Player Matchup

Artio
Artio
DARK STEVE
Artio
Level 193
God Stats
2W - 2L
1,414 SR
Queue Stats
139W - 150L
1,498 Elo+
Solo
Zeus
Zeus
KNBcabo
Zeus
Level 137
God Stats
11W - 4L
1,716 SR
Queue Stats
418W - 400L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
OZY_CWK
Zhong Kui
Level 149
God Stats
5W - 3L
1,808 SR
Queue Stats
212W - 217L
1,543 Elo+
Solo
Rama
Rama
Ronoc77
Rama
Level 206
God Stats
4W - 5L
1,211 SR
Queue Stats
215W - 222L
1,464 Elo+
Solo
Charon
Charon
ZackSal
Charon
Level 127
God Stats
5W - 1L
1,456 SR
Queue Stats
277W - 250L
1,573 Elo+
Solo
Team Averages
Level 162
1,521 SR
1,534 Elo+

VS

Team Averages
Level 127
1,590 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Griz92
Nu Wa
Level 150
God Stats
11W - 7L
1,678 SR
Queue Stats
680W - 718L
1,593 Elo+
Solo
Olorun
Olorun
OGCrazyClown
Olorun
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,566 Elo+
Solo
Sol
Sol
StrategicThreat
Sol
Level 127
God Stats
1W - 2L
1,535 SR
Queue Stats
13W - 26L
1,313 Elo+
Party 1
Neith
Neith
bvod76
Neith
Level 119
God Stats
5W - 2L
1,735 SR
Queue Stats
166W - 154L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 4 / 10
9,145
915
5,978
16,630
16,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
KNBcabo
Zeus
17
10 / 2 / 5
10,175
1,018
17,935
5,680
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
OZY_CWK
Zhong Kui
15
3 / 3 / 6
8,800
880
9,305
11,126
9,287
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
Ronoc77
Rama
16
3 / 1 / 8
8,950
895
4,919
8,949
3,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
ZackSal
Charon
16
1 / 2 / 14
9,579
958
7,533
11,026
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 4 / 6
7,473
747
6,528
15,255
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Griz92
Nu Wa
13
1 / 3 / 8
7,737
774
12,946
7,948
2,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
3 / 5 / 5
8,214
821
7,611
9,398
3,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 3 / 4
7,627
763
7,976
6,683
2,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bvod76
Neith
12
2 / 4 / 7
7,500
750
9,748
9,157
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
19
Kills
10
12
Deaths
19
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
6
1
W
Artio
2
4
10
1.75
L
Nu Wa
Griz92
Nu Wa
1
3
8
1.67
W
Zeus
KNBcabo
Zeus
10
2
5
6.25
L
Olorun
3
5
5
1.1
W
Zhong Kui
OZY_CWK
Zhong Kui
3
3
6
2
W
Rama
Ronoc77
Rama
3
1
8
7
L
3
3
4
1.67
W
Charon
ZackSal
Charon
1
2
14
4
L
Neith
bvod76
Neith
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
44,809
53,411
Taken
48,441
44,006
Mitigated
20,565
24,625
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,528
1,329
674
2,910
15,255
9,375
0
12,795
2,460
0
11,814
W
Artio
5,978
417
3,854
4,962
16,630
16,151
174
8,516
7,877
15,629
0
L
Nu Wa
Griz92
Nu Wa
12,946
4,409
445
366
7,948
2,451
204
6,531
1,417
24,903
0
W
Zeus
KNBcabo
Zeus
17,935
285
1,348
1,230
5,680
2,372
713
2,674
2,973
34,531
676
L
Olorun
7,611
2,318
2,675
2,093
9,398
3,600
232
7,576
1,822
20,061
15
W
Zhong Kui
OZY_CWK
Zhong Kui
9,305
30
1,152
5,051
11,126
9,287
316
6,186
4,859
24,479
0
W
Rama
Ronoc77
Rama
4,919
3,959
685
3,465
8,949
3,933
1,595
5,171
3,652
0
22,712
L
7,976
1,309
765
1,337
6,683
2,114
0
5,960
723
17,313
0
W
Charon
ZackSal
Charon
7,533
1,121
979
1,899
11,026
12,263
701
5,971
4,981
21,685
0
L
Neith
bvod76
Neith
9,748
3,506
504
2,360
9,157
3,025
171
7,596
1,561
0
16,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
38,551
172
Minions Killed
108
0
Camps Cleared
0
1,003,778
Distance Traveled
940,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,473
747
20
2
0
211,872
0
W
Artio
9,145
915
9
1
0
191,491
0
L
Nu Wa
7,737
774
22
2
0
185,656
0
W
Zeus
10,175
1,018
46
5
0
213,174
0
L
Olorun
8,214
821
25
3
0
172,475
0
W
Zhong Kui
8,800
880
48
5
0
196,371
0
W
Rama
8,950
895
47
5
0
192,080
0
L
Sol
7,627
763
23
2
0
199,361
0
W
Charon
9,579
958
22
2
0
210,662
0
L
Neith
7,500
750
18
2
0
170,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role