Player Matchup

Cthulhu
Cthulhu
ElMrG01
Cthulhu
Level 45
God Stats
55W - 42L
1,482 SR
Queue Stats
97W - 77L
1,465 Elo+
Solo
Xbalanque
Xbalanque
crazyspidermann
Xbalanque
Level 137
God Stats
20W - 17L
1,628 SR
Queue Stats
218W - 219L
1,572 Elo+
Solo
Izanami
Izanami
modsreaper
Izanami
Level 36
God Stats
0W - 2L
1,251 SR
Queue Stats
29W - 48L
1,343 Elo+
Solo
Cupid
Cupid
poplevina_nastya
Cupid
Level 68
God Stats
8W - 8L
1,489 SR
Queue Stats
276W - 277L
1,451 Elo+
Solo
Thanatos
Thanatos
x_Alwayz-n-43v3R
Thanatos
Level 109
God Stats
0W - 3L
1,116 SR
Queue Stats
464W - 511L
1,447 Elo+
Solo
Team Averages
Level 79
1,394 SR
1,455 Elo+

VS

Team Averages
Level 102
1,418 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaleYoDad
Achilles
Level 105
God Stats
1W - 0L
1,484 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
His0Danzaburou
Jormungandr
Level 49
God Stats
2W - 0L
1,325 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 1
Neith
Neith
Teeebie
Neith
Level 153
God Stats
1W - 2L
1,220 SR
Queue Stats
49W - 41L
1,553 Elo+
Party 1
Agni
Agni
underqualified__
Agni
Level 47
God Stats
4W - 2L
1,561 SR
Queue Stats
40W - 50L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElMrG01
Cthulhu
12
0 / 2 / 4
6,941
1,157
6,131
10,972
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
crazyspidermann
Xbalanque
12
3 / 3 / 2
7,815
1,303
8,253
6,903
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
modsreaper
Izanami
11
0 / 4 / 2
6,419
1,070
1,659
4,733
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 4
7,274
1,212
3,350
5,351
1,465
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
6,939
1,157
1,664
6,317
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

279

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 0 / 5
7,782
1,297
3,567
4,283
1,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
DaleYoDad
Achilles
13
2 / 1 / 8
7,613
1,269
3,356
6,726
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
His0Danzaburou
Jormungandr
14
4 / 2 / 9
8,468
1,411
8,131
6,147
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Teeebie
Neith
13
3 / 1 / 9
7,967
1,328
11,595
4,030
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 7
7,727
1,288
3,416
2,958
914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
5
Kills
15
15
Deaths
5
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
5
6.5
W
Achilles
DaleYoDad
Achilles
2
1
8
6
L
Cthulhu
ElMrG01
Cthulhu
0
2
4
1
W
Jormungandr
His0Danzaburou
Jormungandr
4
2
9
4.25
W
Neith
Teeebie
Neith
3
1
9
7.5
L
Xbalanque
crazyspidermann
Xbalanque
3
3
2
1.33
L
Izanami
modsreaper
Izanami
0
4
2
0.25
L
1
3
4
1
W
2
1
7
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
30,065
34,276
Taken
24,144
13,054
Mitigated
14,422
4,834
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,567
435
117
1,081
4,283
1,746
0
1,312
2,889
8,032
0
W
Achilles
DaleYoDad
Achilles
3,356
1,124
97
1,055
6,726
6,996
0
1,385
5,185
0
13,456
L
Cthulhu
ElMrG01
Cthulhu
6,131
388
62
1,097
10,972
6,458
0
4,124
6,400
24,735
0
W
Jormungandr
His0Danzaburou
Jormungandr
8,131
1,043
0
998
6,147
3,378
0
2,204
3,764
18,495
965
W
Neith
Teeebie
Neith
11,595
3,989
0
1,829
4,030
1,388
0
124
3,906
0
20,597
L
Xbalanque
crazyspidermann
Xbalanque
8,253
2,966
0
746
6,903
1,993
0
2,080
4,615
0
26,631
L
Izanami
modsreaper
Izanami
1,659
1,069
0
425
4,733
1,199
0
2,704
1,842
0
5,073
L
3,350
1,601
396
687
5,351
1,465
0
2,809
2,508
0
12,263
W
3,416
313
0
0
2,958
914
0
583
2,269
21,653
0
L
1,664
456
0
1,421
6,317
1,939
0
2,192
3,911
0
7,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
39,557
120
Minions Killed
129
5
Camps Cleared
5
541,063
Distance Traveled
659,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,782
1,297
8
1
1
145,092
0
W
Achilles
7,613
1,269
19
3
1
127,447
0
L
Cthulhu
6,941
1,157
36
6
1
115,483
0
W
Jormungandr
8,468
1,411
29
5
0
127,540
0
W
Neith
7,967
1,328
23
4
2
135,041
0
L
Xbalanque
7,815
1,303
40
7
1
121,130
0
L
Izanami
6,419
1,070
8
1
1
52,378
2
L
Cupid
7,274
1,212
24
4
2
120,856
0
W
Agni
7,727
1,288
50
8
1
124,714
0
L
Thanatos
6,939
1,157
12
2
0
131,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role