Player Matchup

Horus
Horus
IxPAKxMANxI
Horus
Level 156
God Stats
27W - 17L
1,611 SR
Queue Stats
280W - 273L
1,514 Elo+
Party 2
Maui
Maui
Ramen Empire
Maui
Level 136
God Stats
5W - 5L
1,553 SR
Queue Stats
376W - 352L
1,505 Elo+
Party 3
He Bo
He Bo
Sambo62A
He Bo
Level 87
God Stats
8W - 7L
1,537 SR
Queue Stats
285W - 264L
1,609 Elo+
Solo
Martichoras
Martichoras
URBANNATOR10
Martichoras
Level 103
God Stats
3W - 1L
1,636 SR
Queue Stats
237W - 220L
1,561 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
coolmathagamz
Morgan Le Fay
Level 148
God Stats
4W - 4L
1,573 SR
Queue Stats
149W - 148L
1,539 Elo+
Party 2
Team Averages
Level 126
1,582 SR
1,546 Elo+

VS

Team Averages
Level 41
1,420 SR
1,434 Elo+
Ymir
Ymir
Iongstroke
Ymir
Level 22
God Stats
2W - 4L
1,101 SR
Queue Stats
22W - 30L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
Sarotic
Nu Wa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,505 Elo+
Party 1
Medusa
Medusa
SweatingCactus94
Medusa
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 43L
1,299 Elo+
Solo
Zhong Kui
Zhong Kui
betaDarkWolfHOWL
Zhong Kui
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
bigmanbiggestman
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,455
621
6,788
8,250
5,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 4
6,165
514
2,192
7,762
4,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Sambo62A
He Bo
10
2 / 3 / 5
6,077
506
4,771
7,568
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
URBANNATOR10
Martichoras
12
2 / 2 / 1
6,310
526
3,586
5,132
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
coolmathagamz
Morgan Le Fay
13
5 / 1 / 1
7,539
628
7,873
6,878
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,990
499
2,458
5,634
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Sarotic
Nu Wa
11
1 / 3 / 2
5,856
488
6,452
5,831
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 2
6,203
517
2,548
10,795
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
12
2 / 2 / 1
6,702
559
5,534
5,062
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 5 / 1
5,248
437
1,837
12,258
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
5
7
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
4
0
3
5.5
W
1
1
4
3
W
He Bo
Sambo62A
He Bo
2
3
5
1.5
L
Nu Wa
Sarotic
Nu Wa
1
3
2
0.67
L
1
5
2
0.4
W
Martichoras
URBANNATOR10
Martichoras
2
2
1
1.25
L
Zhong Kui
2
2
1
1.25
L
0
5
1
0.1
W
Morgan Le Fay
coolmathagamz
Morgan Le Fay
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
18,829
35,590
Taken
39,580
15,195
Mitigated
15,584
12,190
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,458
680
0
1,970
5,634
3,670
0
1,664
3,859
14,676
1,823
W
6,788
2,871
280
2,977
8,250
5,172
0
2,363
5,724
0
45,166
W
2,192
630
0
1,668
7,762
4,173
0
2,921
4,727
17,218
919
W
He Bo
Sambo62A
He Bo
4,771
378
0
3,606
7,568
1,865
0
2,106
5,321
43,198
1,059
L
Nu Wa
Sarotic
Nu Wa
6,452
1,447
0
480
5,831
1,703
0
4,539
1,052
29,530
0
L
2,548
882
0
1,628
10,795
2,689
0
2,259
8,496
0
30,136
W
Martichoras
URBANNATOR10
Martichoras
3,586
1,534
0
1,463
5,132
1,790
0
3,651
1,431
0
48,453
L
Zhong Kui
5,534
2,265
0
2,075
5,062
3,505
0
356
4,706
44,936
8,067
L
1,837
490
0
5,817
12,258
4,017
0
4,833
7,209
0
37,398
W
Morgan Le Fay
coolmathagamz
Morgan Le Fay
7,873
1,104
0
2,196
6,878
2,195
0
2,173
4,353
43,519
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
29,999
371
Minions Killed
306
0
Camps Cleared
0
1,154,646
Distance Traveled
1,138,333
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,990
499
14
1
0
243,435
1
W
Horus
7,455
621
81
7
0
227,305
2
W
Maui
6,165
514
33
3
0
220,837
2
W
He Bo
6,077
506
70
6
0
260,129
0
L
Nu Wa
5,856
488
55
5
0
224,525
3
L
Medusa
6,203
517
63
5
0
192,809
3
W
Martichoras
6,310
526
94
8
0
210,394
0
L
Zhong Kui
6,702
559
103
9
0
226,095
3
L
Thanatos
5,248
437
71
6
0
251,469
0
W
Morgan Le Fay
7,539
628
93
8
0
235,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role