Player Matchup

Sylvanus
Sylvanus
Gold II
Asiiertxo
Sylvanus
Gold II
Level 106
God Stats
3W - 1L
1,906 SR
Queue Stats
194W - 192L
1,719 MMR
Solo
Hercules
Hercules
Platinum V
BetønG
Hercules
Platinum V
Level 159
God Stats
3W - 4L
1,609 SR
Queue Stats
195W - 177L
1,737 MMR
Solo
Scylla
Scylla
Platinum II
NietHenk
Scylla
Platinum II
Level 140
God Stats
11W - 7L
1,501 SR
Queue Stats
268W - 233L
1,785 MMR
Solo
Artemis
Artemis
Platinum V
kz970
Artemis
Platinum V
Level 89
God Stats
4W - 2L
1,722 SR
Queue Stats
225W - 222L
1,748 MMR
Solo
Susano
Susano
Platinum V
seral1431
Susano
Platinum V
Level 157
God Stats
1W - 2L
1,444 SR
Queue Stats
42W - 34L
1,827 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,636 SR
1,763 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,690 SR
1,763 MMR
Eset
Eset
Platinum II
EuroUltras
Eset
Platinum II
Level 158
God Stats
9W - 3L
1,762 SR
Queue Stats
193W - 171L
1,814 MMR
Solo
Geb
Geb
Platinum II
FearRonan
Geb
Platinum II
Level 231
God Stats
8W - 3L
1,652 SR
Queue Stats
378W - 373L
1,765 MMR
Solo
King Arthur
King Arthur
Platinum III
IMrNoBoDy
King Arthur
Platinum III
Level 121
God Stats
9W - 3L
1,732 SR
Queue Stats
336W - 330L
1,708 MMR
Solo
Sol
Sol
Platinum IV
Marcosvk8877
Sol
Platinum IV
Level 130
God Stats
1W - 0L
1,427 SR
Queue Stats
113W - 112L
1,722 MMR
Solo
Cupid
Cupid
Platinum IV
Shedonehers
Cupid
Platinum IV
Level 112
God Stats
13W - 3L
1,878 SR
Queue Stats
252W - 243L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asiiertxo
Sylvanus
9
0 / 4 / 2
6,210
444
3,786
14,051
8,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
BetønG
Hercules
11
1 / 3 / 3
7,068
505
8,811
18,345
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
NietHenk
Scylla
16
3 / 2 / 3
8,967
641
8,186
4,792
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
kz970
Artemis
13
0 / 1 / 0
6,980
499
6,376
7,461
2,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
seral1431
Susano
12
4 / 2 / 3
7,360
526
6,193
10,894
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
ThanatosLokiFreyaSobek

VS

Bans
Erlang ShenAresSerqetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,896
635
11,412
9,174
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
7,221
516
4,304
12,812
7,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
IMrNoBoDy
King Arthur
14
2 / 3 / 2
8,313
594
11,001
14,608
9,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 4
8,007
572
7,449
8,998
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 0 / 1
8,514
608
6,131
5,937
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
12
12
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asiiertxo
Sylvanus
0
4
2
0.25
L
Hercules
BetønG
Hercules
1
3
3
0.83
W
5
3
3
2.17
W
0
1
5
2.5
W
King Arthur
IMrNoBoDy
King Arthur
2
3
2
1
W
3
1
4
5
L
Scylla
NietHenk
Scylla
3
2
3
2.25
W
2
0
1
2.5
L
Artemis
kz970
Artemis
0
1
0
0
L
Susano
seral1431
Susano
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
40,297
55,543
Taken
51,529
27,651
Mitigated
23,992
19,780
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asiiertxo
Sylvanus
3,786
1,338
2,827
3,347
14,051
8,135
0
7,067
6,854
17,424
1,485
L
Hercules
BetønG
Hercules
8,811
2,997
0
7,298
18,345
12,577
0
5,184
12,867
0
44,144
W
11,412
973
99
1,541
9,174
2,387
0
4,449
4,694
67,176
2,332
W
4,304
660
2,618
4,509
12,812
7,482
0
3,646
9,126
19,653
1,791
W
King Arthur
IMrNoBoDy
King Arthur
11,001
1,427
0
3,405
14,608
9,798
0
1,170
12,975
0
60,771
W
7,449
2,452
0
4,481
8,998
2,417
0
2,350
6,569
50,076
7,885
L
Scylla
NietHenk
Scylla
8,186
807
0
648
4,792
1,346
0
3,255
1,329
81,595
150
W
6,131
4,826
923
2,845
5,937
1,908
495
655
5,282
0
80,123
L
Artemis
kz970
Artemis
6,376
2,293
0
3,198
7,461
2,257
0
1,196
6,225
0
62,808
L
Susano
seral1431
Susano
6,193
995
0
2,462
10,894
3,336
0
5,039
5,751
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
40,951
428
Minions Killed
481
0
Camps Cleared
0
1,455,957
Distance Traveled
1,476,233
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,210
444
26
2
0
266,382
6
L
Hercules
7,068
505
73
5
0
286,237
0
W
Eset
8,896
635
120
9
0
293,764
5
W
Geb
7,221
516
25
2
0
310,104
9
W
King Arthur
8,313
594
100
7
0
282,976
2
W
Sol
8,007
572
91
7
0
314,689
0
L
Scylla
8,967
641
155
11
0
292,652
2
W
Cupid
8,514
608
145
10
0
274,700
1
L
Artemis
6,980
499
112
8
0
269,770
3
L
Susano
7,360
526
62
4
0
340,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role