Player Matchup

Morgan Le Fay
Morgan Le Fay
AnxietyOverload
Morgan Le Fay
Level 189
God Stats
2W - 0L
1,794 SR
Queue Stats
148W - 50L
1,821 Elo+
Party 3
Chaac
Chaac
Duffinator
Chaac
Level 253
God Stats
19W - 8L
1,780 SR
Queue Stats
487W - 290L
1,753 Elo+
Party 3
Kuzenbo
Kuzenbo
Jeerś
Kuzenbo
Level 136
God Stats
2W - 0L
1,733 SR
Queue Stats
452W - 217L
1,730 Elo+
Party 3
Apollo
Apollo
RomanMythology
Apollo
Level 164
God Stats
13W - 6L
1,698 SR
Queue Stats
456W - 166L
1,822 Elo+
Party 3
Ymir
Ymir
Rvndumb
Ymir
Level 158
God Stats
15W - 3L
1,939 SR
Queue Stats
333W - 155L
1,634 Elo+
Party 3
Team Averages
Level 180
1,789 SR
1,752 Elo+

VS

Team Averages
Level 112
1,550 SR
1,481 Elo+
Odin
Odin
 
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IHO Il OWI
Agni
Level 89
God Stats
11W - 13L
1,524 SR
Queue Stats
92W - 98L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr Meepsta
Ao Kuang
Level 76
God Stats
7W - 2L
1,553 SR
Queue Stats
122W - 122L
1,507 Elo+
Party 2
Terra
Terra
OctaviaSilver
Terra
Level 175
God Stats
13W - 10L
1,557 SR
Queue Stats
95W - 97L
1,489 Elo+
Party 1
Neith
Neith
caglyo
Neith
Level 125
God Stats
2W - 2L
1,617 SR
Queue Stats
54W - 66L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnxietyOverload
Morgan Le Fay
15
8 / 0 / 6
8,459
651
7,777
5,490
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
8 / 0 / 6
9,647
742
9,619
6,860
3,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Jeerś
Kuzenbo
11
0 / 0 / 14
7,254
558
5,449
7,616
7,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
8 / 1 / 6
9,431
725
12,583
8,400
3,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Rvndumb
Ymir
15
6 / 1 / 3
9,462
728
10,054
7,244
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 6 / 1
5,986
460
1,556
10,442
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 6 / 0
6,362
489
2,975
9,121
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Mr Meepsta
Ao Kuang
9
0 / 7 / 2
5,880
452
3,496
12,928
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 5 / 0
6,214
478
5,093
16,574
10,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
caglyo
Neith
10
0 / 6 / 1
5,996
461
3,047
11,203
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
30
Kills
2
2
Deaths
30
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
1
0.08
W
Morgan Le Fay
AnxietyOverload
Morgan Le Fay
8
0
6
11
W
Chaac
8
0
6
11
L
1
6
0
0.17
W
Kuzenbo
Jeerś
Kuzenbo
0
0
14
7
L
Ao Kuang
Mr Meepsta
Ao Kuang
0
7
2
0.14
L
1
5
0
0.2
W
8
1
6
11
W
Ymir
Rvndumb
Ymir
6
1
3
7.5
L
Neith
caglyo
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,482
Damage
16,167
35,610
Taken
60,268
21,780
Mitigated
23,936
17,010
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,556
311
0
1,266
10,442
4,678
0
5,963
4,058
0
25,588
W
Morgan Le Fay
AnxietyOverload
Morgan Le Fay
7,777
392
0
4,111
5,490
1,818
0
773
4,713
60,204
0
W
Chaac
9,619
1,220
0
3,250
6,860
3,520
475
2,119
4,490
0
89,164
L
2,975
73
0
1,194
9,121
2,591
0
3,623
5,440
30,275
612
W
Kuzenbo
Jeerś
Kuzenbo
5,449
2,788
0
2,591
7,616
7,192
96
3,840
3,725
13,806
123
L
Ao Kuang
Mr Meepsta
Ao Kuang
3,496
1,340
0
3,248
12,928
3,372
0
6,199
6,521
23,997
633
L
5,093
1,203
1,631
2,879
16,574
10,751
0
4,337
12,143
23,828
628
W
12,583
8,924
0
5,308
8,400
3,672
0
2,037
6,363
0
88,562
W
Ymir
Rvndumb
Ymir
10,054
2,463
0
1,750
7,244
5,578
0
2,369
4,793
68,937
2,831
L
Neith
caglyo
Neith
3,047
1,160
0
1,452
11,203
2,544
0
2,183
9,020
0
40,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
30,438
540
Minions Killed
293
0
Camps Cleared
0
1,397,463
Distance Traveled
1,263,880
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,986
460
53
4
0
232,255
1
W
Morgan Le Fay
8,459
651
97
7
0
333,019
0
W
Chaac
9,647
742
154
12
0
292,659
1
L
Agni
6,362
489
71
5
0
247,553
1
W
Kuzenbo
7,254
558
14
1
0
278,350
5
L
Ao Kuang
5,880
452
56
4
0
267,210
0
L
Terra
6,214
478
43
3
0
279,918
4
W
Apollo
9,431
725
137
11
0
264,531
3
W
Ymir
9,462
728
138
11
0
228,904
0
L
Neith
5,996
461
70
5
0
236,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role