Player Matchup

Chronos
Chronos
DebutóConUnBepi
Chronos
Level 149
God Stats
3W - 5L
1,397 SR
Queue Stats
206W - 181L
1,526 Elo+
Solo
Susano
Susano
RickDS2006
Susano
Level 68
God Stats
4W - 5L
1,456 SR
Queue Stats
228W - 234L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Yutatu16
Gilgamesh
Level 137
God Stats
2W - 3L
1,672 SR
Queue Stats
108W - 104L
1,504 Elo+
Solo
Atlas
Atlas
jake_dorgado
Atlas
Level 50
God Stats
93W - 58L
1,592 SR
Queue Stats
156W - 145L
1,547 Elo+
Party 1
Medusa
Medusa
lIR_as
Medusa
Level 66
God Stats
19W - 17L
1,547 SR
Queue Stats
156W - 162L
1,513 Elo+
Party 1
Team Averages
Level 94
1,533 SR
1,515 Elo+

VS

Team Averages
Level 102
1,527 SR
1,486 Elo+
Chronos
Chronos
 
Chronos
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MiPGames
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,457 Elo+
Solo
Bacchus
Bacchus
TwoBrothers18
Bacchus
Level 105
God Stats
16W - 8L
1,635 SR
Queue Stats
163W - 156L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,885
736
3,742
5,473
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
RickDS2006
Susano
8
1 / 3 / 1
4,619
577
1,488
7,506
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Yutatu16
Gilgamesh
8
0 / 2 / 0
4,849
606
1,824
7,016
3,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
4,133
517
1,254
6,849
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
lIR_as
Medusa
7
0 / 3 / 0
4,206
526
1,143
3,665
754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 1
6,311
789
3,620
3,953
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
 
Anhur
11
3 / 0 / 3
6,263
783
4,227
3,029
902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
 
Da Ji
11
6 / 2 / 1
6,059
757
5,397
7,539
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
MiPGames
Ah Puch
9
1 / 2 / 0
5,178
647
2,348
4,116
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
6
1 / 0 / 2
4,629
579
2,064
1,658
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
12
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
W
Anhur
 
Anhur
3
0
3
4.5
W
Da Ji
 
Da Ji
6
2
1
3.25
L
3
2
1
1.75
W
Ah Puch
MiPGames
Ah Puch
1
2
0
0.5
L
Susano
RickDS2006
Susano
1
3
1
0.5
W
Bacchus
1
0
2
2
L
Gilgamesh
Yutatu16
Gilgamesh
0
2
0
0
L
0
2
0
0
L
Medusa
lIR_as
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,451
Damage
17,656
30,509
Taken
20,295
10,153
Mitigated
6,645
6,953
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,620
1,649
0
1,267
3,953
1,294
0
277
3,676
39,917
0
W
Anhur
 
Anhur
4,227
2,230
0
2,120
3,029
902
886
365
2,664
0
47,445
W
Da Ji
 
Da Ji
5,397
1,188
0
3,980
7,539
2,234
0
2,167
5,372
0
37,261
L
3,742
1,187
0
1,052
5,473
1,447
0
1,546
3,927
33,805
0
W
Ah Puch
MiPGames
Ah Puch
2,348
129
0
1,283
4,116
1,055
0
1,720
2,396
23,618
307
L
Susano
RickDS2006
Susano
1,488
110
0
3,062
7,506
1,777
0
647
6,859
0
22,080
W
Bacchus
2,064
0
0
886
1,658
1,160
0
467
1,191
6,312
976
L
Gilgamesh
Yutatu16
Gilgamesh
1,824
266
0
1,539
7,016
3,264
0
3,332
3,396
0
30,716
L
1,254
498
0
990
6,849
2,911
0
820
6,029
10,117
0
L
Medusa
lIR_as
Medusa
1,143
149
0
310
3,665
754
0
1,067
2,598
0
24,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
28,440
251
Minions Killed
314
0
Camps Cleared
0
838,185
Distance Traveled
779,083
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,311
789
95
12
0
147,784
1
W
Anhur
6,263
783
85
11
0
155,992
2
W
Da Ji
6,059
757
73
9
0
204,879
2
L
Chronos
5,885
736
68
9
0
182,621
3
W
Ah Puch
5,178
647
47
6
0
170,482
5
L
Susano
4,619
577
48
6
0
189,862
0
W
Bacchus
4,629
579
14
2
0
99,946
0
L
Gilgamesh
4,849
606
64
8
0
177,320
0
L
Atlas
4,133
517
19
2
0
158,908
4
L
Medusa
4,206
526
52
7
0
129,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role