Player Matchup

Aphrodite
Aphrodite
ALLHAILR1NG
Aphrodite
Level 142
God Stats
719W - 588L
1,539 SR
Queue Stats
1,312W - 1,344L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
This9iggaday
Sun Wukong
Level 126
God Stats
4W - 1L
1,813 SR
Queue Stats
546W - 586L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
Level 124
God Stats
8W - 4L
1,638 SR
Queue Stats
18W - 10L
1,564 Elo+
Solo
Team Averages
Level 131
1,663 SR
1,497 Elo+

VS

Team Averages
Level 155
1,391 SR
1,420 Elo+
Scylla
Scylla
FritzX
Scylla
Level 195
God Stats
0W - 1L
1,224 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Hachiman
Hachiman
Natalus
Hachiman
Level 142
God Stats
1W - 6L
1,428 SR
Queue Stats
244W - 263L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Star3scr3am
Sun Wukong
Level 128
God Stats
17W - 23L
1,520 SR
Queue Stats
671W - 753L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALLHAILR1NG
Aphrodite
18
6 / 1 / 6
11,426
879
9,142
11,651
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
This9iggaday
Sun Wukong
17
2 / 1 / 8
10,446
804
8,917
17,617
17,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
blue12345678918
Ah Muzen Cab
17
4 / 0 / 5
10,708
824
10,581
9,293
3,942
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FritzX
Scylla
15
1 / 3 / 1
9,286
714
6,572
6,028
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Natalus
Hachiman
16
1 / 4 / 1
10,010
770
13,647
12,695
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Star3scr3am
Sun Wukong
13
0 / 5 / 1
8,435
649
5,472
15,722
15,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ALLHAILR1NG
Aphrodite
6
1
6
9
L
Scylla
FritzX
Scylla
1
3
1
0.5
L
Hachiman
Natalus
Hachiman
1
4
1
0.38
L
Sun Wukong
Star3scr3am
Sun Wukong
0
5
1
0.1
W
Sun Wukong
This9iggaday
Sun Wukong
2
1
8
6
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
25,691
38,561
Taken
34,445
26,705
Mitigated
22,349
18,500
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ALLHAILR1NG
Aphrodite
9,142
322
7,930
7,759
11,651
5,230
985
1,758
9,893
39,672
614
L
Scylla
FritzX
Scylla
6,572
418
0
0
6,028
2,051
0
1,612
4,394
43,717
602
L
Hachiman
Natalus
Hachiman
13,647
9,050
0
1,066
12,695
4,603
0
3,408
9,214
0
41,921
L
Sun Wukong
Star3scr3am
Sun Wukong
5,472
626
0
1,379
15,722
15,695
0
4,055
11,599
0
16,789
W
Sun Wukong
This9iggaday
Sun Wukong
8,917
790
0
2,501
17,617
17,533
452
3,362
14,225
0
36,418
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
10,581
4,889
0
310
9,293
3,942
1,789
1,463
7,830
0
34,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
27,731
172
Minions Killed
160
0
Camps Cleared
0
782,833
Distance Traveled
654,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,426
879
75
6
0
245,713
1
L
Scylla
9,286
714
64
5
0
235,875
0
L
Hachiman
10,010
770
70
5
0
201,668
0
L
Sun Wukong
8,435
649
26
2
0
216,932
2
W
Sun Wukong
10,446
804
43
3
0
267,860
0
W
Ah Muzen Cab
10,708
824
54
4
0
269,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role