Player Matchup

Chang'e
Chang'e
Gold V
ALMIGHTYxBET
Chang'e
Gold V
Level 133
God Stats
91W - 59L
1,589 SR
Queue Stats
705W - 704L
1,252 MMR
Solo
Awilix
Awilix
Silver I
Drunk_Skunk54
Awilix
Silver I
Level 149
God Stats
36W - 23L
1,610 SR
Queue Stats
498W - 587L
1,218 MMR
Solo
Athena
Athena
Silver I
Trainfood5579
Athena
Silver I
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
749W - 810L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,566 SR
1,240 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,468 SR
1,283 MMR
Discordia
Discordia
Gold V
Luvdmon
Discordia
Gold V
Level 126
God Stats
1W - 3L
1,184 SR
Queue Stats
50W - 59L
1,200 MMR
Solo
Bacchus
Bacchus
Silver II
Noabth
Bacchus
Silver II
Level 67
God Stats
12W - 6L
1,583 SR
Queue Stats
30W - 29L
1,324 MMR
Party 1
Rama
Rama
Silver II
fleekjays
Rama
Silver II
Level 110
God Stats
12W - 9L
1,638 SR
Queue Stats
30W - 29L
1,324 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALMIGHTYxBET
Chang'e
15
2 / 4 / 1
9,085
757
8,055
12,860
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,921
743
5,664
12,338
5,389
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 3 / 1
7,433
619
4,678
10,995
8,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Ne ZhaCharonThothKuzenboAchilles

VS

Bans
AresVulcanBastetAgniMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Luvdmon
Discordia
17
3 / 2 / 5
9,784
815
10,200
6,554
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Noabth
Bacchus
15
2 / 0 / 9
9,379
782
6,654
8,926
10,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
6 / 2 / 5
10,848
904
15,258
9,958
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
11
11
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ALMIGHTYxBET
Chang'e
2
4
1
0.63
L
2
4
0
0.5
W
Discordia
Luvdmon
Discordia
3
2
5
2.75
W
Bacchus
Noabth
Bacchus
2
0
9
6.5
L
0
3
1
0.17
W
Rama
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
32,112
36,193
Taken
25,438
19,063
Mitigated
15,946
6,055
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ALMIGHTYxBET
Chang'e
8,055
311
684
4,853
12,860
5,025
0
5,727
7,122
32,749
0
L
5,664
1,052
0
158
12,338
5,389
0
5,324
7,002
0
22,765
W
Discordia
Luvdmon
Discordia
10,200
108
0
1,060
6,554
1,875
128
3,720
2,693
33,255
447
W
Bacchus
Noabth
Bacchus
6,654
375
0
1,802
8,926
10,470
0
3,857
4,715
10,451
614
L
4,678
649
0
360
10,995
8,649
0
5,028
5,967
7,578
241
W
Rama
15,258
10,550
0
3,512
9,958
3,601
2,372
4,344
5,460
0
60,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
30,011
99
Minions Killed
161
0
Camps Cleared
0
655,893
Distance Traveled
675,422
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,085
757
52
4
0
220,587
4
L
Awilix
8,921
743
35
3
0
225,749
0
W
Discordia
9,784
815
64
5
0
225,286
1
W
Bacchus
9,379
782
8
1
0
245,204
0
L
Athena
7,433
619
12
1
0
209,557
0
W
Rama
10,848
904
89
7
0
204,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role