Player Matchup

King Arthur
King Arthur
Khopyx
King Arthur
Level 62
God Stats
2W - 3L
1,551 SR
Queue Stats
90W - 112L
1,489 Elo+
Party 3
Fenrir
Fenrir
MurderSith14
Fenrir
Level 99
God Stats
5W - 6L
1,464 SR
Queue Stats
53W - 68L
1,474 Elo+
Party 1
Poseidon
Poseidon
Vulkii
Poseidon
Level 81
God Stats
7W - 4L
1,575 SR
Queue Stats
187W - 188L
1,526 Elo+
Party 3
Hachiman
Hachiman
lorenzocj
Hachiman
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Bacchus
Bacchus
wauns
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 139L
1,505 Elo+
Solo
Team Averages
Level 61
1,514 SR
1,455 Elo+

VS

Team Averages
Level 110
1,493 SR
1,456 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Famosines
Nut
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 2
Sobek
Sobek
PimPamSantox
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,228 Elo+
Party 2
Fenrir
Fenrir
joseufc02
Fenrir
Level 118
God Stats
4W - 4L
1,529 SR
Queue Stats
128W - 101L
1,514 Elo+
Solo
Ix Chel
Ix Chel
ugsland
Ix Chel
Level 200
God Stats
13W - 10L
1,435 SR
Queue Stats
133W - 143L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khopyx
King Arthur
10
0 / 5 / 0
5,209
474
1,514
9,863
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
11
6 / 3 / 0
6,421
584
3,120
7,684
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Vulkii
Poseidon
11
0 / 4 / 1
5,887
535
3,817
7,071
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
lorenzocj
Hachiman
9
1 / 4 / 1
5,061
460
6,039
6,369
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
wauns
Bacchus
9
0 / 4 / 3
5,601
509
3,644
8,387
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 0 / 0
8,194
745
4,917
5,400
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
6 / 2 / 2
6,752
614
5,637
5,425
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 7
6,382
580
4,121
10,071
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
joseufc02
Fenrir
13
6 / 0 / 6
7,417
674
6,370
5,676
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
ugsland
Ix Chel
13
2 / 2 / 3
7,314
665
4,024
6,093
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
20
20
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
0
5
W
6
2
2
3.5
L
King Arthur
Khopyx
King Arthur
0
5
0
0
L
Fenrir
6
3
0
2
W
1
3
7
1.5
L
Poseidon
Vulkii
Poseidon
0
4
1
0.13
W
Fenrir
joseufc02
Fenrir
6
0
6
9
L
Hachiman
lorenzocj
Hachiman
1
4
1
0.38
W
Ix Chel
ugsland
Ix Chel
2
2
3
1.75
L
Bacchus
wauns
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
25,069
39,374
Taken
32,665
18,566
Mitigated
16,836
7,796
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,917
502
0
2,278
5,400
3,705
0
0
5,400
0
59,125
W
5,637
3,914
0
2,933
5,425
1,727
429
1,617
3,808
0
35,896
L
King Arthur
Khopyx
King Arthur
1,514
86
0
1,302
9,863
5,123
0
0
9,863
0
28,229
L
Fenrir
3,120
935
0
2,731
7,684
2,499
0
783
6,901
0
31,112
W
4,121
270
0
4,003
10,071
7,283
140
1,992
8,079
20,432
102
L
Poseidon
Vulkii
Poseidon
3,817
607
0
710
7,071
1,975
0
3,400
3,671
40,091
0
W
Fenrir
joseufc02
Fenrir
6,370
989
0
1,234
5,676
2,368
392
461
5,211
0
48,512
L
Hachiman
lorenzocj
Hachiman
6,039
3,162
0
1,746
6,369
1,661
0
1,646
4,723
0
33,573
W
Ix Chel
ugsland
Ix Chel
4,024
0
375
1,531
6,093
1,753
0
2,985
2,741
47,734
794
L
Bacchus
wauns
Bacchus
3,644
681
0
1,307
8,387
7,308
0
2,264
6,123
15,648
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
36,059
288
Minions Killed
387
0
Camps Cleared
0
1,081,569
Distance Traveled
1,121,161
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,194
745
104
9
0
208,088
3
W
Nut
6,752
614
70
6
0
206,758
0
L
King Arthur
5,209
474
54
5
0
182,712
0
L
Fenrir
6,421
584
58
5
0
258,757
0
W
Sobek
6,382
580
27
2
0
222,941
0
L
Poseidon
5,887
535
88
8
0
228,795
1
W
Fenrir
7,417
674
81
7
0
269,686
0
L
Hachiman
5,061
460
62
6
0
191,638
0
W
Ix Chel
7,314
665
105
10
0
213,688
4
L
Bacchus
5,601
509
26
2
0
219,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role