Player Matchup

Merlin
Merlin
IDKhowPlay02
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,325 Elo+
Solo
Thor
Thor
KrvstY KrabZ
Thor
Level 128
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 4L
1,170 Elo+
Solo
Khepri
Khepri
SVN7HeadedHydra
Khepri
Level 64
God Stats
2W - 2L
1,632 SR
Queue Stats
34W - 45L
1,367 Elo+
Solo
Surtr
Surtr
YOTOKOXD
Surtr
Level 41
God Stats
8W - 7L
1,604 SR
Queue Stats
51W - 72L
1,289 Elo+
Solo
Jormungandr
Jormungandr
lukaxas1
Jormungandr
Level 129
God Stats
0W - 3L
1,224 SR
Queue Stats
36W - 29L
1,583 Elo+
Solo
Team Averages
Level 79
1,520 SR
1,347 Elo+

VS

Team Averages
Level 104
1,608 SR
1,484 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
TheNoodleButt
Lancelot
Level 119
God Stats
6W - 4L
1,615 SR
Queue Stats
50W - 49L
1,476 Elo+
Solo
Medusa
Medusa
iiGonzaga
Medusa
Level 77
God Stats
6W - 5L
1,455 SR
Queue Stats
121W - 132L
1,450 Elo+
Solo
Charon
Charon
wxrriorv
Charon
Level 59
God Stats
3W - 0L
1,803 SR
Queue Stats
85W - 56L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xG2GCharlesx
Nu Wa
Level 177
God Stats
89W - 52L
1,669 SR
Queue Stats
425W - 418L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
4
0 / 1 / 0
3,786
421
549
1,923
392
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 2 / 1
5,693
633
3,979
7,875
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
4,873
541
772
4,870
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
YOTOKOXD
Surtr
6
0 / 4 / 0
3,921
436
1,158
4,049
1,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
lukaxas1
Jormungandr
10
1 / 0 / 0
5,410
601
2,454
4,945
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 4
5,853
650
1,405
4,013
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TheNoodleButt
Lancelot
11
4 / 0 / 2
6,106
678
3,070
6,125
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
iiGonzaga
Medusa
9
2 / 1 / 2
5,447
605
2,893
4,118
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
wxrriorv
Charon
10
3 / 0 / 3
6,365
707
3,138
3,767
2,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 0
5,653
628
4,397
3,611
1,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
9
9
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
4
1
L
Merlin
0
1
0
0
L
3
2
1
1.75
L
0
2
0
0
W
Lancelot
TheNoodleButt
Lancelot
4
0
2
5
L
Surtr
YOTOKOXD
Surtr
0
4
0
0
W
Medusa
iiGonzaga
Medusa
2
1
2
3
L
Jormungandr
lukaxas1
Jormungandr
1
0
0
1
W
Charon
wxrriorv
Charon
3
0
3
4.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,912
Damage
14,903
23,662
Taken
21,634
8,933
Mitigated
9,127
6,756
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,405
43
0
497
4,013
1,115
377
1,062
2,951
32,449
797
L
Merlin
549
42
0
650
1,923
392
0
814
983
6,240
431
L
3,979
696
0
3,430
7,875
2,417
0
1,958
5,795
0
36,074
L
772
141
0
1,128
4,870
2,944
0
1,263
3,607
19,131
2,029
W
Lancelot
TheNoodleButt
Lancelot
3,070
996
0
1,265
6,125
2,671
0
694
5,431
0
40,982
L
Surtr
YOTOKOXD
Surtr
1,158
942
0
205
4,049
1,655
1
1,615
2,434
350
8,671
W
Medusa
iiGonzaga
Medusa
2,893
1,019
0
1,085
4,118
1,257
284
505
3,613
0
31,091
L
Jormungandr
lukaxas1
Jormungandr
2,454
462
0
1,343
4,945
1,525
0
3,042
1,903
38,639
412
W
Charon
wxrriorv
Charon
3,138
869
0
1,299
3,767
2,538
222
298
3,469
21,818
0
W
4,397
1,734
0
1,089
3,611
1,546
0
1,134
2,477
38,503
1,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
29,424
200
Minions Killed
283
0
Camps Cleared
0
756,222
Distance Traveled
931,636
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,853
650
74
8
0
187,477
0
L
Merlin
3,786
421
13
1
0
71,156
0
L
Thor
5,693
633
76
8
0
204,930
0
L
Khepri
4,873
541
30
3
0
165,873
1
W
Lancelot
6,106
678
62
7
0
225,242
0
L
Surtr
3,921
436
19
2
0
128,655
0
W
Medusa
5,447
605
55
6
0
176,110
2
L
Jormungandr
5,410
601
62
7
0
185,608
0
W
Charon
6,365
707
34
4
0
182,184
0
W
Nu Wa
5,653
628
58
6
0
160,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role