Player Matchup

Hades
Hades
Meliodas Fun264
Hades
Level 163
God Stats
354W - 311L
1,491 SR
Queue Stats
469W - 454L
1,442 Elo+
Solo
Hel
Hel
NaPsTer P
Hel
Level 173
God Stats
2W - 2L
1,309 SR
Queue Stats
97W - 100L
1,496 Elo+
Solo
Bacchus
Bacchus
SmokinColt420
Bacchus
Level 98
God Stats
3W - 2L
1,643 SR
Queue Stats
146W - 149L
1,479 Elo+
Solo
Tyr
Tyr
Unsure4life
Tyr
Level 183
God Stats
8W - 7L
1,490 SR
Queue Stats
265W - 268L
1,485 Elo+
Solo
Arachne
Arachne
jbettes2015
Arachne
Level 61
God Stats
26W - 16L
1,625 SR
Queue Stats
101W - 126L
1,437 Elo+
Solo
Team Averages
Level 136
1,512 SR
1,468 Elo+

VS

Team Averages
Level 117
1,481 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JaIen Ramzey
Ao Kuang
Level 87
God Stats
20W - 29L
1,445 SR
Queue Stats
134W - 127L
1,387 Elo+
Solo
Neith
Neith
P1TCHBLACK5I
Neith
Level 174
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 147L
1,468 Elo+
Solo
Amaterasu
Amaterasu
Riquetrom99
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,532 Elo+
Solo
Merlin
Merlin
Steell_87
Merlin
Level 62
God Stats
5W - 12L
1,461 SR
Queue Stats
90W - 109L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,126
508
8,475
8,814
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 1
9,120
570
6,345
8,780
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
12
0 / 6 / 4
7,351
459
5,803
12,317
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 1 / 2
8,688
543
7,529
14,004
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Arachne
jbettes2015
Arachne
16
6 / 4 / 1
10,106
632
9,612
15,506
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 0
5,627
352
1,846
3,784
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
JaIen Ramzey
Ao Kuang
14
7 / 3 / 2
8,161
510
9,358
16,011
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 2 / 4
8,913
557
9,359
10,409
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Riquetrom99
Amaterasu
13
0 / 0 / 7
7,258
454
5,197
11,201
10,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Steell_87
Merlin
13
1 / 4 / 2
7,219
451
7,557
9,846
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
15
15
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Ao Kuang
JaIen Ramzey
Ao Kuang
7
3
2
2.67
W
0
2
2
0.5
W
2
2
1
1.25
L
7
2
4
4.5
L
Amaterasu
Riquetrom99
Amaterasu
0
0
7
3.5
W
Bacchus
0
6
4
0.33
L
Merlin
Steell_87
Merlin
1
4
2
0.5
W
3
1
2
4
W
Arachne
jbettes2015
Arachne
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,764
Damage
33,317
59,421
Taken
51,251
29,968
Mitigated
25,821
24,923
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,846
69
0
1,377
3,784
2,106
0
0
3,784
16,843
0
L
Ao Kuang
JaIen Ramzey
Ao Kuang
9,358
2,202
0
8,117
16,011
6,260
0
2,868
13,143
45,853
9,751
W
8,475
484
371
4,495
8,814
3,650
1,869
985
7,829
56,894
0
W
6,345
0
1,521
5,366
8,780
3,130
291
6,533
2,247
57,096
2,787
L
9,359
3,966
0
2,525
10,409
3,548
0
5,642
4,767
0
65,812
L
Amaterasu
Riquetrom99
Amaterasu
5,197
1,739
0
2,500
11,201
10,072
0
6,389
4,812
0
21,520
W
Bacchus
5,803
826
0
1,594
12,317
7,721
1,292
1,987
10,330
25,736
1,174
L
Merlin
Steell_87
Merlin
7,557
585
0
2,320
9,846
3,835
0
5,339
4,507
45,515
0
W
7,529
589
0
2,264
14,004
9,728
225
5,114
8,890
0
49,054
W
Arachne
jbettes2015
Arachne
9,612
5,699
0
9,312
15,506
5,739
594
3,731
11,775
0
72,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,391
Gold Earned
37,178
474
Minions Killed
337
0
Camps Cleared
0
1,558,397
Distance Traveled
1,381,105
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,627
352
30
2
0
90,633
0
L
Ao Kuang
8,161
510
77
5
0
355,862
0
W
Hades
8,126
508
105
7
0
298,168
0
W
Hel
9,120
570
122
8
0
330,462
0
L
Neith
8,913
557
120
8
0
285,061
5
L
Amaterasu
7,258
454
27
2
0
380,786
3
W
Bacchus
7,351
459
32
2
0
289,511
0
L
Merlin
7,219
451
83
5
0
268,763
0
W
Tyr
8,688
543
89
6
0
308,904
1
W
Arachne
10,106
632
126
8
0
331,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role