Player Matchup

Chiron
Chiron
Chunkymitts
Chiron
Level 123
God Stats
8W - 3L
1,682 SR
Queue Stats
113W - 87L
1,521 Elo+
Solo
Zeus
Zeus
DrMohammad1
Zeus
Level 68
God Stats
3W - 0L
1,724 SR
Queue Stats
100W - 99L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Furgo_ow
Kumbhakarna
Level 105
God Stats
25W - 21L
1,500 SR
Queue Stats
777W - 760L
1,438 Elo+
Solo
Freya
Freya
bagend
Freya
Level 99
God Stats
21W - 16L
1,610 SR
Queue Stats
945W - 943L
1,497 Elo+
Solo
King Arthur
King Arthur
dalevon
King Arthur
Level 159
God Stats
4W - 3L
1,476 SR
Queue Stats
96W - 97L
1,479 Elo+
Solo
Team Averages
Level 111
1,598 SR
1,488 Elo+

VS

Team Averages
Level 87
1,410 SR
1,450 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bunthorne
Rama
Level 126
God Stats
21W - 27L
1,447 SR
Queue Stats
315W - 304L
1,394 Elo+
Solo
Nemesis
Nemesis
Eskrimadorr
Nemesis
Level 42
God Stats
0W - 4L
1,320 SR
Queue Stats
26W - 27L
1,470 Elo+
Solo
Ix Chel
Ix Chel
Kranovisj
Ix Chel
Level 107
God Stats
1W - 5L
1,310 SR
Queue Stats
139W - 136L
1,449 Elo+
Party 1
Bacchus
Bacchus
LOW_GOLD_HOG
Bacchus
Level 109
God Stats
25W - 32L
1,473 SR
Queue Stats
287W - 270L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
9 / 1 / 0
6,864
686
10,514
4,918
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 2 / 2
6,391
639
6,967
3,046
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Furgo_ow
Kumbhakarna
10
1 / 1 / 6
5,972
597
3,117
7,494
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
bagend
Freya
10
1 / 1 / 2
5,507
551
3,991
9,537
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
dalevon
King Arthur
11
1 / 0 / 0
6,040
604
4,405
10,077
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 0
6,226
623
4,799
7,863
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
9
1 / 5 / 1
5,167
517
3,883
8,985
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Eskrimadorr
Nemesis
9
3 / 5 / 1
5,258
526
3,950
11,286
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Kranovisj
Ix Chel
11
1 / 2 / 1
5,864
586
2,819
5,584
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LOW_GOLD_HOG
Bacchus
9
0 / 3 / 2
5,159
516
2,899
8,013
6,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
5
5
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Rama
1
5
1
0.3
W
Chiron
9
1
0
9
W
3
2
2
2
L
Nemesis
Eskrimadorr
Nemesis
3
5
1
0.7
W
Kumbhakarna
Furgo_ow
Kumbhakarna
1
1
6
4
L
Ix Chel
Kranovisj
Ix Chel
1
2
1
0.75
L
Bacchus
LOW_GOLD_HOG
Bacchus
0
3
2
0.33
W
Freya
bagend
Freya
1
1
2
2
W
King Arthur
dalevon
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
18,350
35,072
Taken
41,731
15,358
Mitigated
15,690
11,760
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,799
1,475
0
6,619
7,863
2,240
0
436
7,427
41,174
0
L
Rama
3,883
3,221
0
2,496
8,985
2,040
0
2,759
6,226
0
25,439
W
Chiron
10,514
4,407
423
1,846
4,918
1,470
0
1,544
3,374
0
45,862
W
6,967
809
0
277
3,046
730
0
954
2,092
40,869
428
L
Nemesis
Eskrimadorr
Nemesis
3,950
1,878
0
1,245
11,286
3,372
0
5,116
6,170
0
28,415
W
Kumbhakarna
Furgo_ow
Kumbhakarna
3,117
383
0
2,174
7,494
5,135
0
1,598
5,896
18,014
670
L
Ix Chel
Kranovisj
Ix Chel
2,819
412
721
1,321
5,584
1,815
0
4,893
691
35,911
0
L
Bacchus
LOW_GOLD_HOG
Bacchus
2,899
340
0
2,241
8,013
6,223
0
788
7,225
18,443
0
W
Freya
bagend
Freya
3,991
1,050
0
4,225
9,537
3,391
0
1,686
7,851
47,213
1,614
W
King Arthur
dalevon
King Arthur
4,405
692
0
2,815
10,077
4,632
0
4,735
5,342
0
44,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
27,674
324
Minions Killed
290
0
Camps Cleared
0
978,875
Distance Traveled
962,171
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,226
623
91
9
0
171,325
0
L
Rama
5,167
517
51
5
0
192,665
0
W
Chiron
6,864
686
65
7
0
189,782
0
W
Zeus
6,391
639
85
9
0
198,080
0
L
Nemesis
5,258
526
49
5
0
236,337
0
W
Kumbhakarna
5,972
597
28
3
0
221,074
0
L
Ix Chel
5,864
586
77
8
0
189,568
0
L
Bacchus
5,159
516
22
2
0
172,276
1
W
Freya
5,507
551
70
7
0
183,559
0
W
King Arthur
6,040
604
76
8
0
186,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role