Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dcheesemak3r
Ymir
Level 5
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 0L
1,845 Elo+
Party 1
Susano
Susano
IkZGHOSTI
Susano
Level 108
God Stats
1W - 1L
1,294 SR
Queue Stats
8W - 1L
1,720 Elo+
Party 1
Nut
Nut
OverlordOuranos
Nut
Level 140
God Stats
18W - 21L
1,512 SR
Queue Stats
66W - 65L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkittishDragon
Morgan Le Fay
Level 96
God Stats
4W - 0L
1,914 SR
Queue Stats
40W - 44L
1,468 Elo+
Party 1
Team Averages
Level 91
1,588 SR
1,611 Elo+

VS

Team Averages
Level 129
1,647 SR
1,485 Elo+
Ne Zha
Ne Zha
GruntLyfeStyle
Ne Zha
Level 170
God Stats
2W - 3L
1,726 SR
Queue Stats
206W - 200L
1,510 Elo+
Solo
Jormungandr
Jormungandr
JaV_The_CreatoR
Jormungandr
Level 127
God Stats
13W - 19L
1,558 SR
Queue Stats
180W - 189L
1,498 Elo+
Solo
Da Ji
Da Ji
Monsterbeastmode
Da Ji
Level 109
God Stats
1W - 3L
1,688 SR
Queue Stats
72W - 88L
1,394 Elo+
Party 2
Ishtar
Ishtar
Salty1Tap
Ishtar
Level 119
God Stats
1W - 1L
1,858 SR
Queue Stats
47W - 69L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
Shadowbread1161
Kukulkan
Level 121
God Stats
2W - 4L
1,404 SR
Queue Stats
225W - 212L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 6
7,180
552
5,427
11,685
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 1 / 2
9,270
713
5,423
7,757
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Susano
IkZGHOSTI
Susano
14
4 / 0 / 4
8,019
617
6,357
8,269
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 5 / 3
8,157
627
11,735
10,995
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
SkittishDragon
Morgan Le Fay
14
3 / 1 / 3
8,348
642
3,182
5,312
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,829
448
3,372
8,819
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
JaV_The_CreatoR
Jormungandr
11
1 / 5 / 5
6,799
523
5,872
12,682
8,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
6 / 3 / 2
7,617
586
4,801
8,871
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Salty1Tap
Ishtar
11
2 / 2 / 3
6,599
508
6,659
8,876
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
12
1 / 4 / 0
7,306
562
4,094
6,036
1,471

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
10
10
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
6
1.67
W
7
1
2
8
L
0
7
0
0
W
Susano
IkZGHOSTI
Susano
4
0
4
6
L
Jormungandr
JaV_The_CreatoR
Jormungandr
1
5
5
0.7
L
6
3
2
2.33
W
5
5
3
1.3
L
Ishtar
Salty1Tap
Ishtar
2
2
3
1.75
L
Kukulkan
1
4
0
0.25
W
Morgan Le Fay
SkittishDragon
Morgan Le Fay
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
24,798
44,018
Taken
45,284
21,234
Mitigated
18,554
19,107
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,427
1,881
1,913
4,927
11,685
9,666
330
2,864
8,821
17,757
0
W
5,423
1,687
0
2,126
7,757
3,402
0
0
7,244
57,927
1,047
L
3,372
844
0
1,507
8,819
2,979
0
4,497
4,028
0
30,496
W
Susano
IkZGHOSTI
Susano
6,357
2,053
0
5,772
8,269
2,880
408
1,440
6,829
0
59,093
L
Jormungandr
JaV_The_CreatoR
Jormungandr
5,872
2,147
0
1,710
12,682
8,040
0
3,321
9,361
26,328
1,499
L
4,801
1,129
0
709
8,871
3,479
0
1,552
7,215
0
51,362
W
11,735
7,255
0
2,877
10,995
3,813
1,209
1,982
9,013
0
64,666
L
Ishtar
Salty1Tap
Ishtar
6,659
3,707
0
2,998
8,876
2,585
0
1,136
7,740
0
39,284
L
Kukulkan
4,094
46
0
1,059
6,036
1,471
0
2,848
2,926
54,806
99
W
Morgan Le Fay
SkittishDragon
Morgan Le Fay
3,182
56
0
1,492
5,312
1,473
458
3,581
1,731
52,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
34,150
484
Minions Killed
367
0
Camps Cleared
0
1,326,657
Distance Traveled
1,214,082
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,180
552
20
2
0
215,836
2
W
Ymir
9,270
713
125
10
0
247,803
0
L
Ne Zha
5,829
448
60
5
0
217,253
2
W
Susano
8,019
617
101
8
0
339,446
0
L
Jormungandr
6,799
523
46
4
0
238,420
6
L
Da Ji
7,617
586
85
7
0
264,600
0
W
Nut
8,157
627
118
9
0
235,165
0
L
Ishtar
6,599
508
70
5
0
253,561
0
L
Kukulkan
7,306
562
106
8
0
240,248
4
W
Morgan Le Fay
8,348
642
120
9
0
288,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role