Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Chtimanu
Hera
Level 83
God Stats
1W - 5L
1,352 SR
Queue Stats
247W - 250L
1,515 Elo+
Solo
Apollo
Apollo
GraveClown
Apollo
Level 146
God Stats
3W - 6L
1,811 SR
Queue Stats
207W - 211L
1,549 Elo+
Solo
Thanatos
Thanatos
威猛的大悦哥
Thanatos
Level 155
God Stats
0W - 4L
1,136 SR
Queue Stats
317W - 312L
1,530 Elo+
Solo
Team Averages
Level 143
1,460 SR
1,519 Elo+

VS

Team Averages
Level 159
1,498 SR
1,516 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlmightyAngel
Chaac
Level 158
God Stats
5W - 1L
1,758 SR
Queue Stats
128W - 105L
1,562 Elo+
Solo
Zeus
Zeus
DaUsurpator
Zeus
Level 235
God Stats
5W - 0L
1,367 SR
Queue Stats
158W - 146L
1,516 Elo+
Party 1
Chang'e
Chang'e
emilylstrange
Chang'e
Level 126
God Stats
2W - 3L
1,367 SR
Queue Stats
305W - 321L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 4 / 1
7,477
680
7,864
11,971
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
 
Chang'e
13
0 / 3 / 3
6,992
636
6,098
9,384
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
12
0 / 5 / 3
6,905
628
5,692
7,468
2,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
GraveClown
Apollo
15
1 / 1 / 2
7,870
715
6,546
8,522
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 1
6,641
604
4,249
7,987
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 2 / 9
8,542
777
3,838
8,321
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
15
2 / 0 / 11
8,517
774
5,437
6,646
4,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

16
7 / 0 / 9
9,344
849
13,917
13,104
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

15
3 / 0 / 13
8,973
816
16,598
5,698
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
14
1 / 1 / 13
8,309
755
2,694
8,440
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
3
Kills
16
16
Deaths
3
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
1
0.63
L
Chang'e
 
Chang'e
0
3
3
0.5
W
Hades
 
Hades
3
2
9
3.75
W
Anhur
 
Anhur
2
0
11
7.5
W
7
0
9
11.5
L
Hera
0
5
3
0.3
W
3
0
13
9.5
L
Apollo
GraveClown
Apollo
1
1
2
2
W
Chang'e
1
1
13
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,449
Damage
42,484
45,332
Taken
42,209
22,468
Mitigated
32,191
19,269
Healing
33,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,864
291
38
2,024
11,971
10,373
0
5,112
6,627
421
17,045
L
Chang'e
 
Chang'e
6,098
69
5,749
4,231
9,384
3,430
0
5,366
3,829
14,442
0
W
Hades
 
Hades
3,838
231
1,267
699
8,321
6,311
521
2,509
5,589
11,069
0
W
Anhur
 
Anhur
5,437
2,786
885
998
6,646
4,069
2,313
1,174
5,351
0
15,638
W
13,917
947
1,767
4,395
13,104
14,052
22
3,305
9,633
0
24,206
L
Hera
5,692
650
771
464
7,468
2,405
7
3,624
3,566
12,582
921
W
16,598
1,024
327
653
5,698
2,589
561
2,212
3,403
35,113
0
L
Apollo
GraveClown
Apollo
6,546
4,144
0
1,776
8,522
3,340
0
5,089
3,279
0
20,462
W
Chang'e
2,694
128
16,958
5,703
8,440
5,170
612
2,426
5,897
10,512
1,102
L
4,249
0
1,294
2,922
7,987
2,920
0
3,687
4,079
0
8,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
43,685
108
Minions Killed
126
0
Camps Cleared
0
969,233
Distance Traveled
1,104,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,477
680
14
1
0
193,623
0
L
Chang'e
6,992
636
21
2
0
201,061
0
W
Hades
8,542
777
16
1
0
199,375
0
W
Anhur
8,517
774
31
3
0
211,720
0
W
Chaac
9,344
849
11
1
0
261,155
0
L
Hera
6,905
628
17
2
0
181,821
0
W
Zeus
8,973
816
53
5
0
203,732
0
L
Apollo
7,870
715
43
4
0
199,492
0
W
Chang'e
8,309
755
15
1
0
228,066
0
L
Thanatos
6,641
604
13
1
0
193,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role