Player Matchup

Bacchus
Bacchus
BlitzedBuddha
Bacchus
Level 63
God Stats
42W - 9L
1,748 SR
Queue Stats
353W - 89L
1,717 Elo+
Solo
Hel
Hel
End0fTime
Hel
Level 82
God Stats
10W - 6L
1,497 SR
Queue Stats
55W - 44L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
KydRok
Cernunnos
Level 126
God Stats
186W - 224L
1,431 SR
Queue Stats
586W - 639L
1,432 Elo+
Solo
Amaterasu
Amaterasu
TrulyRudly
Amaterasu
Level 18
God Stats
2W - 4L
1,311 SR
Queue Stats
43W - 40L
1,414 Elo+
Party 1
Merlin
Merlin
temp-834012288
Merlin
Level 67
God Stats
3W - 10L
1,218 SR
Queue Stats
19W - 27L
1,336 Elo+
Solo
Team Averages
Level 71
1,441 SR
1,470 Elo+

VS

Team Averages
Level 46
1,541 SR
1,427 Elo+
Skadi
Skadi
Art3MiS_95_
Skadi
Level 58
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 3
Jormungandr
Jormungandr
GhostxReaper475
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,516 Elo+
Party 2
Charon
Charon
K0F2020
Charon
Level 42
God Stats
3W - 1L
1,783 SR
Queue Stats
44W - 48L
1,415 Elo+
Solo
Neith
Neith
NANI95_XOXO
Neith
Level 27
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 3
Zeus
Zeus
Parkerj775941
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 2 / 11
8,554
1,222
8,421
7,461
8,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 8
8,277
1,182
6,414
7,444
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KydRok
Cernunnos
14
2 / 0 / 4
8,106
1,158
2,678
2,392
644
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
TrulyRudly
Amaterasu
14
3 / 1 / 8
8,462
1,209
8,185
10,078
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
4 / 0 / 6
8,514
1,216
10,544
3,307
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

371

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,792
1,113
7,454
5,748
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
GhostxReaper475
Jormungandr
12
1 / 3 / 4
7,649
1,093
6,789
13,521
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
K0F2020
Charon
12
0 / 6 / 4
7,480
1,069
5,784
13,405
4,732
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 0 / 0
5,071
724
0
0
0
12
3 / 3 / 1
7,921
1,132
5,082
7,531
2,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
13
Kills
5
5
Deaths
13
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Bacchus
2
2
11
3.75
W
2
2
8
3
L
Jormungandr
GhostxReaper475
Jormungandr
1
3
4
1
L
Charon
K0F2020
Charon
0
6
4
0.33
W
Cernunnos
KydRok
Cernunnos
2
0
4
4
L
0
0
0
0
L
3
3
1
1.17
W
Amaterasu
TrulyRudly
Amaterasu
3
1
8
7
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
25,109
30,682
Taken
40,205
21,077
Mitigated
19,936
15,972
Healing
1,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,454
3,021
0
39
5,748
1,991
0
4,168
1,580
0
19,206
W
Bacchus
8,421
1,112
199
860
7,461
8,248
0
3,108
4,089
15,061
1,043
W
6,414
1,142
5,835
4,655
7,444
2,582
0
4,706
2,571
20,914
0
L
Jormungandr
GhostxReaper475
Jormungandr
6,789
1,027
0
409
13,521
10,836
0
7,452
5,706
19,431
1,079
L
Charon
K0F2020
Charon
5,784
1,177
0
734
13,405
4,732
0
7,629
5,618
21,275
310
W
Cernunnos
KydRok
Cernunnos
2,678
926
0
1,194
2,392
644
0
1,044
1,348
0
16,981
L
0
0
0
0
0
0
0
0
0
0
0
L
5,082
811
0
0
7,531
2,377
0
5,656
1,795
12,395
0
W
Amaterasu
TrulyRudly
Amaterasu
8,185
3,484
0
2,920
10,078
8,626
0
5,548
4,430
0
15,704
W
10,544
399
0
309
3,307
977
0
2,067
1,167
22,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,913
Gold Earned
35,913
146
Minions Killed
104
7
Camps Cleared
4
751,591
Distance Traveled
476,557
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,792
1,113
17
2
1
114,171
0
W
Bacchus
8,554
1,222
23
3
0
155,399
0
W
Hel
8,277
1,182
32
5
0
146,139
0
L
Jormungandr
7,649
1,093
35
5
1
133,218
0
L
Charon
7,480
1,069
33
5
0
110,710
0
W
Cernunnos
8,106
1,158
21
3
3
146,784
1
L
Neith
5,071
724
0
0
0
0
0
L
Zeus
7,921
1,132
19
3
2
118,458
0
W
Amaterasu
8,462
1,209
25
4
2
159,153
0
W
Merlin
8,514
1,216
45
6
2
144,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role