Player Matchup

Medusa
Medusa
Baananaz
Medusa
Level 126
God Stats
5W - 6L
1,528 SR
Queue Stats
221W - 208L
1,464 Elo+
Party 1
Mercury
Mercury
ChandIerMBing
Mercury
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,721 Elo+
Solo
Chang'e
Chang'e
Leototles
Chang'e
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,241 Elo+
Solo
Ymir
Ymir
xViro
Ymir
Level 35
God Stats
2W - 8L
1,169 SR
Queue Stats
65W - 78L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
舔穴大亨西门庆
Baron Samedi
Level 149
God Stats
49W - 39L
1,595 SR
Queue Stats
234W - 214L
1,473 Elo+
Solo
Team Averages
Level 102
1,458 SR
1,470 Elo+

VS

Team Averages
Level 99
1,577 SR
1,453 Elo+
Odin
Odin
Dnota
Odin
Level 68
God Stats
13W - 9L
1,646 SR
Queue Stats
115W - 94L
1,450 Elo+
Solo
Thor
Thor
FullRandy
Thor
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,355 Elo+
Solo
Chronos
Chronos
Hey Peter7586
Chronos
Level 89
God Stats
10W - 4L
1,638 SR
Queue Stats
91W - 94L
1,483 Elo+
Solo
Cthulhu
Cthulhu
ShadowImpactXD
Cthulhu
Level 158
God Stats
1W - 1L
1,601 SR
Queue Stats
56W - 53L
1,432 Elo+
Solo
Ix Chel
Ix Chel
XxMikasaYaoixX
Ix Chel
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 99L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baananaz
Medusa
16
5 / 2 / 0
9,236
543
10,907
13,227
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
16
8 / 2 / 4
9,970
586
12,240
13,136
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
Leototles
Chang'e
9
2 / 3 / 2
6,752
397
1,156
5,277
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
xViro
Ymir
15
2 / 2 / 4
9,789
576
11,599
11,960
8,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
13
1 / 3 / 8
7,673
451
5,449
12,838
11,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dnota
Odin
15
2 / 5 / 4
8,778
516
6,782
13,942
10,674
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
6 / 2 / 2
9,151
538
7,342
13,152
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
15
0 / 4 / 3
8,851
521
6,888
15,423
6,913
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 3 / 6
9,272
545
9,218
14,908
11,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
1 / 4 / 3
7,987
470
6,706
9,273
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
18
Kills
12
12
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baananaz
Medusa
5
2
0
2.5
L
Mercury
8
2
4
5
W
Odin
Dnota
Odin
2
5
4
0.8
W
Thor
6
2
2
3.5
W
Chronos
0
4
3
0.38
L
Chang'e
Leototles
Chang'e
2
3
2
1
W
3
3
6
2
W
1
4
3
0.63
L
Ymir
xViro
Ymir
2
2
4
2
L
Baron Samedi
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,351
Damage
36,936
56,438
Taken
66,698
32,380
Mitigated
36,972
11,988
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baananaz
Medusa
10,907
4,884
0
3,948
13,227
4,784
560
7,704
5,423
0
74,074
L
Mercury
12,240
6,089
0
1,076
13,136
5,819
0
2,654
10,364
0
88,992
W
Odin
Dnota
Odin
6,782
1,211
0
2,867
13,942
10,674
0
5,301
8,170
1,112
38,286
W
Thor
7,342
1,552
0
6,393
13,152
4,589
0
2,769
10,151
0
71,992
W
Chronos
6,888
2,474
0
5,051
15,423
6,913
1,454
1,581
13,794
72,143
4,326
L
Chang'e
Leototles
Chang'e
1,156
49
0
1,030
5,277
1,473
0
2,642
2,395
14,951
838
W
9,218
1,323
139
1,188
14,908
11,874
21
4,149
10,616
40,185
0
W
6,706
500
546
1,485
9,273
2,922
0
2,516
6,625
44,421
1,174
L
Ymir
xViro
Ymir
11,599
2,734
0
2,956
11,960
8,730
0
2,694
9,137
61,443
4,119
L
Baron Samedi
5,449
509
444
2,534
12,838
11,574
0
6,803
5,711
33,752
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
44,039
469
Minions Killed
468
0
Camps Cleared
0
1,487,950
Distance Traveled
1,662,234
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,236
543
124
7
0
321,284
0
L
Mercury
9,970
586
132
8
0
412,804
2
W
Odin
8,778
516
73
4
0
334,946
2
W
Thor
9,151
538
102
6
0
371,360
0
W
Chronos
8,851
521
137
8
0
291,914
0
L
Chang'e
6,752
397
40
2
0
163,409
0
W
Cthulhu
9,272
545
60
4
0
348,809
2
W
Ix Chel
7,987
470
96
6
0
315,205
6
L
Ymir
9,789
576
128
8
0
313,763
0
L
Baron Samedi
7,673
451
45
3
0
276,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role