Player Matchup

Izanami
Izanami
 
Izanami
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HLucifer
Charon
Level 170
God Stats
8W - 2L
1,826 SR
Queue Stats
681W - 473L
1,540 Elo+
Solo
Cerberus
Cerberus
LayonOP
Cerberus
Level 159
God Stats
8W - 4L
1,580 SR
Queue Stats
140W - 160L
1,434 Elo+
Solo
Hel
Hel
TenshiYue
Hel
Level 155
God Stats
4W - 1L
1,435 SR
Queue Stats
173W - 186L
1,405 Elo+
Solo
Ravana
Ravana
UnholyXD
Ravana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,454 Elo+
Solo
Team Averages
Level 171
1,568 SR
1,467 Elo+

VS

Team Averages
Level 122
1,561 SR
1,490 Elo+
Merlin
Merlin
IamGSTV
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SaoriKido14
Nu Wa
Level 107
God Stats
2W - 2L
1,636 SR
Queue Stats
47W - 55L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Torav
Cabrakan
Level 232
God Stats
0W - 1L
1,590 SR
Queue Stats
5W - 8L
1,524 Elo+
Party 1
Khepri
Khepri
TymHabey
Khepri
Level 107
God Stats
6W - 3L
1,558 SR
Queue Stats
184W - 189L
1,466 Elo+
Party 1
Yemoja
Yemoja
cherryssy
Yemoja
Level 37
God Stats
1W - 1L
1,522 SR
Queue Stats
52W - 53L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 13
10,322
938
15,139
10,187
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charon
HLucifer
Charon
17
6 / 1 / 16
10,547
959
14,700
9,981
7,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LayonOP
Cerberus
15
3 / 2 / 18
9,536
867
12,041
14,915
16,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 15
9,156
832
6,918
10,672
7,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
UnholyXD
Ravana
17
7 / 2 / 10
11,036
1,003
6,815
12,172
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IamGSTV
Merlin
13
1 / 6 / 3
7,977
725
11,407
10,026
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 3
8,547
777
10,141
9,833
3,125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Torav
Cabrakan
13
1 / 5 / 5
7,623
693
9,150
15,705
23,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
TymHabey
Khepri
15
1 / 3 / 3
7,475
680
5,678
11,888
9,218
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
cherryssy
Yemoja
13
0 / 4 / 7
7,925
720
4,513
11,202
7,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
23
Kills
6
8
Deaths
23
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
13
11.5
W
Charon
HLucifer
Charon
6
1
16
14
L
Merlin
IamGSTV
Merlin
1
6
3
0.42
W
Cerberus
LayonOP
Cerberus
3
2
18
6
L
3
5
3
0.9
W
2
2
15
4.75
L
Cabrakan
Torav
Cabrakan
1
5
5
0.7
L
Khepri
TymHabey
Khepri
1
3
3
0.83
W
Ravana
UnholyXD
Ravana
7
2
10
6
L
Yemoja
cherryssy
Yemoja
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
40,889
57,927
Taken
58,654
49,389
Mitigated
47,385
33,708
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,139
7,847
623
1,513
10,187
3,969
3,557
9,168
1,019
0
37,147
W
Charon
HLucifer
Charon
14,700
1,456
1,983
2,082
9,981
7,883
1,309
6,580
3,401
30,335
1,777
L
Merlin
IamGSTV
Merlin
11,407
919
166
690
10,026
3,612
0
5,744
4,282
29,798
0
W
Cerberus
LayonOP
Cerberus
12,041
592
494
2,633
14,915
16,476
935
8,387
6,528
19,575
928
L
10,141
2,994
568
736
9,833
3,125
0
6,298
3,535
24,009
0
W
6,918
231
13,198
6,986
10,672
7,967
834
8,801
1,871
21,342
0
L
Cabrakan
Torav
Cabrakan
9,150
471
900
1,889
15,705
23,821
0
8,566
7,139
12,880
690
L
Khepri
TymHabey
Khepri
5,678
140
69
2,282
11,888
9,218
0
6,077
5,811
17,080
409
W
Ravana
UnholyXD
Ravana
6,815
2,928
707
3,489
12,172
13,094
1,306
7,412
4,760
0
22,832
L
Yemoja
cherryssy
Yemoja
4,513
683
6,875
1,587
11,202
7,609
0
5,995
5,207
10,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
39,547
178
Minions Killed
107
0
Camps Cleared
0
1,139,326
Distance Traveled
952,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,322
938
78
7
0
196,085
0
W
Charon
10,547
959
30
3
0
248,487
0
L
Merlin
7,977
725
37
3
0
165,621
0
W
Cerberus
9,536
867
33
3
0
213,254
0
L
Nu Wa
8,547
777
28
3
0
190,416
0
W
Hel
9,156
832
15
1
0
252,516
0
L
Cabrakan
7,623
693
7
1
0
192,288
0
L
Khepri
7,475
680
13
1
0
220,697
0
W
Ravana
11,036
1,003
22
2
0
228,984
0
L
Yemoja
7,925
720
22
2
0
183,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role