Player Matchup

Morgan Le Fay
Morgan Le Fay
LordPowers1
Morgan Le Fay
Level 97
God Stats
7W - 7L
1,535 SR
Queue Stats
173W - 172L
1,459 Elo+
Solo
Geb
Geb
Marsarini
Geb
Level 153
God Stats
10W - 11L
1,520 SR
Queue Stats
211W - 200L
1,565 Elo+
Party 2
Ullr
Ullr
MyrMiDonian
Ullr
Level 141
God Stats
1W - 3L
1,435 SR
Queue Stats
167W - 184L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
sheep27
Aphrodite
Level 135
God Stats
2W - 2L
1,669 SR
Queue Stats
210W - 216L
1,538 Elo+
Party 1
Thanatos
Thanatos
sternalka
Thanatos
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,473 Elo+
Party 2
Team Averages
Level 124
1,532 SR
1,506 Elo+

VS

Team Averages
Level 93
1,590 SR
1,572 Elo+
Chernobog
Chernobog
 
Chernobog
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Derci07
Xing Tian
Level 114
God Stats
1W - 0L
1,748 SR
Queue Stats
28W - 21L
1,522 Elo+
Solo
Cthulhu
Cthulhu
VeryPoхyi
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 19L
1,759 Elo+
Solo
Zhong Kui
Zhong Kui
VjezzeFreddy
Zhong Kui
Level 88
God Stats
2W - 0L
1,702 SR
Queue Stats
24W - 21L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordPowers1
Morgan Le Fay
11
0 / 6 / 3
6,545
727
10,163
10,587
4,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 5 / 4
8,341
927
10,068
16,665
14,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
6,774
753
8,959
9,556
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
sheep27
Aphrodite
13
0 / 5 / 3
6,864
763
7,403
11,791
7,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
sternalka
Thanatos
12
2 / 7 / 0
7,581
842
4,380
10,088
4,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
9 / 2 / 16
9,468
1,052
13,214
9,007
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
13
0 / 1 / 21
8,024
892
4,540
8,646
4,777
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
Derci07
Xing Tian
14
4 / 2 / 17
9,159
1,018
6,350
20,283
23,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
VeryPoхyi
Cthulhu
15
5 / 1 / 20
9,201
1,022
14,735
14,080
14,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
VjezzeFreddy
Zhong Kui
15
10 / 1 / 16
10,079
1,120
17,643
13,084
12,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
118
3
Kills
28
28
Deaths
7
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
2
16
8.5
W
Hel
 
Hel
0
1
21
10.5
W
Xing Tian
Derci07
Xing Tian
4
2
17
6.25
L
Morgan Le Fay
LordPowers1
Morgan Le Fay
0
6
3
0.25
L
1
5
4
0.6
L
0
5
1
0.1
W
Cthulhu
VeryPoхyi
Cthulhu
5
1
20
15
W
Zhong Kui
VjezzeFreddy
Zhong Kui
10
1
16
18
L
Aphrodite
sheep27
Aphrodite
0
5
3
0.3
L
Thanatos
sternalka
Thanatos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
56,482
58,687
Taken
65,100
33,650
Mitigated
60,307
18,215
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,214
5,225
355
909
9,007
4,457
3,900
3,518
5,489
0
28,864
W
Hel
 
Hel
4,540
365
13,842
5,683
8,646
4,777
822
4,486
4,160
12,113
0
W
Xing Tian
Derci07
Xing Tian
6,350
316
146
2,465
20,283
23,664
499
8,047
12,236
16,462
281
L
Morgan Le Fay
LordPowers1
Morgan Le Fay
10,163
1,362
0
1,532
10,587
4,102
0
6,953
3,634
14,050
339
L
10,068
243
1,526
2,033
16,665
14,185
0
10,117
6,548
14,229
1,732
L
8,959
2,598
799
260
9,556
3,832
0
7,807
1,749
0
26,152
W
Cthulhu
VeryPoхyi
Cthulhu
14,735
128
2,428
3,466
14,080
14,594
62
4,059
10,021
28,937
3,570
W
Zhong Kui
VjezzeFreddy
Zhong Kui
17,643
1,466
496
3,866
13,084
12,815
1,415
6,002
7,082
26,380
0
L
Aphrodite
sheep27
Aphrodite
7,403
1,037
5,376
4,120
11,791
7,207
0
9,565
2,226
16,138
0
L
Thanatos
sternalka
Thanatos
4,380
483
339
2,230
10,088
4,324
0
6,984
3,104
0
6,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
45,931
82
Minions Killed
118
0
Camps Cleared
0
847,237
Distance Traveled
1,005,455
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,468
1,052
45
5
0
198,878
0
W
Hel
8,024
892
23
3
0
201,712
0
W
Xing Tian
9,159
1,018
13
1
0
198,386
0
L
Morgan Le Fay
6,545
727
15
2
0
158,234
0
L
Geb
8,341
927
12
1
0
171,355
1
L
Ullr
6,774
753
32
4
0
174,458
0
W
Cthulhu
9,201
1,022
21
2
0
207,297
0
W
Zhong Kui
10,079
1,120
16
2
0
199,182
0
L
Aphrodite
6,864
763
16
2
0
168,880
0
L
Thanatos
7,581
842
7
1
0
174,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role