Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Braddey
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 93L
1,590 Elo+
Party 1
Hel
Hel
S1lXx
Hel
Level 182
God Stats
2W - 3L
1,536 SR
Queue Stats
160W - 114L
1,589 Elo+
Party 1
Team Averages
Level 168
1,507 SR
1,536 Elo+

VS

Team Averages
Level 144
1,545 SR
1,566 Elo+
Discordia
Discordia
 
Discordia
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Fabi496
Serqet
Level 156
God Stats
143W - 81L
1,681 SR
Queue Stats
226W - 199L
1,600 Elo+
Solo
Sobek
Sobek
H3dgehog
Sobek
Level 84
God Stats
66W - 59L
1,611 SR
Queue Stats
199W - 193L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
Max1musrex
Sun Wukong
Level 132
God Stats
2W - 5L
1,364 SR
Queue Stats
364W - 341L
1,629 Elo+
Solo
Hachiman
Hachiman
Warzite
Hachiman
Level 153
God Stats
3W - 2L
1,570 SR
Queue Stats
235W - 231L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
4,289
858
637
2,495
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
 
Kumbhakarna
6
1 / 0 / 1
3,624
725
1,132
5,248
2,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
 
Chiron
6
2 / 1 / 1
3,559
712
2,866
2,794
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
Braddey
Pele
6
0 / 0 / 3
3,409
682
2,130
2,851
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
S1lXx
Hel
7
1 / 2 / 0
3,721
744
1,228
2,926
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 1 / 2
3,426
685
1,468
2,036
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Fabi496
Serqet
7
2 / 0 / 0
3,599
720
885
2,092
485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
H3dgehog
Sobek
6
0 / 1 / 1
3,456
691
2,476
5,229
2,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Max1musrex
Sun Wukong
2
0 / 1 / 0
2,597
519
497
1,331
529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
Warzite
Hachiman
6
1 / 2 / 0
3,290
658
3,917
3,244
840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
Chiron
 
Chiron
2
1
1
2.5
L
Discordia
 
Discordia
0
1
2
1
W
Pele
Braddey
Pele
0
0
3
1.5
L
Serqet
Fabi496
Serqet
2
0
0
2
L
Sobek
H3dgehog
Sobek
0
1
1
0.5
L
Sun Wukong
Max1musrex
Sun Wukong
0
1
0
0
W
Hel
S1lXx
Hel
1
2
0
0.5
L
Hachiman
Warzite
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,993
Damage
9,243
16,314
Taken
13,932
5,098
Mitigated
5,021
5,480
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
637
183
0
840
2,495
772
0
0
2,414
0
23,088
W
Kumbhakarna
 
Kumbhakarna
1,132
266
0
1,638
5,248
2,114
0
1,146
4,102
7,583
0
W
Chiron
 
Chiron
2,866
1,270
92
1,089
2,794
644
0
592
2,202
0
18,093
L
Discordia
 
Discordia
1,468
226
0
490
2,036
494
0
866
1,170
17,978
0
W
Pele
Braddey
Pele
2,130
595
0
607
2,851
843
0
432
2,419
0
19,062
L
Serqet
Fabi496
Serqet
885
86
0
975
2,092
485
0
362
1,730
0
12,751
L
Sobek
H3dgehog
Sobek
2,476
421
0
1,818
5,229
2,673
0
543
4,686
7,996
1,915
L
Sun Wukong
Max1musrex
Sun Wukong
497
47
0
584
1,331
529
0
0
1,331
0
3,602
W
Hel
S1lXx
Hel
1,228
383
162
1,052
2,926
725
0
1,426
1,500
19,126
0
L
Hachiman
Warzite
Hachiman
3,917
2,908
0
1,340
3,244
840
0
589
2,655
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
16,368
180
Minions Killed
124
0
Camps Cleared
0
553,163
Distance Traveled
462,615
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,289
858
51
10
0
95,768
0
W
Kumbhakarna
3,624
725
11
2
0
126,896
3
W
Chiron
3,559
712
37
7
0
99,187
0
L
Discordia
3,426
685
31
6
0
102,030
0
W
Pele
3,409
682
44
9
0
129,640
0
L
Serqet
3,599
720
36
7
0
131,307
0
L
Sobek
3,456
691
17
3
0
108,989
2
L
Sun Wukong
2,597
519
7
1
0
40,775
0
W
Hel
3,721
744
37
7
0
101,672
0
L
Hachiman
3,290
658
33
7
0
79,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role