Player Matchup

Anhur
Anhur
BigMamp614
Anhur
Level 156
God Stats
3W - 1L
1,831 SR
Queue Stats
64W - 53L
1,608 Elo+
Solo
Mercury
Mercury
CamoCheeeriiose
Mercury
Level 115
God Stats
6W - 7L
1,291 SR
Queue Stats
51W - 62L
1,492 Elo+
Solo
Cthulhu
Cthulhu
CrAzY LOSER BOY
Cthulhu
Level 181
God Stats
72W - 44L
1,616 SR
Queue Stats
490W - 517L
1,473 Elo+
Solo
Bake Kujira
Bake Kujira
Riquetrom99
Bake Kujira
Level 108
God Stats
2W - 3L
1,496 SR
Queue Stats
24W - 28L
1,508 Elo+
Solo
Vulcan
Vulcan
jbettes2015
Vulcan
Level 61
God Stats
15W - 12L
1,599 SR
Queue Stats
101W - 126L
1,447 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,505 Elo+

VS

Team Averages
Level 150
1,490 SR
1,520 Elo+
Bakasura
Bakasura
Grenge
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,584 Elo+
Solo
Scylla
Scylla
Luthonian
Scylla
Level 158
God Stats
4W - 5L
1,420 SR
Queue Stats
170W - 198L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThroughTheRealm
Kumbhakarna
Level 101
God Stats
1W - 4L
1,189 SR
Queue Stats
77W - 86L
1,520 Elo+
Solo
Vamana
Vamana
Unsure4life
Vamana
Level 183
God Stats
2W - 3L
1,560 SR
Queue Stats
265W - 268L
1,494 Elo+
Solo
Charybdis
Charybdis
axilslayer2
Charybdis
Level 154
God Stats
2W - 1L
1,781 SR
Queue Stats
71W - 75L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
4 / 2 / 3
9,397
626
9,133
8,851
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 2
9,694
646
7,816
11,305
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 2 / 4
10,032
669
9,104
11,813
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
Riquetrom99
Bake Kujira
12
1 / 2 / 5
7,852
523
3,710
12,080
9,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
15
0 / 0 / 3
8,824
588
9,073
3,531
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Grenge
Bakasura
13
4 / 2 / 3
7,594
506
7,295
12,801
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Luthonian
Scylla
13
0 / 2 / 1
7,315
488
2,582
7,279
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
ThroughTheRealm
Kumbhakarna
10
1 / 1 / 4
7,093
473
3,686
11,825
7,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
10
0 / 8 / 2
6,531
435
4,225
13,056
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
axilslayer2
Charybdis
14
3 / 6 / 1
8,145
543
10,338
11,360
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
8
8
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
2
3
2.75
W
9
2
2
5
W
4
2
4
3
L
Bakasura
Grenge
Bakasura
4
2
3
2.75
L
Scylla
Luthonian
Scylla
0
2
1
0.25
W
Bake Kujira
Riquetrom99
Bake Kujira
1
2
5
1.75
L
Kumbhakarna
ThroughTheRealm
Kumbhakarna
1
1
4
3
L
Vamana
0
8
2
0.13
L
Charybdis
axilslayer2
Charybdis
3
6
1
0.58
W
Vulcan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,836
Damage
28,126
47,580
Taken
56,321
26,686
Mitigated
27,552
13,567
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,133
3,973
0
4,527
8,851
3,371
1,900
1,098
7,753
0
73,415
W
7,816
2,546
0
1,308
11,305
4,170
339
1,290
9,344
0
66,219
W
9,104
520
446
2,662
11,813
8,702
0
568
10,054
56,493
3,685
L
Bakasura
Grenge
Bakasura
7,295
4,377
0
6,672
12,801
5,819
0
3,877
8,736
0
42,126
L
Scylla
Luthonian
Scylla
2,582
143
0
1,116
7,279
2,018
0
4,421
2,846
61,109
0
W
Bake Kujira
Riquetrom99
Bake Kujira
3,710
1,374
0
2,287
12,080
9,323
689
1,867
9,702
23,792
0
L
Kumbhakarna
ThroughTheRealm
Kumbhakarna
3,686
588
0
1,828
11,825
7,705
0
4,466
7,285
22,624
979
L
Vamana
4,225
2,084
0
1,266
13,056
8,783
0
4,214
8,136
0
29,838
L
Charybdis
axilslayer2
Charybdis
10,338
5,194
0
2,081
11,360
3,227
0
3,546
7,726
0
67,302
W
Vulcan
9,073
86
105
2,232
3,531
1,120
984
1,557
1,963
74,753
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
36,678
470
Minions Killed
414
0
Camps Cleared
0
1,581,689
Distance Traveled
1,411,926
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,397
626
124
8
0
276,190
4
W
Mercury
9,694
646
78
5
0
380,599
0
W
Cthulhu
10,032
669
119
8
0
256,171
2
L
Bakasura
7,594
506
87
6
0
310,464
0
L
Scylla
7,315
488
119
8
0
337,246
0
W
Bake Kujira
7,852
523
19
1
0
347,386
7
L
Kumbhakarna
7,093
473
33
2
0
274,454
0
L
Vamana
6,531
435
51
3
0
232,053
0
L
Charybdis
8,145
543
124
8
0
257,709
6
W
Vulcan
8,824
588
130
9
0
321,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role