Player Matchup

Sylvanus
Sylvanus
Crims0nACE
Sylvanus
Level 162
God Stats
14W - 8L
1,611 SR
Queue Stats
116W - 108L
1,510 Elo+
Solo
Pele
Pele
Ibzz0507
Pele
Level 136
God Stats
9W - 6L
1,483 SR
Queue Stats
103W - 94L
1,418 Elo+
Solo
Medusa
Medusa
Jegeleg
Medusa
Level 109
God Stats
3W - 1L
1,568 SR
Queue Stats
31W - 24L
1,531 Elo+
Party 2
Janus
Janus
jegbag
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 2
King Arthur
King Arthur
jiggarooo
King Arthur
Level 125
God Stats
8W - 11L
1,410 SR
Queue Stats
160W - 157L
1,447 Elo+
Solo
Team Averages
Level 109
1,514 SR
1,479 Elo+

VS

Team Averages
Level 90
1,534 SR
1,468 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BoBinActionZ
Hachiman
Level 83
God Stats
12W - 11L
1,556 SR
Queue Stats
36W - 34L
1,501 Elo+
Party 1
Poseidon
Poseidon
VeryFatPig
Poseidon
Level 82
God Stats
4W - 3L
1,599 SR
Queue Stats
18W - 19L
1,412 Elo+
Solo
Chaac
Chaac
audial80
Chaac
Level 67
God Stats
2W - 5L
1,513 SR
Queue Stats
52W - 60L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crims0nACE
Sylvanus
10
0 / 0 / 1
5,342
534
3,308
5,612
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
11
1 / 1 / 0
5,461
546
1,311
6,650
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Jegeleg
Medusa
10
1 / 1 / 0
5,412
541
4,347
5,257
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jegbag
Janus
12
3 / 1 / 0
6,459
646
3,996
3,966
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jiggarooo
King Arthur
11
2 / 0 / 0
6,613
661
5,053
6,611
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 1 / 1
5,843
584
1,787
5,133
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
 
Fafnir
10
0 / 0 / 2
5,605
561
2,778
7,502
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
BoBinActionZ
Hachiman
11
2 / 1 / 0
5,290
529
4,358
5,829
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
VeryFatPig
Poseidon
7
1 / 3 / 0
4,638
464
958
3,301
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
audial80
Chaac
10
0 / 2 / 0
5,681
568
3,508
10,141
6,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
7
Kills
3
3
Deaths
7
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
L
Fafnir
 
Fafnir
0
0
2
1
L
Hachiman
BoBinActionZ
Hachiman
2
1
0
2
W
Sylvanus
Crims0nACE
Sylvanus
0
0
1
0.5
W
Pele
1
1
0
1
W
Medusa
Jegeleg
Medusa
1
1
0
1
L
Poseidon
VeryFatPig
Poseidon
1
3
0
0.33
L
Chaac
audial80
Chaac
0
2
0
0
W
Janus
jegbag
Janus
3
1
0
3
W
King Arthur
jiggarooo
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
13,389
28,096
Taken
31,906
11,383
Mitigated
16,212
9,267
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,787
99
0
3,715
5,133
1,394
0
2,066
2,800
43,882
944
L
Fafnir
 
Fafnir
2,778
583
0
3,344
7,502
5,898
0
1,786
5,716
15,473
0
L
Hachiman
BoBinActionZ
Hachiman
4,358
2,125
0
2,978
5,829
1,563
0
1,326
4,503
0
37,552
W
Sylvanus
Crims0nACE
Sylvanus
3,308
1,125
576
2,429
5,612
2,762
0
875
4,737
18,862
7,810
W
Pele
1,311
47
0
1,554
6,650
2,316
0
778
5,872
0
37,950
W
Medusa
Jegeleg
Medusa
4,347
1,479
0
2,279
5,257
1,636
24
1,587
3,670
0
42,628
L
Poseidon
VeryFatPig
Poseidon
958
145
0
750
3,301
862
0
1,427
1,638
19,943
0
L
Chaac
audial80
Chaac
3,508
603
0
4,180
10,141
6,495
0
0
10,141
0
38,036
W
Janus
jegbag
Janus
3,996
162
0
925
3,966
1,102
0
2,303
1,641
43,223
698
W
King Arthur
jiggarooo
King Arthur
5,053
328
0
1,504
6,611
3,567
0
0
6,611
0
41,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
27,057
350
Minions Killed
303
0
Camps Cleared
0
1,044,336
Distance Traveled
945,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,843
584
100
10
0
206,060
0
L
Fafnir
5,605
561
16
2
0
219,510
2
L
Hachiman
5,290
529
78
8
0
204,640
0
W
Sylvanus
5,342
534
46
5
0
192,966
0
W
Pele
5,461
546
70
7
0
251,681
0
W
Medusa
5,412
541
76
8
0
198,759
0
L
Poseidon
4,638
464
28
3
0
118,281
0
L
Chaac
5,681
568
81
8
0
197,177
5
W
Janus
6,459
646
88
9
0
210,127
0
W
King Arthur
6,613
661
70
7
0
190,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role