Player Matchup

Agni
Agni
Platinum II
HallowHawk
Agni
Platinum II
Level 158
God Stats
0W - 3L
1,298 SR
Queue Stats
489W - 464L
1,873 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
JLLVdestroyer
Hou Yi
Diamond IV
Level 67
God Stats
7W - 4L
1,865 SR
Queue Stats
148W - 132L
1,934 MMR
Solo
Susano
Susano
Platinum V
Palplatine
Susano
Platinum V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,970 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
iHunterRay
Sun Wukong
Platinum I
Level 154
God Stats
3W - 4L
1,558 SR
Queue Stats
353W - 332L
1,873 MMR
Solo
Nox
Nox
Platinum IV
maltonex55
Nox
Platinum IV
Level 127
God Stats
9W - 11L
1,737 SR
Queue Stats
32W - 26L
2,015 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,591 SR
1,933 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,684 SR
1,943 MMR
Medusa
Medusa
Platinum III
Imflown
Medusa
Platinum III
Level 150
God Stats
13W - 11L
1,560 SR
Queue Stats
340W - 338L
1,929 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Kydium
Cabrakan
Diamond V
Level 238
God Stats
3W - 3L
1,629 SR
Queue Stats
566W - 557L
1,934 MMR
Solo
Fenrir
Fenrir
Platinum II
NicoxYT1
Fenrir
Platinum II
Level 162
God Stats
6W - 2L
1,931 SR
Queue Stats
297W - 290L
1,995 MMR
Party 1
Surtr
Surtr
Platinum I
SilverReaper21
Surtr
Platinum I
Level 170
God Stats
16W - 16L
1,649 SR
Queue Stats
117W - 102L
1,870 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Tandemation
Nu Wa
Platinum I
Level 158
God Stats
2W - 0L
1,649 SR
Queue Stats
80W - 61L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,186
566
11,308
10,292
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 1
8,947
497
8,242
13,494
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Palplatine
Susano
16
11 / 5 / 3
10,185
566
17,332
19,116
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
iHunterRay
Sun Wukong
16
0 / 3 / 1
10,076
560
15,875
20,258
21,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 3 / 4
8,376
465
4,383
13,581
13,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Chang'eFreyaThanatos

VS

Bans
ArtioThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Imflown
Medusa
19
5 / 1 / 9
11,531
641
12,683
12,966
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Kydium
Cabrakan
15
2 / 4 / 8
9,594
533
6,774
19,641
21,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
NicoxYT1
Fenrir
19
7 / 5 / 4
11,126
618
10,775
20,082
9,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 7
10,706
595
11,885
17,515
15,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
4 / 4 / 10
11,432
635
14,673
10,323
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
16
Kills
20
20
Deaths
16
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Medusa
Imflown
Medusa
5
1
9
9.5
L
0
5
1
0.1
W
Cabrakan
Kydium
Cabrakan
2
4
8
1.5
W
Fenrir
NicoxYT1
Fenrir
7
5
4
1.8
L
Susano
Palplatine
Susano
11
5
3
2.5
W
2
2
7
2.75
W
4
4
10
2.25
L
Sun Wukong
iHunterRay
Sun Wukong
0
3
1
0.17
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,140
Damage
56,790
76,741
Taken
80,527
50,787
Mitigated
55,123
17,508
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,308
1,296
0
591
10,292
3,788
72
4,703
5,589
84,337
2,352
W
Medusa
Imflown
Medusa
12,683
5,198
0
5,212
12,966
5,462
1,299
903
12,063
0
100,952
L
8,242
4,563
0
3,721
13,494
4,918
0
1,633
11,861
0
78,377
W
Cabrakan
Kydium
Cabrakan
6,774
958
0
2,474
19,641
21,562
0
6,728
12,913
14,170
0
W
Fenrir
NicoxYT1
Fenrir
10,775
1,697
0
4,396
20,082
9,728
48
4,097
15,985
0
113,669
L
Susano
Palplatine
Susano
17,332
5,683
0
5,000
19,116
7,136
0
6,250
12,866
0
85,504
W
11,885
3,246
0
6,667
17,515
15,652
0
1,835
15,680
4,404
71,577
W
14,673
3,374
0
672
10,323
2,719
150
2,706
7,617
81,517
384
L
Sun Wukong
iHunterRay
Sun Wukong
15,875
1,702
0
4,986
20,258
21,869
0
4,156
15,911
0
99,073
L
4,383
572
0
3,210
13,581
13,076
0
6,084
7,497
19,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
54,389
648
Minions Killed
607
0
Camps Cleared
0
1,826,642
Distance Traveled
1,931,530
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,186
566
181
10
0
378,106
2
W
Medusa
11,531
641
162
9
0
371,819
2
L
Hou Yi
8,947
497
132
7
0
290,205
4
W
Cabrakan
9,594
533
18
1
0
384,056
5
W
Fenrir
11,126
618
151
8
0
424,074
2
L
Susano
10,185
566
114
6
0
414,578
3
W
Surtr
10,706
595
137
8
0
392,735
3
W
Nu Wa
11,432
635
139
8
0
358,846
5
L
Sun Wukong
10,076
560
193
11
0
376,577
4
L
Nox
8,376
465
28
2
0
367,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role