Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dat Boi Lou
Hel
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
154W - 334L
1,344 Elo+
Party 1
Nike
Nike
Gg money4615
Nike
Level 155
God Stats
1W - 1L
1,777 SR
Queue Stats
10W - 13L
1,606 Elo+
Party 1
Maui
Maui
MRcoolman702
Maui
Level 148
God Stats
1W - 5L
1,355 SR
Queue Stats
105W - 233L
1,407 Elo+
Party 1
Bakasura
Bakasura
WickedCheshire7
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,401 Elo+
Party 1
Team Averages
Level 156
1,526 SR
1,451 Elo+

VS

Team Averages
Level 154
1,557 SR
1,639 Elo+
Mercury
Mercury
ExhaleChaos
Mercury
Level 188
God Stats
7W - 1L
1,767 SR
Queue Stats
159W - 66L
1,769 Elo+
Party 2
Janus
Janus
Pixel593
Janus
Level 126
God Stats
3W - 3L
1,456 SR
Queue Stats
18W - 13L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Rayleigh-heat
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
saggywithabaggy
Cu Chulainn
Level 143
God Stats
101W - 73L
1,659 SR
Queue Stats
445W - 400L
1,554 Elo+
Solo
Hou Yi
Hou Yi
stealthykoalaber
Hou Yi
Level 184
God Stats
5W - 5L
1,405 SR
Queue Stats
103W - 46L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 5 / 0
4,851
485
2,698
7,084
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
6,025
603
5,477
6,378
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 4 / 1
5,471
547
5,453
10,298
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
5,555
556
2,747
9,353
7,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
11
3 / 1 / 0
5,975
598
3,931
8,226
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExhaleChaos
Mercury
11
0 / 1 / 6
5,908
591
3,507
5,233
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Pixel593
Janus
12
3 / 2 / 2
6,725
673
4,859
5,349
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
2 / 1 / 3
6,473
647
3,104
7,720
3,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
saggywithabaggy
Cu Chulainn
12
4 / 1 / 0
7,537
754
8,383
10,116
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
8 / 0 / 1
7,767
777
8,639
7,274
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
0
0
L
1
4
2
0.5
W
Mercury
ExhaleChaos
Mercury
0
1
6
3
L
0
4
1
0.13
L
1
3
0
0.33
W
Janus
Pixel593
Janus
3
2
2
2
W
Cthulhu
2
1
3
3.5
L
Bakasura
3
1
0
3
W
Cu Chulainn
saggywithabaggy
Cu Chulainn
4
1
0
4
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,306
Damage
28,492
41,339
Taken
35,692
19,801
Mitigated
13,208
9,960
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,698
1,652
0
1,905
7,084
1,840
0
837
6,247
0
32,036
L
5,477
120
1,076
2,002
6,378
1,983
0
3,673
2,363
40,458
50
W
Mercury
ExhaleChaos
Mercury
3,507
2,401
0
515
5,233
1,655
0
202
4,669
0
44,569
L
5,453
806
0
1,959
10,298
4,503
0
0
10,298
0
35,486
L
2,747
867
0
1,602
9,353
7,430
0
2,749
6,432
10,045
0
W
Janus
Pixel593
Janus
4,859
447
0
860
5,349
1,241
110
3,285
1,766
44,804
0
W
Cthulhu
3,104
516
1,864
2,449
7,720
3,829
0
3,271
4,285
19,748
1,903
L
Bakasura
3,931
2,516
0
1,416
8,226
4,045
0
160
8,066
0
42,281
W
Cu Chulainn
saggywithabaggy
Cu Chulainn
8,383
1,557
0
4,468
10,116
3,869
36
0
9,156
0
55,889
W
8,639
4,739
0
2,568
7,274
2,614
225
946
6,098
0
61,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
34,410
309
Minions Killed
398
0
Camps Cleared
0
1,159,934
Distance Traveled
1,119,243
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,851
485
55
6
0
203,234
0
L
Hel
6,025
603
82
8
0
216,977
0
W
Mercury
5,908
591
83
8
0
262,459
0
L
Nike
5,471
547
65
7
0
224,761
0
L
Maui
5,555
556
23
2
0
238,834
2
W
Janus
6,725
673
87
9
0
218,416
2
W
Cthulhu
6,473
647
27
3
0
230,934
2
L
Bakasura
5,975
598
84
8
0
276,128
0
W
Cu Chulainn
7,537
754
93
9
0
205,507
1
W
Hou Yi
7,767
777
108
11
0
201,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role