Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze I
GeanGean
Cupid
Bronze I
Level 143
God Stats
5W - 12L
1,400 SR
Queue Stats
27W - 43L
1,035 MMR
Solo
Poseidon
Poseidon
Silver II
UHMAZlNG
Poseidon
Silver II
Level 88
God Stats
1W - 2L
1,647 SR
Queue Stats
36W - 49L
1,245 MMR
Solo
Khepri
Khepri
Bronze IV
avila07
Khepri
Bronze IV
Level 109
God Stats
2W - 4L
1,504 SR
Queue Stats
13W - 29L
1,128 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
我就服了这个游戏
Zhong Kui
Silver II
Level 141
God Stats
18W - 9L
1,471 SR
Queue Stats
192W - 184L
1,063 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,504 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,553 SR
1,116 MMR
Tiamat
Tiamat
Gold V
FirxWxlf
Tiamat
Gold V
Level 123
God Stats
2W - 3L
1,316 SR
Queue Stats
252W - 275L
1,175 MMR
Party 1
Artemis
Artemis
Silver II
Gygydiamons
Artemis
Silver II
Level 124
God Stats
7W - 4L
1,560 SR
Queue Stats
166W - 186L
962 MMR
Party 1
Charon
Charon
Bronze III
Lardon21
Charon
Bronze III
Level 43
God Stats
3W - 0L
1,661 SR
Queue Stats
49W - 65L
1,221 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Paulus28
Cu Chulainn
Silver III
Level 83
God Stats
10W - 9L
1,489 SR
Queue Stats
64W - 67L
1,188 MMR
Solo
Ravana
Ravana
Silver II
TOX1C_KOUL1S
Ravana
Silver II
Level 118
God Stats
5W - 2L
1,736 SR
Queue Stats
40W - 52L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 0
5,538
426
1,821
6,516
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
GeanGean
Cupid
8
1 / 3 / 0
5,386
414
4,916
6,495
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
UHMAZlNG
Poseidon
13
2 / 3 / 0
7,357
566
3,793
8,734
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
avila07
Khepri
10
0 / 3 / 1
6,035
464
1,974
10,569
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 4 / 0
6,073
467
4,112
9,813
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AthenaThanatosHou Yi

VS

Bans
King ArthurThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FirxWxlf
Tiamat
13
0 / 2 / 4
7,569
582
3,547
5,891
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Gygydiamons
Artemis
13
3 / 0 / 3
7,476
575
9,800
5,501
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charon
Lardon21
Charon
11
0 / 1 / 5
6,918
532
2,441
10,273
5,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Paulus28
Cu Chulainn
15
4 / 0 / 2
9,001
692
6,130
9,287
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
14
7 / 0 / 1
8,150
627
5,573
5,213
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Tiamat
FirxWxlf
Tiamat
0
2
4
1
L
Cupid
GeanGean
Cupid
1
3
0
0.33
W
Artemis
Gygydiamons
Artemis
3
0
3
4.5
W
Charon
Lardon21
Charon
0
1
5
2.5
W
Cu Chulainn
Paulus28
Cu Chulainn
4
0
2
5
W
Ravana
7
0
1
7.5
L
Poseidon
UHMAZlNG
Poseidon
2
3
0
0.67
L
Khepri
avila07
Khepri
0
3
1
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
27,491
42,127
Taken
36,165
19,875
Mitigated
15,733
12,397
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,821
645
0
1,398
6,516
2,272
0
557
5,947
0
37,188
W
Tiamat
FirxWxlf
Tiamat
3,547
134
0
1,749
5,891
2,728
0
2,912
2,979
37,859
1,918
L
Cupid
GeanGean
Cupid
4,916
2,588
58
2,171
6,495
1,695
0
784
5,711
0
30,352
W
Artemis
Gygydiamons
Artemis
9,800
4,964
0
2,391
5,501
1,736
256
552
4,949
0
57,332
W
Charon
Lardon21
Charon
2,441
840
2,086
4,475
10,273
5,815
0
1,673
8,600
22,167
1,501
W
Cu Chulainn
Paulus28
Cu Chulainn
6,130
362
0
2,461
9,287
3,517
0
2,905
6,382
118
65,540
W
Ravana
5,573
1,532
0
2,640
5,213
1,937
28
1,372
3,841
0
56,986
L
Poseidon
UHMAZlNG
Poseidon
3,793
915
0
2,179
8,734
2,410
0
2,939
5,387
56,660
0
L
Khepri
avila07
Khepri
1,974
208
170
2,087
10,569
7,577
0
1,202
9,327
24,055
834
L
4,112
1,783
0
4,334
9,813
5,921
0
0
9,813
39,089
5,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
39,114
352
Minions Killed
436
0
Camps Cleared
0
1,096,698
Distance Traveled
1,371,829
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,538
426
62
5
0
191,081
0
W
Tiamat
7,569
582
98
8
0
275,599
2
L
Cupid
5,386
414
56
4
0
174,290
0
W
Artemis
7,476
575
96
7
0
237,520
0
W
Charon
6,918
532
21
2
0
262,562
2
W
Cu Chulainn
9,001
692
125
10
0
276,093
0
W
Ravana
8,150
627
96
7
0
320,055
5
L
Poseidon
7,357
566
123
9
0
262,916
1
L
Khepri
6,035
464
32
2
0
221,268
5
L
Zhong Kui
6,073
467
79
6
0
247,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role