Player Matchup

Merlin
Merlin
FStyles87
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Tiamat
Tiamat
Ghost2332473122
Tiamat
Level 149
God Stats
8W - 11L
1,479 SR
Queue Stats
567W - 595L
1,504 Elo+
Solo
Jing Wei
Jing Wei
KyrMelc22
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,324 Elo+
Solo
Hercules
Hercules
Smegedup
Hercules
Level 156
God Stats
3W - 6L
1,236 SR
Queue Stats
535W - 580L
1,497 Elo+
Solo
Nut
Nut
whitedragon551
Nut
Level 174
God Stats
2W - 5L
1,197 SR
Queue Stats
347W - 362L
1,515 Elo+
Solo
Team Averages
Level 105
1,382 SR
1,422 Elo+

VS

Team Averages
Level 108
1,521 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Crownstein
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Khaltrox
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,542 Elo+
Solo
Ah Puch
Ah Puch
PsiLobster
Ah Puch
Level 144
God Stats
7W - 3L
1,605 SR
Queue Stats
315W - 331L
1,473 Elo+
Solo
Odin
Odin
TeddySlayer2
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 138L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FStyles87
Merlin
5
0 / 2 / 0
4,446
889
73
1,508
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
5,568
1,114
5,085
2,915
1,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KyrMelc22
Jing Wei
9
0 / 4 / 1
5,003
1,001
1,350
5,062
1,034
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
Smegedup
Hercules
12
2 / 2 / 2
5,709
1,142
4,594
8,084
7,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 2
5,364
1,073
3,818
4,218
1,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 2 / 5
5,782
1,156
2,059
3,799
2,369
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
11
6 / 1 / 3
6,657
1,331
4,794
4,742
1,615
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Khaltrox
Morgan Le Fay
12
1 / 0 / 7
6,662
1,332
5,881
3,027
1,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PsiLobster
Ah Puch
12
1 / 0 / 6
6,050
1,210
4,389
3,045
1,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 8
5,501
1,100
1,770
3,997
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
11
11
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
5
2.25
W
Anhur
6
1
3
7.5
L
Merlin
FStyles87
Merlin
0
2
0
0
L
1
1
1
1.5
W
Morgan Le Fay
Khaltrox
Morgan Le Fay
1
0
7
4.5
L
Jing Wei
KyrMelc22
Jing Wei
0
4
1
0.13
W
Ah Puch
PsiLobster
Ah Puch
1
0
6
4
L
Hercules
Smegedup
Hercules
2
2
2
1.5
W
1
1
8
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
18,893
21,787
Taken
18,610
11,514
Mitigated
9,004
5,865
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,059
364
1,076
760
3,799
2,369
0
1,186
2,613
0
3,805
W
Anhur
4,794
2,974
752
1,612
4,742
1,615
519
1,443
3,299
0
9,506
L
Merlin
FStyles87
Merlin
73
73
0
0
1,508
289
0
379
1,129
170
0
L
5,085
192
227
809
2,915
1,462
0
1,694
1,221
11,394
0
W
Morgan Le Fay
Khaltrox
Morgan Le Fay
5,881
647
473
200
3,027
1,121
135
1,371
1,656
15,565
845
L
Jing Wei
KyrMelc22
Jing Wei
1,350
911
0
426
5,062
1,034
0
1,945
3,117
0
4,849
W
Ah Puch
PsiLobster
Ah Puch
4,389
228
0
1,266
3,045
1,059
252
1,063
1,982
13,258
0
L
Hercules
Smegedup
Hercules
4,594
625
156
2,998
8,084
7,375
0
3,890
4,194
1,893
5,220
W
1,770
360
327
259
3,997
2,840
0
1,443
2,554
0
2,759
L
3,818
1,359
0
1,249
4,218
1,354
0
2,167
2,051
0
12,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
30,652
61
Minions Killed
66
0
Camps Cleared
0
456,800
Distance Traveled
557,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,782
1,156
9
2
0
102,220
0
W
Anhur
6,657
1,331
15
3
0
115,927
0
L
Merlin
4,446
889
0
0
0
40,312
0
L
Tiamat
5,568
1,114
19
4
0
114,575
0
W
Morgan Le Fay
6,662
1,332
28
6
0
125,071
0
L
Jing Wei
5,003
1,001
9
2
0
111,601
0
W
Ah Puch
6,050
1,210
13
3
0
101,180
0
L
Hercules
5,709
1,142
3
1
0
115,111
0
W
Odin
5,501
1,100
1
0
0
113,472
0
L
Nut
5,364
1,073
30
6
0
75,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role