Player Matchup

Agni
Agni
FasterCircle58
Agni
Level 114
God Stats
8W - 7L
1,569 SR
Queue Stats
99W - 95L
1,505 Elo+
Party 2
Anhur
Anhur
KSI Chaotic2897
Anhur
Level 142
God Stats
1W - 2L
1,443 SR
Queue Stats
41W - 35L
1,565 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UHawkTua4Me
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 72L
1,307 Elo+
Party 2
Team Averages
Level 88
1,504 SR
1,459 Elo+

VS

Team Averages
Level 149
1,634 SR
1,709 Elo+
Sun Wukong
Sun Wukong
Ankensatsu
Sun Wukong
Level 145
God Stats
4W - 3L
1,435 SR
Queue Stats
126W - 112L
1,604 Elo+
Solo
Nu Wa
Nu Wa
TriShogun
Nu Wa
Level 147
God Stats
9W - 0L
1,846 SR
Queue Stats
60W - 12L
1,872 Elo+
Party 1
Jormungandr
Jormungandr
niceculling
Jormungandr
Level 156
God Stats
5W - 6L
1,622 SR
Queue Stats
139W - 85L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,793
679
1,312
5,303
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
7,178
718
2,581
7,880
2,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
UHawkTua4Me
Kumbhakarna
12
0 / 2 / 1
6,921
692
1,624
9,848
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ankensatsu
Sun Wukong
15
4 / 0 / 6
8,958
896
5,001
5,375
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
TriShogun
Nu Wa
15
2 / 0 / 7
8,651
865
8,935
2,277
669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
niceculling
Jormungandr
14
4 / 1 / 6
8,743
874
6,279
6,959
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ankensatsu
Sun Wukong
4
0
6
7
L
0
3
1
0.17
L
1
5
0
0.2
W
Nu Wa
TriShogun
Nu Wa
2
0
7
5.5
L
Kumbhakarna
UHawkTua4Me
Kumbhakarna
0
2
1
0.25
W
Jormungandr
niceculling
Jormungandr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,517
Damage
20,215
23,031
Taken
14,611
9,374
Mitigated
7,934
2,904
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ankensatsu
Sun Wukong
5,001
334
0
623
5,375
2,634
644
1,000
4,270
0
26,893
L
1,312
156
0
397
5,303
1,289
0
2,511
2,580
19,625
541
L
2,581
1,392
0
1,513
7,880
2,172
0
4,027
3,666
0
25,112
W
Nu Wa
TriShogun
Nu Wa
8,935
3,730
0
1,163
2,277
669
2,442
520
1,642
39,858
280
L
Kumbhakarna
UHawkTua4Me
Kumbhakarna
1,624
262
0
994
9,848
5,913
0
7,486
1,836
18,556
0
W
Jormungandr
niceculling
Jormungandr
6,279
768
0
1,666
6,959
4,631
619
942
5,845
22,940
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,892
Gold Earned
26,352
127
Minions Killed
151
0
Camps Cleared
0
488,446
Distance Traveled
585,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,958
896
48
5
0
214,900
0
L
Agni
6,793
679
49
5
0
156,093
0
L
Anhur
7,178
718
43
4
0
141,540
0
W
Nu Wa
8,651
865
59
6
0
186,286
0
L
Kumbhakarna
6,921
692
35
4
0
190,813
0
W
Jormungandr
8,743
874
44
4
0
184,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role