Player Matchup

Loki
Loki
AstarothDAce
Loki
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ghost Zenin
Cu Chulainn
Level 108
God Stats
35W - 26L
1,580 SR
Queue Stats
168W - 173L
1,490 Elo+
Solo
Nox
Nox
iamdom24
Nox
Level 63
God Stats
5W - 8L
1,423 SR
Queue Stats
335W - 325L
1,459 Elo+
Solo
Odin
Odin
kainaluboy808
Odin
Level 153
God Stats
36W - 32L
1,568 SR
Queue Stats
1,484W - 1,417L
1,500 Elo+
Solo
Ah Puch
Ah Puch
xXFIRELORD666Xx
Ah Puch
Level 109
God Stats
3W - 3L
1,517 SR
Queue Stats
5W - 9L
1,312 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,437 Elo+

VS

Team Averages
Level 107
1,544 SR
1,408 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
C4_Raptor17
Skadi
Level 44
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 10L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
NovaPoiint
Sun Wukong
Level 68
God Stats
35W - 26L
1,567 SR
Queue Stats
340W - 332L
1,433 Elo+
Party 1
Thoth
Thoth
RyuNora
Thoth
Level 148
God Stats
17W - 33L
1,446 SR
Queue Stats
300W - 482L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,454
636
2,475
3,616
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cu Chulainn
Ghost Zenin
Cu Chulainn
9
3 / 0 / 0
5,038
720
4,199
5,945
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 1 / 0
4,588
655
1,415
4,932
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 3
4,696
671
1,257
3,546
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 2
4,327
618
1,932
2,124
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 1 / 0
4,367
624
1,424
4,985
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
 
Geb
6
0 / 0 / 0
3,695
528
1,057
4,434
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 3 / 0
2,954
422
438
2,111
339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
NovaPoiint
Sun Wukong
7
0 / 2 / 0
4,101
586
3,092
5,219
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
RyuNora
Thoth
8
1 / 2 / 2
4,331
619
2,143
2,614
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
0
2
L
Geb
 
Geb
0
0
0
0
W
2
1
1
2.5
L
0
3
0
0
W
Cu Chulainn
Ghost Zenin
Cu Chulainn
3
0
0
3
L
Sun Wukong
NovaPoiint
Sun Wukong
0
2
0
0
L
Thoth
RyuNora
Thoth
1
2
2
1
W
2
1
0
2
W
1
0
3
2.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,278
Damage
8,154
20,163
Taken
19,363
9,029
Mitigated
6,679
8,000
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,424
239
0
852
4,985
1,623
0
1,523
3,462
0
20,041
L
Geb
 
Geb
1,057
223
0
1,156
4,434
1,758
0
0
4,434
13,264
0
W
2,475
367
0
750
3,616
981
0
1,039
2,577
0
25,805
L
438
198
0
4
2,111
339
0
0
2,111
0
4,415
W
Cu Chulainn
Ghost Zenin
Cu Chulainn
4,199
361
0
1,875
5,945
3,920
0
0
5,945
552
27,784
L
Sun Wukong
NovaPoiint
Sun Wukong
3,092
853
0
1,374
5,219
2,279
0
146
5,073
0
23,894
L
Thoth
RyuNora
Thoth
2,143
86
0
855
2,614
680
0
1,957
657
18,854
0
W
1,415
325
0
3,258
4,932
1,499
0
556
4,376
31,434
0
W
1,257
405
0
1,440
3,546
2,069
0
195
3,351
0
12,983
W
1,932
44
0
677
2,124
560
0
1,410
714
23,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
19,448
230
Minions Killed
149
0
Camps Cleared
0
696,479
Distance Traveled
657,305
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,367
624
48
7
0
170,708
0
L
Geb
3,695
528
19
3
0
132,348
0
W
Loki
4,454
636
43
6
0
132,033
0
L
Skadi
2,954
422
6
1
0
64,564
0
W
Cu Chulainn
5,038
720
62
9
0
136,764
0
L
Sun Wukong
4,101
586
42
6
0
141,330
0
L
Thoth
4,331
619
34
5
0
148,355
0
W
Nox
4,588
655
70
10
0
172,238
1
W
Odin
4,696
671
22
3
0
136,748
0
W
Ah Puch
4,327
618
33
5
0
118,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role