Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
JsNv
Thoth
Gold II
Level 143
God Stats
3W - 3L
1,565 SR
Queue Stats
200W - 208L
1,595 MMR
Solo
Ravana
Ravana
Gold I
SnoopyOrThrow
Ravana
Gold I
Level 121
God Stats
19W - 15L
1,563 SR
Queue Stats
238W - 234L
1,569 MMR
Solo
King Arthur
King Arthur
Gold III
devil750
King Arthur
Gold III
Level 157
God Stats
3W - 5L
1,543 SR
Queue Stats
79W - 90L
1,594 MMR
Solo
Jing Wei
Jing Wei
Gold II
iTzzAleks333
Jing Wei
Gold II
Level 122
God Stats
1W - 1L
1,818 SR
Queue Stats
24W - 20L
1,623 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,598 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,432 SR
1,567 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
Emmsiii281
Medusa
Platinum IV
Level 164
God Stats
2W - 3L
1,477 SR
Queue Stats
116W - 114L
1,625 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
POLARDJ
Tsukuyomi
Gold IV
Level 193
God Stats
2W - 1L
1,107 SR
Queue Stats
24W - 27L
1,582 MMR
Solo
Chang'e
Chang'e
Platinum V
βvbbleWaffle
Chang'e
Platinum V
Level 122
God Stats
28W - 25L
1,577 SR
Queue Stats
349W - 349L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 2
5,618
511
4,111
9,035
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
JsNv
Thoth
11
0 / 2 / 0
5,799
527
3,211
3,809
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 2 / 0
5,804
528
2,930
6,688
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
devil750
King Arthur
10
0 / 6 / 1
5,868
533
5,552
12,416
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jing Wei
iTzzAleks333
Jing Wei
10
0 / 0 / 0
5,682
517
2,208
5,085
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosTyrLoki

VS

Bans
Erlang ShenFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 5
7,339
667
7,056
8,528
4,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cabrakan
 
Cabrakan
10
2 / 1 / 3
6,228
566
3,542
7,914
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Emmsiii281
Medusa
13
2 / 0 / 0
7,015
638
7,223
6,334
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
POLARDJ
Tsukuyomi
13
5 / 0 / 5
7,179
653
4,303
6,862
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
13
2 / 0 / 5
7,580
689
2,936
4,949
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
W
Cabrakan
 
Cabrakan
2
1
3
3.5
W
Medusa
Emmsiii281
Medusa
2
0
0
2
L
Thoth
JsNv
Thoth
0
2
0
0
W
Tsukuyomi
POLARDJ
Tsukuyomi
5
0
5
7.5
L
2
2
0
1
L
King Arthur
devil750
King Arthur
0
6
1
0.08
L
Jing Wei
iTzzAleks333
Jing Wei
0
0
0
0
W
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
25,060
37,033
Taken
34,587
21,061
Mitigated
18,034
8,447
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,111
1,090
0
2,655
9,035
6,684
0
3,953
4,918
20,165
945
W
Morgan Le Fay
 
Morgan Le Fay
7,056
978
0
3,849
8,528
4,482
0
48
8,480
45,883
1,642
W
Cabrakan
 
Cabrakan
3,542
627
0
2,328
7,914
7,788
0
2,512
5,311
11,692
364
W
Medusa
Emmsiii281
Medusa
7,223
2,956
0
1,750
6,334
2,074
930
1,226
5,108
0
65,142
L
Thoth
JsNv
Thoth
3,211
59
0
725
3,809
1,317
0
415
3,354
40,027
0
W
Tsukuyomi
POLARDJ
Tsukuyomi
4,303
759
0
3,587
6,862
2,112
0
952
5,858
0
44,050
L
2,930
611
0
1,114
6,688
2,606
0
1,663
4,950
0
38,357
L
King Arthur
devil750
King Arthur
5,552
500
0
2,330
12,416
9,049
0
6,668
5,714
0
41,149
L
Jing Wei
iTzzAleks333
Jing Wei
2,208
1,832
0
1,623
5,085
1,405
54
447
4,638
0
36,263
W
Chang'e
2,936
385
797
2,816
4,949
1,578
518
2,109
2,637
56,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
35,341
337
Minions Killed
410
0
Camps Cleared
0
1,148,683
Distance Traveled
1,154,452
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,618
511
42
4
0
256,790
0
W
Morgan Le Fay
7,339
667
91
8
0
205,410
2
W
Cabrakan
6,228
566
24
2
0
226,521
2
W
Medusa
7,015
638
99
9
0
218,499
0
L
Thoth
5,799
527
99
9
0
215,357
2
W
Tsukuyomi
7,179
653
72
7
0
259,658
0
L
Ravana
5,804
528
64
6
0
291,799
0
L
King Arthur
5,868
533
61
6
0
199,849
4
L
Jing Wei
5,682
517
71
6
0
184,888
0
W
Chang'e
7,580
689
124
11
0
244,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role