Player Matchup

Amaterasu
Amaterasu
GilbertMontgomry
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 439L
1,464 Elo+
Solo
Serqet
Serqet
H6Kk
Serqet
Level 103
God Stats
0W - 1L
1,523 SR
Queue Stats
379W - 383L
1,479 Elo+
Solo
Discordia
Discordia
LuvleyPeaches
Discordia
Level 45
God Stats
0W - 1L
1,323 SR
Queue Stats
28W - 40L
1,376 Elo+
Solo
Hachiman
Hachiman
kostantis25573
Hachiman
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
696W - 684L
1,457 Elo+
Solo
Cerberus
Cerberus
uFaelz ll
Cerberus
Level 159
God Stats
11W - 12L
1,328 SR
Queue Stats
916W - 969L
1,469 Elo+
Solo
Team Averages
Level 109
1,435 SR
1,449 Elo+

VS

Team Averages
Level 74
1,512 SR
1,447 Elo+
Neith
Neith
DevilJanna
Neith
Level 68
God Stats
12W - 17L
1,365 SR
Queue Stats
420W - 425L
1,475 Elo+
Solo
Achilles
Achilles
Gianboss99k
Achilles
Level 70
God Stats
92W - 84L
1,506 SR
Queue Stats
130W - 119L
1,475 Elo+
Solo
King Arthur
King Arthur
TheDankDeity
King Arthur
Level 128
God Stats
18W - 14L
1,524 SR
Queue Stats
136W - 128L
1,449 Elo+
Solo
Yu Huang
Yu Huang
TreeeZz
Yu Huang
Level 44
God Stats
9W - 5L
1,622 SR
Queue Stats
68W - 67L
1,475 Elo+
Solo
Anhur
Anhur
Vatodaplug
Anhur
Level 58
God Stats
9W - 11L
1,542 SR
Queue Stats
97W - 114L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
0 / 1 / 0
4,724
429
1,147
5,255
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serqet
H6Kk
Serqet
9
0 / 4 / 0
4,970
452
3,578
10,228
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
LuvleyPeaches
Discordia
12
2 / 2 / 0
6,399
582
2,016
5,907
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
9
0 / 3 / 0
5,209
474
4,281
7,063
1,989
Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
uFaelz ll
Cerberus
12
4 / 1 / 0
7,005
637
7,415
10,057
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 2
6,157
560
4,944
3,360
1,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Gianboss99k
Achilles
11
3 / 0 / 2
6,659
605
5,117
10,618
7,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
TheDankDeity
King Arthur
10
1 / 2 / 3
6,056
551
6,150
11,345
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
TreeeZz
Yu Huang
14
3 / 2 / 1
7,370
670
4,980
5,429
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
8
1 / 3 / 1
5,287
481
2,132
5,193
1,073
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
6
Kills
11
11
Deaths
7
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
2
4
W
Achilles
Gianboss99k
Achilles
3
0
2
4
L
Amaterasu
0
1
0
0
L
Serqet
H6Kk
Serqet
0
4
0
0
L
Discordia
LuvleyPeaches
Discordia
2
2
0
1
W
King Arthur
TheDankDeity
King Arthur
1
2
3
1.25
W
Yu Huang
TreeeZz
Yu Huang
3
2
1
1.75
W
Anhur
1
3
1
0.5
L
Hachiman
0
3
0
0
L
Cerberus
uFaelz ll
Cerberus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
23,323
38,510
Taken
35,945
14,589
Mitigated
16,481
14,899
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,944
2,027
0
776
3,360
1,079
594
264
3,056
0
40,407
W
Achilles
Gianboss99k
Achilles
5,117
862
0
3,466
10,618
7,983
137
0
10,004
0
27,563
L
Amaterasu
1,147
371
0
3,036
5,255
1,528
0
907
4,298
0
27,059
L
Serqet
H6Kk
Serqet
3,578
977
0
3,618
10,228
3,283
0
0
10,228
0
18,178
L
Discordia
LuvleyPeaches
Discordia
2,016
0
0
1,651
5,907
880
318
3,721
1,884
33,127
893
W
King Arthur
TheDankDeity
King Arthur
6,150
525
0
1,161
11,345
4,718
0
4,174
6,499
0
37,621
W
Yu Huang
TreeeZz
Yu Huang
4,980
147
0
500
5,429
1,628
612
1,775
3,654
48,371
716
W
Anhur
2,132
1,155
0
0
5,193
1,073
0
2,125
2,728
0
20,046
L
Hachiman
4,281
2,206
0
1,861
7,063
1,989
0
0
7,063
0
35,086
L
Cerberus
uFaelz ll
Cerberus
7,415
494
0
4,733
10,057
6,909
0
0
10,057
42,368
3,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
31,529
293
Minions Killed
299
0
Camps Cleared
0
977,985
Distance Traveled
1,110,946
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,157
560
69
6
0
232,496
0
W
Achilles
6,659
605
38
3
0
245,759
0
L
Amaterasu
4,724
429
53
5
0
115,438
0
L
Serqet
4,970
452
33
3
0
235,105
1
L
Discordia
6,399
582
57
5
0
215,643
0
W
King Arthur
6,056
551
54
5
0
234,463
1
W
Yu Huang
7,370
670
100
9
0
223,273
0
W
Anhur
5,287
481
38
3
0
174,955
0
L
Hachiman
5,209
474
62
6
0
198,754
0
L
Cerberus
7,005
637
88
8
0
213,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role