Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KingCowNat
Kali
Level 177
God Stats
2W - 3L
1,539 SR
Queue Stats
381W - 352L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
Rebsquit
Ratatoskr
Level 107
God Stats
2W - 5L
1,361 SR
Queue Stats
181W - 155L
1,516 Elo+
Solo
Persephone
Persephone
TheGullibleDuck
Persephone
Level 157
God Stats
2W - 5L
1,346 SR
Queue Stats
304W - 274L
1,613 Elo+
Party 1
Team Averages
Level 144
1,449 SR
1,548 Elo+

VS

Team Averages
Level 135
1,438 SR
1,553 Elo+
Nike
Nike
DOOOOOOOOOOONSAH
Nike
Level 124
God Stats
2W - 0L
1,529 SR
Queue Stats
433W - 454L
1,548 Elo+
Party 2
Neith
Neith
KOKALOPOUTSAS
Neith
Level 159
God Stats
5W - 3L
1,574 SR
Queue Stats
218W - 230L
1,598 Elo+
Solo
Mulan
Mulan
Niels975
Mulan
Level 100
God Stats
10W - 10L
1,489 SR
Queue Stats
260W - 263L
1,550 Elo+
Party 2
Sol
Sol
NuWạ
Sol
Level 138
God Stats
1W - 3L
1,130 SR
Queue Stats
184W - 151L
1,544 Elo+
Solo
Serqet
Serqet
Platypusbill
Serqet
Level 156
God Stats
23W - 35L
1,468 SR
Queue Stats
859W - 818L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 2 / 1
7,142
549
8,103
14,433
13,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
 
Zhong Kui
12
1 / 7 / 1
6,585
507
6,035
12,196
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 1
6,177
475
3,847
11,920
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ratatoskr
Rebsquit
Ratatoskr
10
2 / 6 / 2
6,533
503
4,310
12,359
5,340
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
TheGullibleDuck
Persephone
15
2 / 2 / 0
8,757
674
4,992
4,635
1,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
8,555
658
7,923
9,780
7,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 2
8,588
661
4,282
7,598
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Niels975
Mulan
15
3 / 2 / 1
9,267
713
9,779
13,765
12,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
NuWạ
Sol
15
7 / 4 / 3
9,168
705
8,968
8,848
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
15
5 / 0 / 8
8,693
669
8,590
9,203
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
22
22
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Zhong Kui
 
Zhong Kui
1
7
1
0.21
W
3
0
11
8.5
W
4
1
2
5
L
1
5
1
0.3
W
Mulan
Niels975
Mulan
3
2
1
1.75
W
Sol
NuWạ
Sol
7
4
3
2.13
W
Serqet
5
0
8
9
L
Ratatoskr
Rebsquit
Ratatoskr
2
6
2
0.5
L
Persephone
TheGullibleDuck
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
39,542
55,543
Taken
49,194
32,093
Mitigated
27,675
16,246
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,103
1,416
0
2,470
14,433
13,467
0
0
14,273
0
54,253
L
Zhong Kui
 
Zhong Kui
6,035
534
0
3,518
12,196
7,732
0
2,816
8,996
40,343
0
W
7,923
1,100
0
1,845
9,780
7,306
232
3,012
6,295
614
33,933
W
4,282
766
0
3,048
7,598
2,335
702
2,987
4,525
0
65,425
L
3,847
1,872
0
4,677
11,920
4,280
0
137
11,783
0
37,515
W
Mulan
Niels975
Mulan
9,779
2,213
0
5,575
13,765
12,093
0
0
13,765
0
68,649
W
Sol
NuWạ
Sol
8,968
4,669
0
2,770
8,848
2,307
3,045
3,097
5,567
65,652
3,596
W
Serqet
8,590
1,135
0
500
9,203
3,634
0
1,096
8,015
0
61,836
L
Ratatoskr
Rebsquit
Ratatoskr
4,310
667
0
4,059
12,359
5,340
0
5,255
7,104
0
18,525
L
Persephone
TheGullibleDuck
Persephone
4,992
308
0
1,522
4,635
1,274
0
1,260
3,368
63,281
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
44,271
407
Minions Killed
481
0
Camps Cleared
0
1,340,179
Distance Traveled
1,423,609
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,142
549
88
7
0
222,422
0
L
Zhong Kui
6,585
507
83
6
0
264,306
0
W
Nike
8,555
658
52
4
0
301,557
8
W
Neith
8,588
661
115
9
0
248,513
2
L
Kali
6,177
475
78
6
0
293,779
0
W
Mulan
9,267
713
121
9
0
247,718
1
W
Sol
9,168
705
108
8
0
275,443
3
W
Serqet
8,693
669
85
7
0
350,378
1
L
Ratatoskr
6,533
503
28
2
0
285,928
5
L
Persephone
8,757
674
130
10
0
273,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role