Player Matchup

Poseidon
Poseidon
Deadpaul92
Poseidon
Level 128
God Stats
4W - 4L
1,565 SR
Queue Stats
400W - 362L
1,491 Elo+
Solo
Bellona
Bellona
Enzds
Bellona
Level 67
God Stats
31W - 30L
1,479 SR
Queue Stats
63W - 55L
1,423 Elo+
Solo
Sobek
Sobek
PagaStrijder
Sobek
Level 16
God Stats
1W - 1L
1,213 SR
Queue Stats
6W - 11L
1,327 Elo+
Party 1
Chiron
Chiron
Reinmon
Chiron
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
94W - 85L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
можнопоиграть
Hun Batz
Level 43
God Stats
14W - 13L
1,500 SR
Queue Stats
59W - 51L
1,450 Elo+
Solo
Team Averages
Level 77
1,491 SR
1,430 Elo+

VS

Team Averages
Level 123
1,540 SR
1,508 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alemefraz
Neith
Level 155
God Stats
90W - 82L
1,560 SR
Queue Stats
1,176W - 1,144L
1,515 Elo+
Solo
Fenrir
Fenrir
H4tsch1
Fenrir
Level 48
God Stats
3W - 2L
1,690 SR
Queue Stats
79W - 88L
1,499 Elo+
Solo
Artemis
Artemis
bagend
Artemis
Level 99
God Stats
145W - 162L
1,449 SR
Queue Stats
956W - 951L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadpaul92
Poseidon
19
4 / 0 / 3
11,118
654
10,587
9,931
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Enzds
Bellona
3
0 / 0 / 0
5,649
332
0
371
167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 3
9,435
555
3,843
13,012
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Reinmon
Chiron
17
1 / 3 / 4
9,757
574
8,975
13,048
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 1 / 0
11,273
663
10,849
15,086
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 4 / 0
9,089
535
6,411
10,801
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
 
Artio
8
0 / 3 / 2
6,031
355
2,588
12,007
4,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Alemefraz
Neith
16
3 / 3 / 0
9,170
539
11,339
13,243
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
H4tsch1
Fenrir
10
1 / 0 / 2
6,792
400
2,153
6,961
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
bagend
Artemis
12
1 / 4 / 0
8,008
471
4,314
10,263
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
6
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
Artio
 
Artio
0
3
2
0.33
L
Neith
Alemefraz
Neith
3
3
0
1
W
Poseidon
Deadpaul92
Poseidon
4
0
3
5.5
W
Bellona
Enzds
Bellona
0
0
0
0
L
Fenrir
H4tsch1
Fenrir
1
0
2
2
W
3
2
3
2.25
W
Chiron
Reinmon
Chiron
1
3
4
1
L
Artemis
bagend
Artemis
1
4
0
0.25
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,254
Damage
26,805
51,448
Taken
53,275
24,414
Mitigated
18,383
22,392
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,411
167
0
1,784
10,801
3,724
0
3,897
6,904
74,384
503
L
Artio
 
Artio
2,588
241
352
3,262
12,007
4,420
0
6,463
5,544
15,551
0
L
Neith
Alemefraz
Neith
11,339
2,754
0
3,258
13,243
4,787
0
2,676
10,567
0
79,507
W
Poseidon
Deadpaul92
Poseidon
10,587
1,079
0
5,548
9,931
3,319
6,628
2,013
7,730
107,687
0
W
Bellona
Enzds
Bellona
0
0
0
0
371
167
0
0
371
0
1,733
L
Fenrir
H4tsch1
Fenrir
2,153
881
0
3,308
6,961
2,037
0
1,509
5,452
0
28,640
W
3,843
205
49
4,199
13,012
10,054
323
3,675
9,177
15,718
579
W
Chiron
Reinmon
Chiron
8,975
3,820
380
4,637
13,048
4,832
1,519
839
12,209
0
86,005
L
Artemis
bagend
Artemis
4,314
1,897
0
3,939
10,263
3,415
68
0
10,263
0
42,095
W
10,849
3,848
0
7,579
15,086
6,042
2,733
1,988
12,962
0
89,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,232
Gold Earned
39,090
481
Minions Killed
416
0
Camps Cleared
0
1,445,151
Distance Traveled
1,317,111
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,089
535
156
9
0
331,984
5
L
Artio
6,031
355
17
1
0
259,682
4
L
Neith
9,170
539
134
8
0
310,076
2
W
Poseidon
11,118
654
178
10
0
366,935
0
W
Bellona
5,649
332
5
0
0
14,592
0
L
Fenrir
6,792
400
46
3
0
221,308
0
W
Sobek
9,435
555
17
1
0
380,555
7
W
Chiron
9,757
574
153
9
0
323,016
2
L
Artemis
8,008
471
63
4
0
194,061
0
W
Hun Batz
11,273
663
128
8
0
360,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role