Player Matchup

Kuzenbo
Kuzenbo
DisloyalDream
Kuzenbo
Level 9
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 13L
1,148 Elo+
Party 1
Persephone
Persephone
PatrickStar1243
Persephone
Level 128
God Stats
5W - 2L
1,639 SR
Queue Stats
38W - 36L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pun1sh3r
Ah Muzen Cab
Level 64
God Stats
13W - 15L
1,632 SR
Queue Stats
229W - 238L
1,545 Elo+
Solo
Team Averages
Level 67
1,661 SR
1,366 Elo+

VS

Team Averages
Level 86
1,579 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BLUNDERRS
Chang'e
Level 42
God Stats
4W - 1L
1,818 SR
Queue Stats
56W - 60L
1,457 Elo+
Solo
Xing Tian
Xing Tian
X_Heretic_57
Xing Tian
Level 109
God Stats
3W - 9L
1,421 SR
Queue Stats
57W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 5 / 1
6,903
690
2,801
9,972
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
PatrickStar1243
Persephone
12
1 / 7 / 0
8,040
804
6,849
10,065
2,880
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Pun1sh3r
Ah Muzen Cab
12
1 / 4 / 1
7,546
755
8,145
9,458
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 5
10,401
1,040
11,301
8,335
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
BLUNDERRS
Chang'e
15
2 / 0 / 10
9,685
969
7,600
9,020
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
X_Heretic_57
Xing Tian
14
6 / 0 / 7
9,441
944
7,535
10,481
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
16
16
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
5
5.25
W
Chang'e
BLUNDERRS
Chang'e
2
0
10
7
L
Kuzenbo
0
5
1
0.1
L
Persephone
PatrickStar1243
Persephone
1
7
0
0.14
L
Ah Muzen Cab
Pun1sh3r
Ah Muzen Cab
1
4
1
0.38
W
Xing Tian
X_Heretic_57
Xing Tian
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
26,436
29,495
Taken
27,836
15,645
Mitigated
16,186
3,984
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,301
5,297
0
2,728
8,335
2,831
2,533
2,757
5,467
0
43,834
W
Chang'e
BLUNDERRS
Chang'e
7,600
298
1,658
4,930
9,020
2,969
453
2,484
6,319
39,019
748
L
Kuzenbo
2,801
746
0
1,260
9,972
9,526
0
4,508
4,609
3,978
695
L
Persephone
PatrickStar1243
Persephone
6,849
776
0
2,264
10,065
2,880
0
3,842
5,634
19,659
0
L
Ah Muzen Cab
Pun1sh3r
Ah Muzen Cab
8,145
1,846
0
460
9,458
3,239
0
4,804
4,150
0
28,253
W
Xing Tian
X_Heretic_57
Xing Tian
7,535
496
0
2,624
10,481
10,386
101
3,689
6,567
12,859
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
29,527
77
Minions Killed
176
0
Camps Cleared
0
507,424
Distance Traveled
639,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,401
1,040
72
7
0
209,343
0
W
Chang'e
9,685
969
85
9
0
229,112
0
L
Kuzenbo
6,903
690
4
0
0
151,507
0
L
Persephone
8,040
804
41
4
0
176,802
0
L
Ah Muzen Cab
7,546
755
32
3
0
179,115
0
W
Xing Tian
9,441
944
19
2
0
201,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role