Player Matchup

Agni
Agni
Alanbron
Agni
Level 132
God Stats
7W - 3L
1,715 SR
Queue Stats
121W - 119L
1,515 Elo+
Solo
Loki
Loki
ELZETA40
Loki
Level 16
God Stats
4W - 8L
1,017 SR
Queue Stats
18W - 21L
1,380 Elo+
Party 3
Anhur
Anhur
Miklo004
Anhur
Level 26
God Stats
2W - 4L
1,173 SR
Queue Stats
40W - 50L
1,267 Elo+
Party 3
Bacchus
Bacchus
Muddy1062
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,438 Elo+
Solo
Bellona
Bellona
NonzeroMoney179
Bellona
Level 106
God Stats
2W - 0L
1,483 SR
Queue Stats
55W - 59L
1,257 Elo+
Party 3
Team Averages
Level 69
1,378 SR
1,371 Elo+

VS

Team Averages
Level 105
1,549 SR
1,440 Elo+
Horus
Horus
DJDeviL205
Horus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,364 Elo+
Solo
Mercury
Mercury
Stephano_Leef
Mercury
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 20L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheBasedSage
Morgan Le Fay
Level 108
God Stats
25W - 28L
1,486 SR
Queue Stats
539W - 508L
1,513 Elo+
Party 1
Sol
Sol
iLiKeToEs69420
Sol
Level 125
God Stats
1W - 1L
1,792 SR
Queue Stats
16W - 18L
1,416 Elo+
Party 2
Cliodhna
Cliodhna
malemanipul8r
Cliodhna
Level 52
God Stats
4W - 7L
1,467 SR
Queue Stats
417W - 406L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 4 / 1
10,085
630
12,135
9,426
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
3 / 3 / 3
8,054
503
5,149
12,950
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
Miklo004
Anhur
13
3 / 5 / 3
7,877
492
6,132
12,656
3,717
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Muddy1062
Bacchus
13
2 / 1 / 5
8,238
515
5,573
13,587
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 5
8,417
526
12,000
14,270
12,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 3 / 1
8,436
527
4,189
15,181
14,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
12
1 / 3 / 6
7,617
476
3,187
11,897
8,505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
TheBasedSage
Morgan Le Fay
15
5 / 3 / 3
8,978
561
10,873
11,005
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 5 / 2
8,908
557
12,977
12,266
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
malemanipul8r
Cliodhna
14
4 / 4 / 4
8,280
518
8,704
13,419
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
18
Kills
15
15
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
8
4
1
2.13
L
Horus
1
3
1
0.5
W
Loki
3
3
3
1.5
W
Anhur
Miklo004
Anhur
3
5
3
0.9
W
Bacchus
Muddy1062
Bacchus
2
1
5
4.5
W
2
2
5
2.25
L
Mercury
1
3
6
1.33
L
Morgan Le Fay
TheBasedSage
Morgan Le Fay
5
3
3
2.17
L
4
5
2
1
L
Cliodhna
malemanipul8r
Cliodhna
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
39,930
62,889
Taken
63,768
36,443
Mitigated
35,711
17,409
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,135
814
0
750
9,426
2,353
0
6,765
2,661
68,057
0
L
Horus
4,189
1,954
0
4,705
15,181
14,457
278
1,383
13,758
0
47,272
W
Loki
5,149
908
0
3,808
12,950
3,978
0
3,068
9,882
0
55,010
W
Anhur
Miklo004
Anhur
6,132
3,011
493
4,400
12,656
3,717
731
6,723
5,933
0
50,345
W
Bacchus
Muddy1062
Bacchus
5,573
481
0
4,166
13,587
13,726
291
4,332
9,255
19,390
0
W
12,000
5,206
0
3,792
14,270
12,669
0
2,425
11,845
0
60,063
L
Mercury
3,187
1,226
0
1,781
11,897
8,505
0
2,383
9,458
0
18,003
L
Morgan Le Fay
TheBasedSage
Morgan Le Fay
10,873
438
0
2,979
11,005
3,875
388
4,829
5,600
52,410
2,627
L
12,977
5,098
0
4,282
12,266
4,036
728
4,500
7,670
66,085
625
L
Cliodhna
malemanipul8r
Cliodhna
8,704
720
0
4,447
13,419
4,838
0
3,535
9,574
0
60,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
42,219
397
Minions Killed
395
0
Camps Cleared
0
1,688,858
Distance Traveled
1,585,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,085
630
128
8
0
331,169
0
L
Horus
8,436
527
81
5
0
242,881
0
W
Loki
8,054
503
78
5
0
382,109
0
W
Anhur
7,877
492
85
5
0
287,218
0
W
Bacchus
8,238
515
13
1
0
352,338
0
W
Bellona
8,417
526
93
6
0
336,024
0
L
Mercury
7,617
476
27
2
0
365,065
0
L
Morgan Le Fay
8,978
561
81
5
0
287,922
0
L
Sol
8,908
557
119
7
0
274,744
0
L
Cliodhna
8,280
518
87
5
0
415,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role