Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Morduu
Scylla
Level 154
God Stats
38W - 35L
1,599 SR
Queue Stats
237W - 223L
1,521 Elo+
Solo
Ravana
Ravana
ShRooR
Ravana
Level 154
God Stats
12W - 13L
1,422 SR
Queue Stats
232W - 222L
1,554 Elo+
Solo
Danzaburou
Danzaburou
denfkh
Danzaburou
Level 172
God Stats
1W - 1L
1,414 SR
Queue Stats
65W - 61L
1,532 Elo+
Solo
Team Averages
Level 176
1,487 SR
1,521 Elo+

VS

Team Averages
Level 131
1,523 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
VallekaStrolling
Horus
Level 106
God Stats
8W - 9L
1,455 SR
Queue Stats
402W - 420L
1,459 Elo+
Party 1
Freya
Freya
sitelighter
Freya
Level 69
God Stats
7W - 7L
1,662 SR
Queue Stats
27W - 27L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 2 / 3
5,168
517
3,254
9,569
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
 
Sylvanus
9
0 / 1 / 4
5,115
512
4,469
9,111
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Morduu
Scylla
12
6 / 1 / 0
6,954
695
4,048
4,884
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ShRooR
Ravana
11
1 / 2 / 0
5,954
595
5,630
10,242
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
denfkh
Danzaburou
9
2 / 1 / 2
5,360
536
3,343
4,822
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 0
6,781
678
8,865
7,865
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
 
Janus
10
3 / 4 / 0
5,745
575
2,795
5,282
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
 
Surtr
8
0 / 1 / 1
4,605
461
2,518
5,380
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 2 / 1
5,196
520
4,269
9,064
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 3
4,729
473
5,955
5,801
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
2
3
1.25
W
Sylvanus
 
Sylvanus
0
1
4
2
L
Apollo
 
Apollo
3
1
0
3
L
Janus
 
Janus
3
4
0
0.75
L
Surtr
 
Surtr
0
1
1
0.5
W
Scylla
Morduu
Scylla
6
1
0
6
W
Ravana
ShRooR
Ravana
1
2
0
0.5
L
1
2
1
0.75
W
Danzaburou
denfkh
Danzaburou
2
1
2
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
24,402
38,628
Taken
33,392
16,779
Mitigated
13,072
13,775
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,254
2,143
0
2,932
9,569
3,395
0
1,360
7,991
0
23,718
W
Sylvanus
 
Sylvanus
4,469
1,506
817
4,494
9,111
5,169
0
2,650
5,838
20,826
0
L
Apollo
 
Apollo
8,865
6,395
0
4,730
7,865
3,297
0
0
7,770
0
51,617
L
Janus
 
Janus
2,795
245
0
463
5,282
1,180
0
2,666
2,204
33,115
612
L
Surtr
 
Surtr
2,518
1,084
0
1,779
5,380
1,590
0
958
4,229
644
27,310
W
Scylla
Morduu
Scylla
4,048
563
0
1,075
4,884
1,363
0
1,631
3,049
49,181
1,114
W
Ravana
ShRooR
Ravana
5,630
1,734
0
2,968
10,242
5,385
0
0
9,840
0
42,159
L
4,269
1,932
412
3,259
9,064
5,377
0
2,450
6,413
0
15,019
W
Danzaburou
denfkh
Danzaburou
3,343
1,039
0
1,489
4,822
1,467
0
1,957
2,581
0
34,748
L
5,955
1,803
0
2,133
5,801
1,628
0
2,086
3,671
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
27,056
328
Minions Killed
279
0
Camps Cleared
0
965,444
Distance Traveled
934,340
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,168
517
58
6
0
207,690
0
W
Sylvanus
5,115
512
36
4
0
197,483
4
L
Apollo
6,781
678
93
9
0
187,854
0
L
Janus
5,745
575
72
7
0
188,618
0
L
Surtr
4,605
461
46
5
0
158,621
0
W
Scylla
6,954
695
99
10
0
199,297
2
W
Ravana
5,954
595
83
8
0
196,246
0
L
Horus
5,196
520
18
2
0
214,027
0
W
Danzaburou
5,360
536
52
5
0
164,728
4
L
Freya
4,729
473
50
5
0
185,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role