Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Skizz78Bruu
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,571 Elo+
Solo
The Morrigan
The Morrigan
ïmaginaerun
The Morrigan
Level 129
God Stats
3W - 4L
1,542 SR
Queue Stats
258W - 250L
1,474 Elo+
Solo
Hel
Hel
牛肉面入侵
Hel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Solo
Team Averages
Level 125
1,508 SR
1,475 Elo+

VS

Team Averages
Level 121
1,463 SR
1,504 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aeranima
Baba Yaga
Level 155
God Stats
4W - 4L
1,502 SR
Queue Stats
400W - 383L
1,482 Elo+
Party 1
Cerberus
Cerberus
Bubben3k
Cerberus
Level 81
God Stats
3W - 0L
1,719 SR
Queue Stats
119W - 103L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
D4rthY0da
Danzaburou
Level 99
God Stats
1W - 3L
1,095 SR
Queue Stats
136W - 120L
1,520 Elo+
Solo
Hel
Hel
TiiTofJoNeS
Hel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 201L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 0 / 3
7,420
928
9,680
4,099
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
 
Anhur
11
2 / 5 / 5
6,399
800
4,926
8,413
2,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 6
6,576
822
9,653
7,079
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ïmaginaerun
The Morrigan
11
2 / 4 / 3
6,347
793
6,171
6,180
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 5
5,639
705
2,446
7,182
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 3 / 5
7,512
939
8,174
7,279
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Aeranima
Baba Yaga
15
5 / 1 / 9
8,103
1,013
7,964
5,392
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Bubben3k
Cerberus
14
3 / 2 / 9
7,442
930
6,082
12,446
10,443
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
D4rthY0da
Danzaburou
13
0 / 1 / 13
7,395
924
5,649
7,589
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 9
7,000
875
3,558
6,581
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
8
Kills
14
14
Deaths
9
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
3
3.5
L
Anhur
 
Anhur
2
5
5
0.9
W
Ah Puch
 
Ah Puch
4
3
5
2.17
W
Baba Yaga
Aeranima
Baba Yaga
5
1
9
9.5
W
Cerberus
Bubben3k
Cerberus
3
2
9
3.75
W
Danzaburou
D4rthY0da
Danzaburou
0
1
13
6.5
L
2
2
6
2.5
W
2
2
9
3.25
L
The Morrigan
ïmaginaerun
The Morrigan
2
4
3
0.88
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
31,427
32,953
Taken
39,287
10,142
Mitigated
20,668
15,793
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,680
275
374
562
4,099
1,558
0
3,098
962
30,202
0
L
Anhur
 
Anhur
4,926
1,791
0
829
8,413
2,521
0
6,139
2,023
0
6,416
W
Ah Puch
 
Ah Puch
8,174
57
91
956
7,279
2,515
0
3,937
3,306
20,697
606
W
Baba Yaga
Aeranima
Baba Yaga
7,964
717
581
1,344
5,392
2,487
390
3,138
2,215
19,485
0
W
Cerberus
Bubben3k
Cerberus
6,082
239
235
3,173
12,446
10,443
213
8,799
3,647
9,231
68
W
Danzaburou
D4rthY0da
Danzaburou
5,649
1,520
231
2,460
7,589
2,826
560
6,700
889
0
25,042
L
9,653
813
242
2,097
7,079
2,019
0
5,635
1,365
17,593
0
W
3,558
46
9,380
3,919
6,581
2,397
133
4,850
1,698
7,447
306
L
The Morrigan
ïmaginaerun
The Morrigan
6,171
123
148
1,561
6,180
1,633
0
4,724
1,331
8,525
536
L
2,446
0
6,139
3,841
7,182
2,411
0
5,249
1,860
2,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
37,452
96
Minions Killed
105
0
Camps Cleared
0
718,151
Distance Traveled
809,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,420
928
57
7
0
163,291
0
L
Anhur
6,399
800
7
1
0
121,512
0
W
Ah Puch
7,512
939
22
3
0
171,160
0
W
Baba Yaga
8,103
1,013
20
3
0
163,131
0
W
Cerberus
7,442
930
5
1
0
147,855
0
W
Danzaburou
7,395
924
50
6
0
151,936
0
L
Sol
6,576
822
18
2
0
158,422
0
W
Hel
7,000
875
8
1
0
175,747
0
L
The Morrigan
6,347
793
12
2
0
141,254
0
L
Hel
5,639
705
2
0
0
133,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role