Player Matchup

Merlin
Merlin
CJ_BOLT21
Merlin
Level 23
God Stats
1W - 1L
1,751 SR
Queue Stats
18W - 33L
1,434 Elo+
Party 1
Chronos
Chronos
JazzyXYZ
Chronos
Level 144
God Stats
19W - 28L
1,470 SR
Queue Stats
519W - 490L
1,614 Elo+
Solo
Janus
Janus
ProphetIzeec
Janus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,165 Elo+
Solo
Charybdis
Charybdis
TenInchIceCream
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 1
Sylvanus
Sylvanus
turtless
Sylvanus
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 191L
1,452 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,374 Elo+

VS

Team Averages
Level 136
1,517 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BobLord23
Thanatos
Level 124
God Stats
5W - 5L
1,597 SR
Queue Stats
142W - 149L
1,519 Elo+
Solo
Raijin
Raijin
GeoChachi91
Raijin
Level 144
God Stats
2W - 1L
1,542 SR
Queue Stats
602W - 643L
1,516 Elo+
Solo
Horus
Horus
Hyperblue7537
Horus
Level 126
God Stats
1W - 0L
1,440 SR
Queue Stats
165W - 155L
1,519 Elo+
Party 2
Hercules
Hercules
Vols41
Hercules
Level 113
God Stats
6W - 6L
1,507 SR
Queue Stats
156W - 136L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CJ_BOLT21
Merlin
12
0 / 8 / 5
6,542
654
4,080
8,980
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
JazzyXYZ
Chronos
17
8 / 3 / 3
9,176
918
10,278
7,014
3,148
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 2
7,629
763
6,262
6,215
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TenInchIceCream
Charybdis
5
0 / 0 / 0
5,408
541
0
0
0
Sylvanus
turtless
Sylvanus
15
3 / 6 / 9
8,188
819
5,460
13,931
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 3 / 12
9,984
998
12,481
8,195
4,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
BobLord23
Thanatos
15
9 / 2 / 11
9,442
944
7,499
5,997
2,259
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
11
1 / 3 / 8
7,353
735
1,998
4,967
1,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 3 / 12
8,570
857
3,184
11,627
10,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
Vols41
Hercules
15
3 / 2 / 12
8,480
848
5,400
9,652
10,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
13
Kills
21
22
Deaths
13
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
12
4
W
Thanatos
BobLord23
Thanatos
9
2
11
7.25
L
Merlin
CJ_BOLT21
Merlin
0
8
5
0.31
W
Raijin
1
3
8
1.67
W
2
3
12
2.67
L
Chronos
JazzyXYZ
Chronos
8
3
3
3.17
L
2
5
2
0.6
L
Charybdis
TenInchIceCream
Charybdis
0
0
0
0
W
Hercules
Vols41
Hercules
3
2
12
4.5
L
Sylvanus
turtless
Sylvanus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
30,562
36,140
Taken
40,438
19,598
Mitigated
30,101
5,687
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,481
705
278
1,737
8,195
4,095
499
7,528
451
44,297
615
W
Thanatos
BobLord23
Thanatos
7,499
598
260
3,858
5,997
2,259
644
3,156
2,761
0
9,795
L
Merlin
CJ_BOLT21
Merlin
4,080
690
416
355
8,980
1,900
63
3,492
5,488
10,087
0
W
Raijin
1,998
161
710
1,279
4,967
1,802
0
4,328
479
6,167
386
W
3,184
1,356
3,222
4,193
11,627
10,954
190
5,349
6,052
0
8,836
L
Chronos
JazzyXYZ
Chronos
10,278
1,540
69
931
7,014
3,148
130
2,331
4,683
31,136
0
L
6,262
151
0
181
6,215
1,798
0
2,013
4,202
9,783
0
L
Charybdis
TenInchIceCream
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Vols41
Hercules
5,400
789
720
3,271
9,652
10,991
26
4,798
4,615
0
9,011
L
Sylvanus
turtless
Sylvanus
5,460
933
1,342
2,393
13,931
12,752
0
6,134
7,797
10,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
43,829
81
Minions Killed
121
0
Camps Cleared
0
659,287
Distance Traveled
888,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,984
998
70
7
0
179,403
0
W
Thanatos
9,442
944
7
1
0
210,264
0
L
Merlin
6,542
654
12
1
0
155,187
0
W
Raijin
7,353
735
12
1
0
136,242
0
W
Horus
8,570
857
13
1
0
181,505
0
L
Chronos
9,176
918
50
5
0
177,971
0
L
Janus
7,629
763
13
1
0
181,993
0
L
Charybdis
5,408
541
0
0
0
41
0
W
Hercules
8,480
848
19
2
0
180,609
0
L
Sylvanus
8,188
819
6
1
0
144,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role