Player Matchup

Neith
Neith
AfroditaVS
Neith
Level 164
God Stats
10W - 4L
1,320 SR
Queue Stats
73W - 62L
1,387 Elo+
Solo
Odin
Odin
CheekyNanna
Odin
Level 89
God Stats
3W - 3L
1,515 SR
Queue Stats
127W - 128L
1,451 Elo+
Solo
Anubis
Anubis
PinkMangoFox
Anubis
Level 47
God Stats
3W - 1L
1,273 SR
Queue Stats
44W - 48L
1,335 Elo+
Solo
Sylvanus
Sylvanus
Vatodaplug
Sylvanus
Level 58
God Stats
11W - 11L
1,329 SR
Queue Stats
97W - 114L
1,347 Elo+
Solo
Bakasura
Bakasura
niwatori2828jp
Bakasura
Level 65
God Stats
7W - 7L
1,538 SR
Queue Stats
287W - 304L
1,492 Elo+
Solo
Team Averages
Level 85
1,395 SR
1,402 Elo+

VS

Team Averages
Level 108
1,466 SR
1,436 Elo+
Amaterasu
Amaterasu
InsanityAwaits-
Amaterasu
Level 139
God Stats
4W - 2L
1,657 SR
Queue Stats
298W - 294L
1,425 Elo+
Party 1
Hel
Hel
Lhexskng
Hel
Level 119
God Stats
0W - 3L
1,123 SR
Queue Stats
328W - 339L
1,508 Elo+
Solo
Skadi
Skadi
MoriFox_
Skadi
Level 64
God Stats
29W - 22L
1,537 SR
Queue Stats
72W - 63L
1,428 Elo+
Party 1
Fafnir
Fafnir
OG_Blood_Killa_
Fafnir
Level 116
God Stats
12W - 17L
1,469 SR
Queue Stats
157W - 155L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
bewiggedbrush
Erlang Shen
Level 101
God Stats
11W - 13L
1,543 SR
Queue Stats
41W - 40L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 2
5,130
513
4,723
4,972
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 0 / 3
6,408
641
3,061
5,657
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
10
1 / 1 / 0
5,633
563
3,004
3,838
1,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Vatodaplug
Sylvanus
9
1 / 1 / 0
5,079
508
2,481
4,679
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
11
2 / 0 / 0
5,744
574
3,001
8,254
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
InsanityAwaits-
Amaterasu
6
2 / 1 / 0
4,642
464
2,347
3,436
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 1
6,535
654
2,109
4,641
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
MoriFox_
Skadi
8
1 / 1 / 1
4,853
485
2,406
3,685
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 2
6,117
612
3,775
6,864
6,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
bewiggedbrush
Erlang Shen
9
0 / 3 / 0
5,216
522
2,908
8,408
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
3
3
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
2
2
W
1
0
3
2.5
L
Amaterasu
InsanityAwaits-
Amaterasu
2
1
0
2
L
0
1
1
0.5
L
Skadi
MoriFox_
Skadi
1
1
1
1.5
L
0
0
2
1
W
Anubis
1
1
0
1
W
Sylvanus
Vatodaplug
Sylvanus
1
1
0
1
L
Erlang Shen
bewiggedbrush
Erlang Shen
0
3
0
0
W
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
13,545
27,400
Taken
27,034
13,085
Mitigated
15,893
10,672
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,723
1,387
186
2,290
4,972
1,503
0
1,557
3,415
0
29,169
W
3,061
913
0
1,871
5,657
4,238
0
0
5,657
0
36,841
L
Amaterasu
InsanityAwaits-
Amaterasu
2,347
1,222
0
271
3,436
1,388
0
174
3,262
0
16,282
L
2,109
145
175
2,226
4,641
869
0
2,611
2,020
56,465
0
L
Skadi
MoriFox_
Skadi
2,406
875
0
676
3,685
893
0
568
3,117
0
31,126
L
3,775
638
0
1,549
6,864
6,758
0
1,786
5,078
15,098
4,473
W
Anubis
3,004
376
110
1,538
3,838
1,358
0
1,528
2,310
36,910
692
W
Sylvanus
Vatodaplug
Sylvanus
2,481
793
372
1,155
4,679
1,878
17
1,500
3,179
19,194
4,665
L
Erlang Shen
bewiggedbrush
Erlang Shen
2,908
1,553
0
3,415
8,408
5,985
0
193
7,947
0
26,598
W
Bakasura
3,001
2,555
0
3,150
8,254
4,108
0
581
7,673
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
27,363
341
Minions Killed
287
0
Camps Cleared
0
1,043,696
Distance Traveled
871,668
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,130
513
55
6
0
198,845
0
W
Odin
6,408
641
78
8
0
209,888
0
L
Amaterasu
4,642
464
33
3
0
117,839
0
L
Hel
6,535
654
110
11
0
203,914
1
L
Skadi
4,853
485
49
5
0
171,081
0
L
Fafnir
6,117
612
40
4
0
202,486
3
W
Anubis
5,633
563
68
7
0
187,480
2
W
Sylvanus
5,079
508
53
5
0
179,873
0
L
Erlang Shen
5,216
522
55
6
0
176,348
0
W
Bakasura
5,744
574
87
9
0
267,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role