Player Matchup

Tsukuyomi
Tsukuyomi
Diamond III
 
Tsukuyomi
Diamond III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond I
Bonez980
Freya
Diamond I
Level 126
God Stats
0W - 2L
1,383 SR
Queue Stats
152W - 128L
2,412 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
DopioGelato
Sun Wukong
Diamond III
Level 55
God Stats
50W - 33L
1,721 SR
Queue Stats
208W - 190L
2,247 MMR
Solo
Ares
Ares
Diamond IV
Pìero
Ares
Diamond IV
Level 68
God Stats
0W - 1L
1,327 SR
Queue Stats
78W - 65L
2,185 MMR
Party 2
Anhur
Anhur
Diamond V
ivanbeto12
Anhur
Diamond V
Level 157
God Stats
7W - 7L
1,766 SR
Queue Stats
141W - 129L
2,256 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,539 SR
2,120 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,719 SR
2,286 MMR
Vulcan
Vulcan
Masters
Lovẻ
Vulcan
Masters
Level 180
God Stats
9W - 5L
1,688 SR
Queue Stats
287W - 250L
2,449 MMR
Solo
Camazotz
Camazotz
Diamond II
MagicFeet
Camazotz
Diamond II
Level 233
God Stats
2W - 0L
1,863 SR
Queue Stats
57W - 22L
2,304 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
McЈoshyJoshJosh
Kumbhakarna
Diamond III
Level 106
God Stats
8W - 9L
1,650 SR
Queue Stats
365W - 324L
2,271 MMR
Solo
Mulan
Mulan
Diamond II
mentallyweakened
Mulan
Diamond II
Level 81
God Stats
2W - 1L
1,543 SR
Queue Stats
55W - 23L
2,219 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
Νightcanter
Jing Wei
Diamond III
Level 209
God Stats
1W - 0L
1,853 SR
Queue Stats
149W - 119L
2,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 1
6,342
488
3,180
5,381
1,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
Bonez980
Freya
13
1 / 2 / 1
7,799
600
2,189
7,156
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
DopioGelato
Sun Wukong
13
0 / 3 / 0
7,181
552
2,681
9,355
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
Pìero
Ares
11
0 / 4 / 0
6,335
487
4,045
9,906
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
13
1 / 4 / 1
7,084
545
4,984
9,910
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosCliodhnaRavana

VS

Bans
Chang'eLancelotScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lovẻ
Vulcan
16
2 / 0 / 2
9,244
711
5,531
3,373
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
MagicFeet
Camazotz
14
3 / 1 / 3
7,947
611
5,860
11,866
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
McЈoshyJoshJosh
Kumbhakarna
12
3 / 0 / 6
8,040
618
3,307
9,388
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 1 / 3
9,725
748
8,439
12,522
10,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Νightcanter
Jing Wei
14
1 / 2 / 3
8,358
643
5,483
7,155
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
L
Freya
Bonez980
Freya
1
2
1
0.75
L
Sun Wukong
DopioGelato
Sun Wukong
0
3
0
0
W
Vulcan
Lovẻ
Vulcan
2
0
2
3
W
Camazotz
MagicFeet
Camazotz
3
1
3
4.5
W
Kumbhakarna
McЈoshyJoshJosh
Kumbhakarna
3
0
6
6
L
Ares
Pìero
Ares
0
4
0
0
L
Anhur
1
4
1
0.38
W
5
1
3
6.5
W
Jing Wei
Νightcanter
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
28,620
41,708
Taken
44,304
18,160
Mitigated
23,902
11,719
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,180
694
0
2,336
5,381
1,389
0
241
5,140
0
36,481
L
Freya
Bonez980
Freya
2,189
511
0
2,843
7,156
2,352
0
2,204
4,952
44,124
0
L
Sun Wukong
DopioGelato
Sun Wukong
2,681
533
0
1,991
9,355
3,796
0
1,431
7,924
0
50,306
W
Vulcan
Lovẻ
Vulcan
5,531
0
0
250
3,373
1,177
1,507
1,767
1,396
73,238
1,265
W
Camazotz
MagicFeet
Camazotz
5,860
2,254
0
7,747
11,866
3,561
0
750
11,036
0
63,401
W
Kumbhakarna
McЈoshyJoshJosh
Kumbhakarna
3,307
378
0
2,691
9,388
6,668
133
1,104
8,244
17,297
2,417
L
Ares
Pìero
Ares
4,045
518
0
1,261
9,906
7,774
0
2,562
7,344
17,702
0
L
Anhur
4,984
2,306
0
3,288
9,910
2,849
0
2,304
7,606
0
55,171
W
8,439
1,460
0
3,632
12,522
10,786
0
1,003
11,441
0
69,023
W
Jing Wei
Νightcanter
Jing Wei
5,483
3,771
0
2,586
7,155
1,710
2,767
1,202
5,953
0
58,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
43,314
440
Minions Killed
521
0
Camps Cleared
0
1,282,197
Distance Traveled
1,439,543
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,342
488
67
5
0
229,109
0
L
Freya
7,799
600
119
9
0
281,162
0
L
Sun Wukong
7,181
552
103
8
0
268,605
0
W
Vulcan
9,244
711
166
13
0
283,759
0
W
Camazotz
7,947
611
90
7
0
314,611
1
W
Kumbhakarna
8,040
618
27
2
0
301,845
0
L
Ares
6,335
487
23
2
0
264,697
0
L
Anhur
7,084
545
128
10
0
238,624
2
W
Mulan
9,725
748
128
10
0
282,873
0
W
Jing Wei
8,358
643
110
8
0
256,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role