Player Matchup

Jing Wei
Jing Wei
DADDY5914
Jing Wei
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 66L
1,470 Elo+
Solo
Atlas
Atlas
Morris68
Atlas
Level 129
God Stats
0W - 1L
1,263 SR
Queue Stats
40W - 47L
1,457 Elo+
Party 1
Nut
Nut
Nathanw995
Nut
Level 158
God Stats
0W - 3L
1,225 SR
Queue Stats
21W - 37L
1,368 Elo+
Party 1
Surtr
Surtr
StockCreature1
Surtr
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 87L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
brioucena
Nu Wa
Level 81
God Stats
28W - 22L
1,477 SR
Queue Stats
366W - 359L
1,435 Elo+
Solo
Team Averages
Level 125
1,393 SR
1,450 Elo+

VS

Team Averages
Level 134
1,487 SR
1,452 Elo+
Artemis
Artemis
GwaDaKu
Artemis
Level 153
God Stats
3W - 1L
1,446 SR
Queue Stats
799W - 790L
1,426 Elo+
Solo
Mulan
Mulan
K-ar_na
Mulan
Level 96
God Stats
14W - 3L
1,666 SR
Queue Stats
137W - 113L
1,495 Elo+
Solo
Discordia
Discordia
M8Crysnelle
Discordia
Level 136
God Stats
8W - 9L
1,351 SR
Queue Stats
162W - 145L
1,506 Elo+
Party 2
Kali
Kali
Nirvarge
Kali
Level 157
God Stats
107W - 77L
1,562 SR
Queue Stats
174W - 155L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
tynos
Kuzenbo
Level 128
God Stats
3W - 3L
1,412 SR
Queue Stats
48W - 58L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DADDY5914
Jing Wei
12
0 / 6 / 3
7,186
479
4,934
13,029
4,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
Morris68
Atlas
11
1 / 2 / 5
7,223
482
8,786
20,508
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 3
7,548
503
5,626
10,450
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
9 / 2 / 2
9,252
617
13,695
13,355
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
brioucena
Nu Wa
10
0 / 5 / 1
5,950
397
2,614
7,256
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GwaDaKu
Artemis
14
4 / 2 / 2
8,399
560
9,635
10,128
3,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
K-ar_na
Mulan
15
2 / 2 / 2
9,442
629
6,531
11,420
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Discordia
M8Crysnelle
Discordia
15
9 / 2 / 2
9,378
625
14,166
7,254
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
14
1 / 5 / 2
8,356
557
8,837
17,155
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
tynos
Kuzenbo
13
3 / 1 / 6
8,812
587
7,258
10,965
11,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
19
19
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DADDY5914
Jing Wei
0
6
3
0.25
W
Artemis
GwaDaKu
Artemis
4
2
2
2.5
W
Mulan
K-ar_na
Mulan
2
2
2
1.5
W
Discordia
M8Crysnelle
Discordia
9
2
2
5
L
Atlas
Morris68
Atlas
1
2
5
1.75
L
2
4
3
0.88
W
Kali
1
5
2
0.4
L
9
2
2
5
L
Nu Wa
brioucena
Nu Wa
0
5
1
0.1
W
Kuzenbo
tynos
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
46,427
64,598
Taken
56,922
30,544
Mitigated
31,639
21,134
Healing
25,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DADDY5914
Jing Wei
4,934
2,617
0
3,487
13,029
4,190
0
4,170
8,859
0
47,968
W
Artemis
GwaDaKu
Artemis
9,635
5,124
0
5,780
10,128
3,570
1,384
2,621
7,507
0
55,034
W
Mulan
K-ar_na
Mulan
6,531
393
0
5,468
11,420
7,542
396
1,468
9,952
0
68,367
W
Discordia
M8Crysnelle
Discordia
14,166
844
0
1,651
7,254
2,609
0
1,899
5,355
60,997
2,809
L
Atlas
Morris68
Atlas
8,786
3,377
209
7,590
20,508
14,929
0
5,127
15,381
34,269
0
L
5,626
3,386
0
4,546
10,450
2,855
0
2,574
7,876
0
49,001
W
Kali
8,837
3,868
0
8,359
17,155
6,321
0
2,627
14,528
0
69,103
L
13,695
5,155
0
4,802
13,355
6,443
0
3,045
10,310
1,569
59,636
L
Nu Wa
brioucena
Nu Wa
2,614
390
0
500
7,256
2,127
0
5,347
1,909
25,410
0
W
Kuzenbo
tynos
Kuzenbo
7,258
2,699
0
3,808
10,965
11,597
250
3,472
7,493
29,950
2,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
44,387
349
Minions Killed
464
0
Camps Cleared
0
1,316,656
Distance Traveled
1,469,476
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,186
479
78
5
0
267,173
0
W
Artemis
8,399
560
86
6
0
272,530
3
W
Mulan
9,442
629
116
8
0
283,477
0
W
Discordia
9,378
625
121
8
0
293,183
0
L
Atlas
7,223
482
36
2
0
264,137
5
L
Nut
7,548
503
97
6
0
278,443
0
W
Kali
8,356
557
107
7
0
313,246
5
L
Surtr
9,252
617
100
7
0
330,792
0
L
Nu Wa
5,950
397
38
3
0
176,111
0
W
Kuzenbo
8,812
587
34
2
0
307,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role