Player Matchup

Eset
Eset
Gold V
 
Eset
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
TheSwagMonster
Thanatos
Gold I
Level 159
God Stats
5W - 1L
1,665 SR
Queue Stats
23W - 14L
1,705 MMR
Party 2
Cthulhu
Cthulhu
Gold I
UnIeashed v2
Cthulhu
Gold I
Level 159
God Stats
32W - 24L
1,621 SR
Queue Stats
118W - 110L
1,629 MMR
Solo
Nut
Nut
Gold III
Wembie
Nut
Gold III
Level 158
God Stats
39W - 39L
1,544 SR
Queue Stats
91W - 92L
1,588 MMR
Party 2
Chaac
Chaac
Gold II
killingmoo
Chaac
Gold II
Level 179
God Stats
7W - 1L
1,992 SR
Queue Stats
468W - 477L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,664 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,559 SR
1,643 MMR
Agni
Agni
Gold II
Athanatos8
Agni
Gold II
Level 150
God Stats
26W - 17L
1,623 SR
Queue Stats
271W - 278L
1,659 MMR
Solo
Maui
Maui
Gold III
Legend156
Maui
Gold III
Level 128
God Stats
17W - 19L
1,535 SR
Queue Stats
393W - 391L
1,640 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Litepilzner
Ne Zha
Platinum II
Level 159
God Stats
4W - 12L
1,361 SR
Queue Stats
438W - 417L
1,781 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
afrolitekortare
Cu Chulainn
Gold III
Level 118
God Stats
2W - 2L
1,370 SR
Queue Stats
89W - 81L
1,518 MMR
Party 1
Chronos
Chronos
Gold II
venyi90
Chronos
Gold II
Level 99
God Stats
12W - 7L
1,905 SR
Queue Stats
270W - 260L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
2 / 1 / 1
4,118
824
1,807
2,738
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
6
2 / 0 / 1
3,931
786
768
2,895
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
UnIeashed v2
Cthulhu
7
1 / 0 / 5
4,140
828
2,166
3,147
1,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
Wembie
Nut
6
4 / 0 / 1
3,941
788
2,693
2,543
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
6
0 / 1 / 1
3,618
724
3,129
4,735
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangKuzenboChang'eSkadi

VS

Bans
AtlasKing ArthurSusanoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
2,829
566
503
598
140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
5
0 / 3 / 0
3,099
620
853
4,670
1,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
7
1 / 1 / 1
3,622
724
2,187
4,522
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
afrolitekortare
Cu Chulainn
6
1 / 1 / 0
3,526
705
2,210
4,742
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
venyi90
Chronos
4
0 / 3 / 0
2,741
548
1,614
2,654
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
1
2.5
L
0
1
1
0.5
L
Maui
0
3
0
0
L
Ne Zha
1
1
1
1.5
W
Thanatos
2
0
1
2.5
W
Cthulhu
UnIeashed v2
Cthulhu
1
0
5
3.5
W
Nut
Wembie
Nut
4
0
1
4.5
L
Cu Chulainn
afrolitekortare
Cu Chulainn
1
1
0
1
W
Chaac
0
1
1
0.5
L
Chronos
venyi90
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,563
Damage
7,367
16,058
Taken
17,186
6,415
Mitigated
5,050
9,110
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,807
248
0
812
2,738
630
0
503
2,235
21,370
483
L
503
40
0
0
598
140
0
401
157
2,134
0
L
Maui
853
237
0
990
4,670
1,866
0
1,009
3,661
9,805
0
L
Ne Zha
2,187
607
0
2,152
4,522
1,097
0
980
3,372
0
19,125
W
Thanatos
768
332
0
2,369
2,895
902
0
0
2,895
0
18,917
W
Cthulhu
UnIeashed v2
Cthulhu
2,166
377
700
1,947
3,147
1,159
0
741
2,406
14,759
2,091
W
Nut
Wembie
Nut
2,693
2,175
0
1,239
2,543
744
0
1,713
830
0
17,428
L
Cu Chulainn
afrolitekortare
Cu Chulainn
2,210
887
0
1,491
4,742
1,351
0
148
4,554
0
17,275
W
Chaac
3,129
1,026
0
2,043
4,735
2,980
0
0
4,735
0
18,831
L
Chronos
venyi90
Chronos
1,614
647
0
355
2,654
596
0
1,083
1,571
8,345
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,748
Gold Earned
15,817
168
Minions Killed
106
0
Camps Cleared
0
495,834
Distance Traveled
434,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,118
824
44
9
0
98,397
0
L
Agni
2,829
566
4
1
0
34,709
0
L
Maui
3,099
620
16
3
0
100,687
0
L
Ne Zha
3,622
724
39
8
0
123,525
0
W
Thanatos
3,931
786
40
8
0
113,702
0
W
Cthulhu
4,140
828
27
5
0
100,467
0
W
Nut
3,941
788
27
5
0
97,497
0
L
Cu Chulainn
3,526
705
35
7
0
104,934
0
W
Chaac
3,618
724
30
6
0
85,771
0
L
Chronos
2,741
548
12
2
0
70,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role