Player Matchup

Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Baikén
Merlin
Level 239
God Stats
5W - 6L
1,553 SR
Queue Stats
421W - 368L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
DRAGONKING005
Kukulkan
Level 49
God Stats
16W - 15L
1,480 SR
Queue Stats
36W - 37L
1,470 Elo+
Solo
Loki
Loki
Fetoh
Loki
Level 235
God Stats
20W - 15L
1,557 SR
Queue Stats
757W - 425L
1,588 Elo+
Party 1
Horus
Horus
HellZDeSceNDanT
Horus
Level 115
God Stats
5W - 6L
1,490 SR
Queue Stats
160W - 177L
1,479 Elo+
Solo
Team Averages
Level 149
1,516 SR
1,521 Elo+

VS

Team Averages
Level 158
1,551 SR
1,536 Elo+
Ravana
Ravana
AftStingray7260
Ravana
Level 123
God Stats
9W - 11L
1,473 SR
Queue Stats
160W - 183L
1,425 Elo+
Solo
Artemis
Artemis
Malice Max
Artemis
Level 122
God Stats
14W - 11L
1,581 SR
Queue Stats
196W - 215L
1,405 Elo+
Solo
Anubis
Anubis
ManlyMayhem
Anubis
Level 143
God Stats
36W - 19L
1,838 SR
Queue Stats
222W - 222L
1,701 Elo+
Solo
Poseidon
Poseidon
Oskarz
Poseidon
Level 183
God Stats
373W - 367L
1,613 SR
Queue Stats
414W - 446L
1,587 Elo+
Solo
Hercules
Hercules
青青草原羊村长
Hercules
Level 218
God Stats
1W - 3L
1,249 SR
Queue Stats
83W - 76L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 6 / 2
7,585
1,084
1,646
7,614
1,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Baikén
Merlin
14
0 / 1 / 6
8,017
1,145
12,242
4,222
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DRAGONKING005
Kukulkan
13
0 / 7 / 4
7,707
1,101
2,619
13,152
3,640
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Fetoh
Loki
13
5 / 4 / 1
9,101
1,300
9,286
8,480
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 4
7,421
1,060
4,492
14,643
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

206

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,538
1,220
6,522
6,757
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Malice Max
Artemis
14
5 / 0 / 11
9,489
1,356
9,648
2,932
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
4 / 1 / 15
9,264
1,323
5,090
5,061
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Poseidon
Oskarz
Poseidon
14
2 / 3 / 9
8,430
1,204
8,020
5,803
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 1 / 10
9,898
1,414
15,425
12,235
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
6
Kills
22
22
Deaths
6
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
6
2
0.33
W
2
1
14
9
L
Merlin
Baikén
Merlin
0
1
6
3
L
Kukulkan
DRAGONKING005
Kukulkan
0
7
4
0.29
L
Loki
Fetoh
Loki
5
4
1
1.38
L
0
4
4
0.5
W
Artemis
Malice Max
Artemis
5
0
11
10.5
W
Anubis
4
1
15
11.5
W
Poseidon
Oskarz
Poseidon
2
3
9
2.17
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,285
Damage
44,705
48,111
Taken
32,788
19,297
Mitigated
18,426
3,659
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,646
654
192
428
7,614
1,777
0
1,740
5,643
0
14,346
W
6,522
2,137
0
530
6,757
3,790
0
4,254
2,316
0
8,968
L
Merlin
Baikén
Merlin
12,242
884
0
87
4,222
1,189
0
1,003
3,098
30,936
0
L
Kukulkan
DRAGONKING005
Kukulkan
2,619
527
0
0
13,152
3,640
0
3,565
9,236
26,674
226
L
Loki
Fetoh
Loki
9,286
2,605
0
0
8,480
2,066
0
3,307
5,018
0
18,017
L
4,492
2,299
476
2,476
14,643
10,625
0
4,236
9,983
0
7,222
W
Artemis
Malice Max
Artemis
9,648
2,578
0
94
2,932
842
0
1,336
1,554
0
27,336
W
Anubis
5,090
54
55
878
5,061
2,027
0
1,373
3,649
24,022
0
W
Poseidon
Oskarz
Poseidon
8,020
1,449
0
357
5,803
1,310
0
1,720
4,046
28,047
0
W
15,425
5,220
0
3,134
12,235
10,457
0
6,138
5,940
808
19,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
45,619
143
Minions Killed
167
5
Camps Cleared
7
708,707
Distance Traveled
748,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,585
1,084
25
4
2
100,655
0
W
Ravana
8,538
1,220
0
0
0
133,110
0
L
Merlin
8,017
1,145
33
5
1
146,829
0
L
Kukulkan
7,707
1,101
61
9
0
142,254
0
L
Loki
9,101
1,300
14
2
2
166,751
0
L
Horus
7,421
1,060
10
1
0
152,218
0
W
Artemis
9,489
1,356
40
6
2
140,393
0
W
Anubis
9,264
1,323
63
9
0
147,990
0
W
Poseidon
8,430
1,204
51
7
5
160,135
0
W
Hercules
9,898
1,414
13
2
0
167,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role