Player Matchup

Bacchus
Bacchus
BloodPittPC
Bacchus
Level 49
God Stats
18W - 17L
1,620 SR
Queue Stats
76W - 83L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
ShadowClient583
Baba Yaga
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VariableBird645
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 47
1,615 SR
1,466 Elo+

VS

Team Averages
Level 60
1,299 SR
1,349 Elo+
Cthulhu
Cthulhu
BatNukem
Cthulhu
Level 21
God Stats
12W - 16L
1,367 SR
Queue Stats
12W - 18L
1,357 Elo+
Party 1
Odin
Odin
TheWishnew2
Odin
Level 34
God Stats
6W - 7L
1,325 SR
Queue Stats
205W - 208L
1,383 Elo+
Solo
Chang'e
Chang'e
x4cidtripx
Chang'e
Level 125
God Stats
2W - 1L
1,206 SR
Queue Stats
11W - 19L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodPittPC
Bacchus
12
1 / 2 / 3
7,039
704
5,864
8,849
8,490
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baba Yaga
ShadowClient583
Baba Yaga
13
2 / 3 / 3
7,349
735
7,518
7,205
2,999
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
VariableBird645
Ah Muzen Cab
12
2 / 5 / 3
7,605
761
5,339
8,978
2,766
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatNukem
Cthulhu
14
1 / 3 / 8
7,903
790
4,850
10,394
8,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 7
8,282
828
5,772
9,271
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
x4cidtripx
Chang'e
15
7 / 1 / 3
9,092
909
10,293
7,962
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
10
10
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BatNukem
Cthulhu
1
3
8
1.67
L
Bacchus
BloodPittPC
Bacchus
1
2
3
1.25
L
Baba Yaga
ShadowClient583
Baba Yaga
2
3
3
1.17
W
2
1
7
5.5
L
Ah Muzen Cab
VariableBird645
Ah Muzen Cab
2
5
3
0.7
W
Chang'e
x4cidtripx
Chang'e
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
20,915
25,032
Taken
27,627
14,255
Mitigated
16,481
5,158
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BatNukem
Cthulhu
4,850
788
499
187
10,394
8,076
272
4,797
5,597
16,514
0
L
Bacchus
BloodPittPC
Bacchus
5,864
437
0
2,628
8,849
8,490
0
5,640
2,797
10,104
0
L
Baba Yaga
ShadowClient583
Baba Yaga
7,518
526
0
1,211
7,205
2,999
0
4,548
2,511
20,435
0
W
5,772
856
0
1,098
9,271
5,262
172
4,847
4,424
0
24,623
L
Ah Muzen Cab
VariableBird645
Ah Muzen Cab
5,339
1,451
0
1,319
8,978
2,766
46
4,815
4,047
0
25,286
W
Chang'e
x4cidtripx
Chang'e
10,293
1,477
2,295
2,785
7,962
3,143
1,408
3,738
4,224
26,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,993
Gold Earned
25,277
81
Minions Killed
122
0
Camps Cleared
0
467,257
Distance Traveled
544,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,903
790
38
4
0
180,330
0
L
Bacchus
7,039
704
11
1
0
166,723
0
L
Baba Yaga
7,349
735
28
3
0
155,255
0
W
Odin
8,282
828
40
4
0
195,146
0
L
Ah Muzen Cab
7,605
761
42
4
0
145,279
0
W
Chang'e
9,092
909
44
4
0
169,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role