Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MI-COMANDANTE
Skadi
Level 161
God Stats
18W - 18L
1,429 SR
Queue Stats
350W - 343L
1,512 Elo+
Solo
Athena
Athena
Marshmellow2536
Athena
Level 64
God Stats
17W - 13L
1,521 SR
Queue Stats
46W - 59L
1,381 Elo+
Party 2
Fenrir
Fenrir
WESTIE 021
Fenrir
Level 142
God Stats
4W - 4L
1,487 SR
Queue Stats
150W - 156L
1,437 Elo+
Solo
Team Averages
Level 121
1,487 SR
1,466 Elo+

VS

Team Averages
Level 63
1,530 SR
1,453 Elo+
Pele
Pele
Jakeybbe123
Pele
Level 124
God Stats
3W - 6L
1,241 SR
Queue Stats
157W - 162L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Killerboh187
Kukulkan
Level 73
God Stats
0W - 1L
1,399 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Youreallmankes
Hou Yi
Level 29
God Stats
4W - 3L
1,701 SR
Queue Stats
94W - 96L
1,507 Elo+
Party 1
Ymir
Ymir
itistimmy
Ymir
Level 49
God Stats
10W - 5L
1,809 SR
Queue Stats
23W - 24L
1,457 Elo+
Party 1
King Arthur
King Arthur
vetvrij_hommel
King Arthur
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 130L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
14 / 0 / 0
8,835
803
9,612
4,103
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
 
Amaterasu
12
3 / 2 / 1
7,079
644
6,382
8,867
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 1
5,627
512
4,826
6,952
1,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 0
5,485
499
2,320
9,263
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
WESTIE 021
Fenrir
12
1 / 4 / 3
6,385
580
4,367
11,007
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
6,625
602
6,081
10,190
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Killerboh187
Kukulkan
6
0 / 11 / 0
4,161
378
180
8,913
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
7 / 2 / 2
6,864
624
7,895
6,920
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 0 / 7
6,745
613
3,057
5,389
3,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
vetvrij_hommel
King Arthur
11
1 / 4 / 0
6,253
568
4,258
11,664
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
20
Kills
13
13
Deaths
21
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
14
0
0
14
W
Amaterasu
 
Amaterasu
3
2
1
1.75
L
4
4
2
1.25
L
Kukulkan
Killerboh187
Kukulkan
0
11
0
0
W
1
4
1
0.38
W
1
3
0
0.33
W
Fenrir
WESTIE 021
Fenrir
1
4
3
0.63
L
7
2
2
4
L
Ymir
1
0
7
4.5
L
King Arthur
vetvrij_hommel
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
21,471
40,192
Taken
43,076
21,545
Mitigated
16,669
14,078
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,612
804
633
2,016
4,103
1,196
2,081
180
3,923
61,967
859
W
Amaterasu
 
Amaterasu
6,382
2,072
0
4,718
8,867
7,562
492
0
8,867
0
40,721
L
6,081
1,356
0
1,544
10,190
2,784
0
1,569
8,506
0
47,429
L
Kukulkan
Killerboh187
Kukulkan
180
78
0
263
8,913
1,224
0
7,070
1,394
10,483
0
W
4,826
2,026
0
1,748
6,952
1,883
0
805
6,147
0
35,168
W
2,320
723
0
2,346
9,263
6,465
0
1,929
7,334
17,047
0
W
Fenrir
WESTIE 021
Fenrir
4,367
1,221
0
2,617
11,007
4,439
0
323
10,684
0
52,303
L
7,895
4,622
0
2,370
6,920
2,189
638
1,079
5,841
0
45,217
L
Ymir
3,057
582
0
2,156
5,389
3,619
216
924
4,465
13,093
0
L
King Arthur
vetvrij_hommel
King Arthur
4,258
580
0
1,021
11,664
6,853
0
650
10,416
0
31,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
30,648
364
Minions Killed
231
0
Camps Cleared
0
1,107,651
Distance Traveled
1,056,795
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,835
803
119
11
0
203,873
0
W
Amaterasu
7,079
644
76
7
0
237,117
0
L
Pele
6,625
602
75
7
0
230,749
0
L
Kukulkan
4,161
378
10
1
0
167,175
0
W
Skadi
5,627
512
67
6
0
200,862
2
W
Athena
5,485
499
19
2
0
230,852
3
W
Fenrir
6,385
580
83
8
0
234,947
0
L
Hou Yi
6,864
624
69
6
0
196,367
0
L
Ymir
6,745
613
21
2
0
243,141
4
L
King Arthur
6,253
568
56
5
0
219,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role