Player Matchup

Bacchus
Bacchus
Gold IV
A1BackStabber513
Bacchus
Gold IV
Level 227
God Stats
5W - 3L
1,538 SR
Queue Stats
285W - 290L
1,447 MMR
Solo
Awilix
Awilix
Gold III
HolySimpson8
Awilix
Gold III
Level 157
God Stats
18W - 12L
1,576 SR
Queue Stats
100W - 92L
1,403 MMR
Solo
Olorun
Olorun
Gold V
Mitsey
Olorun
Gold V
Level 141
God Stats
8W - 6L
1,907 SR
Queue Stats
87W - 86L
1,353 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Scott_2SavageTV
Erlang Shen
Gold V
Level 109
God Stats
4W - 2L
1,682 SR
Queue Stats
25W - 29L
1,372 MMR
Solo
Zeus
Zeus
Gold V
V8 MOC
Zeus
Gold V
Level 157
God Stats
48W - 45L
1,506 SR
Queue Stats
342W - 344L
1,315 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,642 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,668 SR
1,378 MMR
Hel
Hel
Silver IV
Guts04
Hel
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,351 MMR
Party 1
Sylvanus
Sylvanus
Silver III
MoneyMike464682
Sylvanus
Silver III
Level 109
God Stats
1W - 2L
1,595 SR
Queue Stats
5W - 9L
1,306 MMR
Solo
Danzaburou
Danzaburou
Gold IV
NEONAXE127
Danzaburou
Gold IV
Level 123
God Stats
6W - 6L
1,581 SR
Queue Stats
110W - 126L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
TTSxWerewolf
Sun Wukong
Bronze IV
Level 155
God Stats
1W - 4L
1,799 SR
Queue Stats
18W - 19L
1,465 MMR
Solo
Susano
Susano
Silver III
hollowh3art
Susano
Silver III
Level 111
God Stats
2W - 1L
1,866 SR
Queue Stats
22W - 17L
1,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,104
610
4,647
7,290
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
11
7 / 1 / 2
6,628
663
5,104
4,945
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Mitsey
Olorun
10
2 / 4 / 1
6,035
604
3,892
7,306
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
Scott_2SavageTV
Erlang Shen
11
2 / 1 / 1
6,282
628
5,695
11,452
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
V8 MOC
Zeus
12
7 / 0 / 4
6,891
689
6,029
4,346
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AresSkadiThanatosFreya

VS

Bans
MulanRatatoskrChaacAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Guts04
Hel
8
0 / 6 / 0
4,658
466
1,866
6,300
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
7
1 / 4 / 2
4,577
458
4,000
7,326
5,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NEONAXE127
Danzaburou
10
2 / 3 / 2
5,696
570
3,065
7,109
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
TTSxWerewolf
Sun Wukong
11
1 / 2 / 0
6,087
609
6,406
7,489
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
8
1 / 5 / 1
4,973
497
3,745
9,036
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
5
7
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Hel
Guts04
Hel
0
6
0
0
W
Awilix
7
1
2
8
W
Olorun
Mitsey
Olorun
2
4
1
0.63
L
Sylvanus
1
4
2
0.5
L
Danzaburou
NEONAXE127
Danzaburou
2
3
2
1
W
Erlang Shen
Scott_2SavageTV
Erlang Shen
2
1
1
2.5
L
Sun Wukong
TTSxWerewolf
Sun Wukong
1
2
0
0.5
W
Zeus
V8 MOC
Zeus
7
0
4
9
L
Susano
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
19,082
35,339
Taken
37,260
18,812
Mitigated
18,363
12,801
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,647
786
0
1,684
7,290
5,151
124
2,067
5,223
19,933
4,697
L
Hel
Guts04
Hel
1,866
188
360
911
6,300
1,295
0
4,090
1,916
22,639
0
W
Awilix
5,104
2,311
0
1,932
4,945
1,620
240
632
4,313
0
36,513
W
Olorun
Mitsey
Olorun
3,892
1,267
52
2,294
7,306
2,395
608
886
6,420
36,555
5,836
L
Sylvanus
4,000
1,415
521
1,255
7,326
5,532
0
3,971
3,249
12,707
438
L
Danzaburou
NEONAXE127
Danzaburou
3,065
893
0
1,544
7,109
2,295
0
2,712
4,397
0
33,646
W
Erlang Shen
Scott_2SavageTV
Erlang Shen
5,695
3,175
0
5,791
11,452
8,600
0
624
10,828
0
41,535
L
Sun Wukong
TTSxWerewolf
Sun Wukong
6,406
1,550
0
1,079
7,489
6,760
0
275
7,190
0
44,484
W
Zeus
V8 MOC
Zeus
6,029
573
0
1,048
4,346
1,046
282
1,520
2,826
37,778
917
L
Susano
3,745
1,159
0
2,582
9,036
2,481
0
1,977
7,013
0
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
25,991
315
Minions Killed
269
0
Camps Cleared
0
972,169
Distance Traveled
968,564
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,104
610
36
4
0
188,738
0
L
Hel
4,658
466
46
5
0
182,365
0
W
Awilix
6,628
663
63
6
0
240,096
0
W
Olorun
6,035
604
57
6
0
178,159
0
L
Sylvanus
4,577
458
20
2
0
181,121
2
L
Danzaburou
5,696
570
68
7
0
196,507
0
W
Erlang Shen
6,282
628
76
8
0
169,109
0
L
Sun Wukong
6,087
609
88
9
0
198,002
0
W
Zeus
6,891
689
83
8
0
196,067
1
L
Susano
4,973
497
47
5
0
210,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role