Player Matchup

King Arthur
King Arthur
Dexо
King Arthur
Level 258
God Stats
267W - 63L
1,923 SR
Queue Stats
1,533W - 319L
2,036 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JDawg744
Kumbhakarna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,651 Elo+
Party 2
Ullr
Ullr
Kaxy
Ullr
Level 159
God Stats
70W - 19L
1,892 SR
Queue Stats
1,109W - 233L
1,903 Elo+
Party 3
Nu Wa
Nu Wa
NosieR
Nu Wa
Level 154
God Stats
5W - 1L
1,719 SR
Queue Stats
101W - 37L
1,824 Elo+
Party 3
Merlin
Merlin
Ohdinoh
Merlin
Level 159
God Stats
3W - 2L
1,586 SR
Queue Stats
215W - 150L
1,653 Elo+
Party 2
Team Averages
Level 177
1,724 SR
1,813 Elo+

VS

Team Averages
Level 143
1,628 SR
1,573 Elo+
Discordia
Discordia
DES5DNICE
Discordia
Level 222
God Stats
6W - 16L
1,573 SR
Queue Stats
494W - 454L
1,597 Elo+
Solo
Hercules
Hercules
Greed1417
Hercules
Level 68
God Stats
7W - 5L
1,668 SR
Queue Stats
310W - 224L
1,549 Elo+
Party 1
Persephone
Persephone
Maeldrum
Persephone
Level 173
God Stats
39W - 22L
1,770 SR
Queue Stats
106W - 91L
1,601 Elo+
Solo
Hun Batz
Hun Batz
Rudster
Hun Batz
Level 128
God Stats
18W - 19L
1,519 SR
Queue Stats
307W - 277L
1,564 Elo+
Party 1
Izanami
Izanami
TheMultipleGamer
Izanami
Level 126
God Stats
41W - 41L
1,607 SR
Queue Stats
366W - 307L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dexо
King Arthur
15
4 / 1 / 14
9,454
945
16,874
17,851
14,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
JDawg744
Kumbhakarna
14
0 / 0 / 12
9,048
905
4,935
12,490
10,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Kaxy
Ullr
16
9 / 0 / 6
9,969
997
12,104
9,974
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
NosieR
Nu Wa
16
4 / 0 / 11
9,626
963
12,996
6,586
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Ohdinoh
Merlin
16
2 / 0 / 8
9,560
956
8,207
6,293
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DES5DNICE
Discordia
12
0 / 5 / 0
7,710
771
8,790
8,272
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Greed1417
Hercules
13
0 / 5 / 0
7,926
793
7,541
19,316
16,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Persephone
Maeldrum
Persephone
14
0 / 2 / 1
8,594
859
11,574
8,473
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Rudster
Hun Batz
13
0 / 4 / 1
7,898
790
8,096
12,419
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
8,107
811
4,294
10,973
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
19
Kills
1
1
Deaths
19
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
DES5DNICE
Discordia
0
5
0
0
W
King Arthur
Dexо
King Arthur
4
1
14
11
L
Hercules
Greed1417
Hercules
0
5
0
0
W
Kumbhakarna
JDawg744
Kumbhakarna
0
0
12
6
W
Ullr
Kaxy
Ullr
9
0
6
12
L
Persephone
Maeldrum
Persephone
0
2
1
0.25
W
Nu Wa
NosieR
Nu Wa
4
0
11
9.5
W
Merlin
Ohdinoh
Merlin
2
0
8
6
L
Hun Batz
Rudster
Hun Batz
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,116
Damage
40,295
53,194
Taken
59,453
31,398
Mitigated
31,360
15,169
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DES5DNICE
Discordia
8,790
205
0
902
8,272
2,391
0
3,890
4,382
17,943
577
W
King Arthur
Dexо
King Arthur
16,874
2,000
0
5,480
17,851
14,308
0
5,853
11,429
0
32,365
L
Hercules
Greed1417
Hercules
7,541
2,483
0
4,101
19,316
16,874
0
11,480
7,836
0
18,225
W
Kumbhakarna
JDawg744
Kumbhakarna
4,935
105
2,498
3,212
12,490
10,040
164
3,511
8,555
10,654
0
W
Ullr
Kaxy
Ullr
12,104
2,984
0
2,617
9,974
2,855
0
5,247
4,353
0
29,133
L
Persephone
Maeldrum
Persephone
11,574
262
0
2,974
8,473
2,878
0
1,949
6,448
36,667
0
W
Nu Wa
NosieR
Nu Wa
12,996
1,968
0
352
6,586
1,776
971
3,323
3,009
34,490
0
W
Merlin
Ohdinoh
Merlin
8,207
745
0
1,010
6,293
2,419
862
1,024
5,080
34,345
985
L
Hun Batz
Rudster
Hun Batz
8,096
842
0
1,298
12,419
5,910
0
3,055
9,364
0
20,049
L
4,294
2,247
0
1,604
10,973
3,307
0
5,586
5,387
0
18,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,657
Gold Earned
40,235
219
Minions Killed
188
0
Camps Cleared
0
1,125,328
Distance Traveled
1,004,992
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,710
771
33
3
0
188,108
0
W
King Arthur
9,454
945
36
4
0
236,389
0
L
Hercules
7,926
793
32
3
0
187,288
0
W
Kumbhakarna
9,048
905
9
1
0
222,568
1
W
Ullr
9,969
997
41
4
0
249,226
0
L
Persephone
8,594
859
59
6
0
211,216
0
W
Nu Wa
9,626
963
56
6
0
211,254
0
W
Merlin
9,560
956
77
8
0
205,891
0
L
Hun Batz
7,898
790
28
3
0
217,480
0
L
Izanami
8,107
811
36
4
0
200,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role