Player Matchup

Chaac
Chaac
 
Chaac
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
XxRageMoneyxX
Sobek
Level 85
God Stats
2W - 6L
1,237 SR
Queue Stats
271W - 333L
1,446 Elo+
Party 3
Discordia
Discordia
cosmicdylan
Discordia
Level 29
God Stats
12W - 12L
1,611 SR
Queue Stats
73W - 137L
1,337 Elo+
Party 3
Raijin
Raijin
lIIAzAIIl
Raijin
Level 117
God Stats
21W - 11L
1,641 SR
Queue Stats
79W - 64L
1,491 Elo+
Solo
Fenrir
Fenrir
levy94
Fenrir
Level 56
God Stats
26W - 30L
1,420 SR
Queue Stats
67W - 83L
1,330 Elo+
Party 2
Team Averages
Level 60
1,482 SR
1,421 Elo+

VS

Team Averages
Level 70
1,512 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
Fraanjor13
Cu Chulainn
Level 40
God Stats
3W - 3L
1,465 SR
Queue Stats
25W - 19L
1,499 Elo+
Party 1
The Morrigan
The Morrigan
Kane4iki
The Morrigan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,446 Elo+
Solo
Nemesis
Nemesis
XiSc0z
Nemesis
Level 60
God Stats
1W - 1L
1,272 SR
Queue Stats
37W - 38L
1,471 Elo+
Party 1
Bacchus
Bacchus
Xx_bobe-dj_xX
Bacchus
Level 109
God Stats
57W - 42L
1,575 SR
Queue Stats
174W - 187L
1,407 Elo+
Solo
Medusa
Medusa
devtri1606
Medusa
Level 60
God Stats
25W - 20L
1,748 SR
Queue Stats
171W - 163L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 6 / 1
4,645
465
2,741
8,403
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 3 / 5
5,379
538
2,955
8,731
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
cosmicdylan
Discordia
9
2 / 4 / 3
5,260
526
4,086
5,873
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
lIIAzAIIl
Raijin
9
2 / 2 / 1
5,480
548
4,053
7,096
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
levy94
Fenrir
8
3 / 4 / 1
5,014
501
5,564
8,715
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fraanjor13
Cu Chulainn
11
7 / 2 / 2
7,058
706
10,148
9,556
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Kane4iki
The Morrigan
9
1 / 2 / 3
5,361
536
2,449
6,986
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
XiSc0z
Nemesis
10
4 / 0 / 3
5,720
572
4,713
6,875
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
10
3 / 2 / 2
6,181
618
3,017
6,262
4,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
devtri1606
Medusa
11
4 / 3 / 2
6,012
601
3,975
6,331
1,752
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
19
19
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
1
0.25
W
Cu Chulainn
Fraanjor13
Cu Chulainn
7
2
2
4
W
The Morrigan
Kane4iki
The Morrigan
1
2
3
1.25
W
Nemesis
XiSc0z
Nemesis
4
0
3
5.5
L
1
3
5
1.17
W
Bacchus
3
2
2
2
L
Discordia
cosmicdylan
Discordia
2
4
3
0.88
W
Medusa
devtri1606
Medusa
4
3
2
1.67
L
Raijin
lIIAzAIIl
Raijin
2
2
1
1.25
L
Fenrir
levy94
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
24,302
38,818
Taken
36,010
16,775
Mitigated
17,558
6,889
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,741
986
0
511
8,403
3,084
0
209
8,186
0
16,634
W
Cu Chulainn
Fraanjor13
Cu Chulainn
10,148
3,013
0
2,455
9,556
6,733
103
1,064
8,492
0
47,780
W
The Morrigan
Kane4iki
The Morrigan
2,449
368
0
1,448
6,986
2,189
0
3,182
3,800
20,867
3,523
W
Nemesis
XiSc0z
Nemesis
4,713
1,697
0
2,144
6,875
2,258
21
1,999
4,876
0
28,519
L
2,955
327
0
2,909
8,731
6,645
0
1,502
7,141
10,380
0
W
Bacchus
3,017
572
0
2,363
6,262
4,626
122
2,101
3,896
18,199
0
L
Discordia
cosmicdylan
Discordia
4,086
595
0
1,136
5,873
1,675
0
1,767
4,106
25,420
0
W
Medusa
devtri1606
Medusa
3,975
1,535
0
2,729
6,331
1,752
168
2,153
3,852
0
33,388
L
Raijin
lIIAzAIIl
Raijin
4,053
721
0
1,767
7,096
1,768
0
229
6,827
32,337
0
L
Fenrir
levy94
Fenrir
5,564
1,270
0
566
8,715
3,603
0
720
7,915
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
30,332
171
Minions Killed
259
0
Camps Cleared
0
961,761
Distance Traveled
1,006,648
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,645
465
26
3
0
189,839
0
W
Cu Chulainn
7,058
706
77
8
0
168,920
0
W
The Morrigan
5,361
536
51
5
0
191,050
0
W
Nemesis
5,720
572
50
5
0
240,138
0
L
Sobek
5,379
538
9
1
0
194,614
5
W
Bacchus
6,181
618
26
3
0
211,189
0
L
Discordia
5,260
526
48
5
0
183,601
0
W
Medusa
6,012
601
55
6
0
195,351
2
L
Raijin
5,480
548
53
5
0
183,715
0
L
Fenrir
5,014
501
35
4
0
209,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role