Player Matchup

Fenrir
Fenrir
Silver I
ASAP FaRLoPa421
Fenrir
Silver I
Level 163
God Stats
19W - 20L
1,494 SR
Queue Stats
368W - 412L
1,224 MMR
Solo
Hades
Hades
Silver III
C0CimusPrime
Hades
Silver III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 62L
1,240 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Rogelio29
Danzaburou
Silver I
Level 127
God Stats
9W - 4L
1,555 SR
Queue Stats
211W - 216L
1,203 MMR
Solo
Athena
Athena
Silver II
Shadowking1122
Athena
Silver II
Level 144
God Stats
2W - 1L
1,310 SR
Queue Stats
24W - 31L
1,308 MMR
Party 1
Jormungandr
Jormungandr
Gold V
consola_fragil6h
Jormungandr
Gold V
Level 65
God Stats
25W - 17L
1,631 SR
Queue Stats
122W - 130L
1,351 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,498 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,545 SR
1,322 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver II
ASZGLITCH_
Artemis
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,179 MMR
Party 2
Cthulhu
Cthulhu
Silver I
AggressR_
Cthulhu
Silver I
Level 43
God Stats
16W - 11L
1,568 SR
Queue Stats
50W - 58L
1,292 MMR
Solo
Ra
Ra
Gold V
InfraredDOT_TTV
Ra
Gold V
Level 123
God Stats
23W - 23L
1,591 SR
Queue Stats
433W - 448L
1,391 MMR
Solo
Cliodhna
Cliodhna
Silver I
SRTxAyeZe
Cliodhna
Silver I
Level 120
God Stats
6W - 6L
1,567 SR
Queue Stats
135W - 139L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
7,641
637
6,524
9,758
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 2
6,953
579
3,215
6,662
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Rogelio29
Danzaburou
13
2 / 2 / 2
7,709
642
6,502
7,405
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 3
6,736
561
2,251
7,790
4,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
consola_fragil6h
Jormungandr
13
1 / 1 / 1
7,731
644
3,503
6,778
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LokiThorFreya

VS

Bans
SurtrChang'eCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 1 / 0
5,590
466
1,435
6,313
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
ASZGLITCH_
Artemis
9
1 / 2 / 1
5,334
445
2,020
4,655
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
AggressR_
Cthulhu
11
2 / 1 / 1
6,061
505
6,476
7,279
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 2
6,856
571
4,772
5,391
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
SRTxAyeZe
Cliodhna
12
2 / 4 / 1
6,463
539
5,960
9,810
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
5
2
2
3
L
Artemis
ASZGLITCH_
Artemis
1
2
1
0.75
L
Cthulhu
AggressR_
Cthulhu
2
1
1
2.5
W
0
1
2
1
L
1
2
2
1
W
Danzaburou
Rogelio29
Danzaburou
2
2
2
1.5
L
Cliodhna
SRTxAyeZe
Cliodhna
2
4
1
0.63
W
2
1
3
3.5
W
Jormungandr
consola_fragil6h
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
20,663
38,393
Taken
33,448
18,117
Mitigated
14,836
12,940
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,435
434
0
1,986
6,313
4,138
0
2,375
3,507
0
23,623
W
6,524
930
0
1,453
9,758
4,119
0
1,759
7,716
0
52,395
L
Artemis
ASZGLITCH_
Artemis
2,020
933
0
552
4,655
1,254
0
236
4,419
0
18,518
L
Cthulhu
AggressR_
Cthulhu
6,476
316
215
1,000
7,279
4,417
0
1,358
5,921
30,333
0
W
3,215
212
100
4,573
6,662
2,398
0
1,975
4,500
44,246
2,409
L
4,772
361
236
1,660
5,391
1,890
0
2,782
2,556
55,106
0
W
Danzaburou
Rogelio29
Danzaburou
6,502
1,771
0
2,779
7,405
2,558
2,870
2,807
4,191
0
57,625
L
Cliodhna
SRTxAyeZe
Cliodhna
5,960
877
0
3,508
9,810
3,137
0
1,428
8,349
0
41,282
W
2,251
372
0
1,873
7,790
4,904
0
2,855
4,401
15,144
0
W
Jormungandr
consola_fragil6h
Jormungandr
3,503
915
0
2,162
6,778
4,138
363
383
6,119
44,421
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
30,304
382
Minions Killed
335
0
Camps Cleared
0
1,215,437
Distance Traveled
1,072,107
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,590
466
48
4
0
137,456
0
W
Fenrir
7,641
637
89
7
0
284,225
2
L
Artemis
5,334
445
44
4
0
154,922
0
L
Cthulhu
6,061
505
59
5
0
267,524
5
W
Hades
6,953
579
99
8
0
224,650
0
L
Ra
6,856
571
110
9
0
277,271
0
W
Danzaburou
7,709
642
110
9
0
227,388
0
L
Cliodhna
6,463
539
74
6
0
234,934
0
W
Athena
6,736
561
22
2
0
260,803
3
W
Jormungandr
7,731
644
62
5
0
218,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role