Player Matchup

Loki
Loki
BlondeHades
Loki
Level 169
God Stats
2W - 2L
1,161 SR
Queue Stats
211W - 200L
1,513 Elo+
Party 1
Hel
Hel
Eczuras
Hel
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
180W - 156L
1,469 Elo+
Party 3
Janus
Janus
JamalofJaCrispy
Janus
Level 157
God Stats
12W - 6L
1,664 SR
Queue Stats
232W - 226L
1,507 Elo+
Party 1
Surtr
Surtr
ShatteredGreed
Surtr
Level 157
God Stats
37W - 38L
1,524 SR
Queue Stats
171W - 178L
1,487 Elo+
Party 1
Artemis
Artemis
Snorloch
Artemis
Level 118
God Stats
37W - 36L
1,519 SR
Queue Stats
147W - 133L
1,476 Elo+
Party 3
Team Averages
Level 149
1,473 SR
1,490 Elo+

VS

Team Averages
Level 140
1,471 SR
1,472 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Geminice_-_
Horus
Level 177
God Stats
2W - 5L
1,459 SR
Queue Stats
442W - 567L
1,492 Elo+
Party 2
Artemis
Artemis
John A Myth
Artemis
Level 28
God Stats
3W - 2L
1,685 SR
Queue Stats
181W - 233L
1,484 Elo+
Party 2
Artio
Artio
Snowbunny0311
Artio
Level 128
God Stats
2W - 5L
1,118 SR
Queue Stats
158W - 248L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
UrSupremeking23
Cernunnos
Level 210
God Stats
3W - 5L
1,594 SR
Queue Stats
177W - 223L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,202
554
4,333
8,315
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
11
0 / 3 / 3
6,486
499
3,893
12,107
6,347
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
7 / 2 / 1
8,159
628
7,354
7,218
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
8,028
618
8,168
12,160
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Snorloch
Artemis
12
1 / 2 / 3
6,591
507
5,485
6,996
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 4 / 3
6,893
530
10,651
11,650
3,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 3
6,701
515
4,199
9,010
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
John A Myth
Artemis
12
3 / 1 / 0
7,335
564
4,997
6,113
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
6,659
512
7,392
12,295
10,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
UrSupremeking23
Cernunnos
11
1 / 3 / 2
6,529
502
3,948
6,911
1,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
10
10
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
3
1.13
W
4
1
3
5.5
W
Hel
0
3
3
0.5
L
2
1
3
3.5
W
7
2
1
3.75
L
Artemis
John A Myth
Artemis
3
1
0
3
W
2
2
2
1.5
W
Artemis
Snorloch
Artemis
1
2
3
1.25
L
1
5
1
0.3
L
Cernunnos
UrSupremeking23
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
31,187
46,796
Taken
45,979
19,937
Mitigated
20,512
18,356
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,651
652
20
4,557
11,650
3,201
0
5,022
6,518
46,169
2,252
W
4,333
718
0
3,928
8,315
2,502
0
2,109
6,101
0
43,691
W
Hel
3,893
797
2,350
5,781
12,107
6,347
134
5,361
6,746
23,457
0
L
4,199
2,167
176
4,692
9,010
3,491
100
1,640
7,284
0
42,305
W
7,354
646
0
913
7,218
2,204
0
1,288
5,900
45,883
0
L
Artemis
John A Myth
Artemis
4,997
653
0
1,569
6,113
1,580
681
3,362
2,522
0
49,362
W
8,168
3,111
0
3,862
12,160
6,877
0
5,760
5,480
2,385
51,196
W
Artemis
Snorloch
Artemis
5,485
1,981
0
1,522
6,996
2,007
726
1,998
4,998
0
42,978
L
7,392
810
137
3,595
12,295
10,291
0
1,122
11,155
37,808
18
L
Cernunnos
UrSupremeking23
Cernunnos
3,948
1,646
0
2,236
6,911
1,949
0
1,207
5,704
0
37,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
34,117
366
Minions Killed
385
0
Camps Cleared
0
1,252,598
Distance Traveled
1,193,958
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,893
530
82
6
0
228,976
0
W
Loki
7,202
554
72
6
0
276,250
2
W
Hel
6,486
499
32
2
0
248,169
0
L
Horus
6,701
515
70
5
0
271,792
4
W
Janus
8,159
628
102
8
0
265,881
0
L
Artemis
7,335
564
83
6
0
230,739
3
W
Surtr
8,028
618
102
8
0
247,771
4
W
Artemis
6,591
507
58
4
0
214,527
2
L
Artio
6,659
512
89
7
0
244,613
1
L
Cernunnos
6,529
502
61
5
0
217,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role