Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
DapperPie55
Heimdallr
Bronze III
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 55L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
GoatByDefault
Kumbhakarna
Gold II
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 217L
1,523 MMR
Solo
Vulcan
Vulcan
Gold IV
RSandSTforever
Vulcan
Gold IV
Level 116
God Stats
12W - 5L
1,749 SR
Queue Stats
108W - 118L
1,537 MMR
Solo
Arachne
Arachne
Silver I
mia0x
Arachne
Silver I
Level 53
God Stats
3W - 2L
1,664 SR
Queue Stats
20W - 23L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,583 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,466 SR
1,522 MMR
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
ImNotBlackImOJ
Surtr
Gold III
Level 88
God Stats
1W - 2L
1,287 SR
Queue Stats
280W - 277L
1,486 MMR
Solo
Ravana
Ravana
Bronze III
NahldWin
Ravana
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,545 MMR
Solo
Chang'e
Chang'e
Gold I
Nicolas1505
Chang'e
Gold I
Level 159
God Stats
6W - 10L
1,404 SR
Queue Stats
347W - 345L
1,520 MMR
Solo
Chernobog
Chernobog
Platinum IV
TinyFacial
Chernobog
Platinum IV
Level 155
God Stats
133W - 108L
1,638 SR
Queue Stats
227W - 228L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
5,728
573
6,890
10,621
6,938
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
DapperPie55
Heimdallr
10
1 / 3 / 1
5,377
538
2,479
5,692
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
GoatByDefault
Kumbhakarna
8
1 / 2 / 1
5,257
526
2,242
8,223
4,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
5,200
520
1,710
3,656
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mia0x
Arachne
7
0 / 3 / 1
4,538
454
966
7,993
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
ThanatosHorusFreya

VS

Bans
AthenaZeusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 1 / 3
5,797
580
2,069
6,093
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 3
5,805
581
5,596
11,197
9,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
NahldWin
Ravana
12
7 / 0 / 3
6,836
684
3,778
3,388
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Nicolas1505
Chang'e
13
3 / 0 / 2
7,364
736
3,820
4,779
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
TinyFacial
Chernobog
11
3 / 1 / 1
6,547
655
5,493
4,581
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Ganesha
 
Ganesha
1
1
3
2.5
L
Heimdallr
DapperPie55
Heimdallr
1
3
1
0.5
L
Kumbhakarna
GoatByDefault
Kumbhakarna
1
2
1
0.75
W
0
1
3
1.5
W
Ravana
NahldWin
Ravana
7
0
3
8.5
W
Chang'e
Nicolas1505
Chang'e
3
0
2
4
L
0
3
0
0
W
Chernobog
TinyFacial
Chernobog
3
1
1
3.5
L
Arachne
mia0x
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
20,756
36,185
Taken
30,038
16,646
Mitigated
17,070
7,184
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,890
1,427
0
2,303
10,621
6,938
0
466
10,155
0
36,419
W
Ganesha
 
Ganesha
2,069
512
0
1,733
6,093
3,085
0
1,237
4,856
13,369
0
L
Heimdallr
DapperPie55
Heimdallr
2,479
1,098
0
976
5,692
1,794
0
494
5,198
0
32,884
L
Kumbhakarna
GoatByDefault
Kumbhakarna
2,242
967
0
1,450
8,223
4,753
0
1,696
6,469
15,788
0
W
5,596
2,691
0
4,905
11,197
9,655
0
179
11,018
812
38,274
W
Ravana
NahldWin
Ravana
3,778
678
0
814
3,388
1,522
0
0
3,388
0
44,580
W
Chang'e
Nicolas1505
Chang'e
3,820
206
88
3,173
4,779
1,510
0
1,819
2,960
55,575
1,353
L
1,710
0
0
753
3,656
780
0
1,769
1,629
33,499
0
W
Chernobog
TinyFacial
Chernobog
5,493
3,002
0
913
4,581
1,298
244
717
3,864
0
53,842
L
Arachne
mia0x
Arachne
966
710
0
1,702
7,993
2,381
0
1,396
6,495
0
27,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
32,349
258
Minions Killed
400
0
Camps Cleared
0
1,031,937
Distance Traveled
1,101,176
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,728
573
75
8
0
198,541
2
W
Ganesha
5,797
580
7
1
0
234,121
7
L
Heimdallr
5,377
538
60
6
0
196,978
2
L
Kumbhakarna
5,257
526
18
2
0
213,628
2
W
Surtr
5,805
581
60
6
0
173,431
0
W
Ravana
6,836
684
88
9
0
249,222
0
W
Chang'e
7,364
736
132
13
0
211,699
1
L
Vulcan
5,200
520
61
6
0
206,297
4
W
Chernobog
6,547
655
113
11
0
232,703
0
L
Arachne
4,538
454
44
4
0
216,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role