Player Matchup

Chang'e
Chang'e
Caltair09
Chang'e
Level 62
God Stats
10W - 7L
1,562 SR
Queue Stats
273W - 284L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
solomonkeyy
Cu Chulainn
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 23L
1,520 Elo+
Party 2
Thoth
Thoth
wixzre
Thoth
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,183 Elo+
Party 2
Team Averages
Level 63
1,521 SR
1,386 Elo+

VS

Team Averages
Level 38
1,440 SR
1,387 Elo+
Fenrir
Fenrir
DeimonDark21012
Fenrir
Level 7
God Stats
10W - 15L
1,341 SR
Queue Stats
11W - 21L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Jasondgandr
Sun Wukong
Level 47
God Stats
1W - 3L
1,511 SR
Queue Stats
18W - 28L
1,385 Elo+
Party 1
Vulcan
Vulcan
KXNGsantiago
Vulcan
Level 61
God Stats
2W - 5L
1,468 SR
Queue Stats
187W - 240L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caltair09
Chang'e
16
5 / 2 / 7
10,136
921
6,786
13,042
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cu Chulainn
solomonkeyy
Cu Chulainn
16
6 / 3 / 9
10,475
952
12,007
14,912
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
wixzre
Thoth
17
4 / 1 / 8
10,378
943
8,169
5,474
1,874
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,342
758
5,384
12,281
4,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Jasondgandr
Sun Wukong
14
2 / 3 / 2
9,087
826
7,493
13,364
11,092
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
15
3 / 5 / 1
9,702
882
7,377
8,053
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
6
6
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Caltair09
Chang'e
5
2
7
4.25
L
1
8
1
0.19
L
Sun Wukong
Jasondgandr
Sun Wukong
2
3
2
1
L
Vulcan
3
5
1
0.7
W
Cu Chulainn
solomonkeyy
Cu Chulainn
6
3
9
3.5
W
Thoth
wixzre
Thoth
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
20,254
33,428
Taken
33,698
14,846
Mitigated
18,414
16,161
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Caltair09
Chang'e
6,786
804
2,848
7,666
13,042
4,445
948
3,529
9,513
32,103
445
L
5,384
1,885
0
1,830
12,281
4,292
0
3,990
7,828
0
20,853
L
Sun Wukong
Jasondgandr
Sun Wukong
7,493
673
0
764
13,364
11,092
0
8,241
4,783
0
17,974
L
Vulcan
7,377
73
185
939
8,053
3,030
0
2,708
5,149
35,959
615
W
Cu Chulainn
solomonkeyy
Cu Chulainn
12,007
1,920
0
5,177
14,912
8,527
314
2,614
12,284
0
36,089
W
Thoth
wixzre
Thoth
8,169
645
0
470
5,474
1,874
842
1,010
4,460
32,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
27,131
172
Minions Killed
104
0
Camps Cleared
0
653,708
Distance Traveled
597,035
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,136
921
66
6
0
199,426
2
L
Fenrir
8,342
758
39
4
0
202,786
0
L
Sun Wukong
9,087
826
21
2
0
198,962
0
L
Vulcan
9,702
882
44
4
0
195,287
4
W
Cu Chulainn
10,475
952
56
5
0
234,425
0
W
Thoth
10,378
943
50
5
0
219,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role